Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-11 00:15:02, ended 2026-04-11 00:54:27. jspeed, neutral male human Wizard ---- ----------- --.>-------- |.........| |..........| |.........| |..-----0-.| |.........| |..|...|.0.| |....<....| |.......%.-| |.........| |.......|..| |.........| |.----..--.| |.........| |.......0|.-- |........G| |.---%-.....------------M| |...|%..-...............@| |.........---------------- -----%.|..| ------- Jspeed the Thaumaturge St:11 Dx:17 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:5 $:23 HP:0(53) Pw:35(60) AC:7 Exp:7 T:3788 Satiated Latest messages: The dwarf hits! You kill the dwarf! There are several objects here. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! What do you want to use or apply? [cghjnuxALM or ?*] u In what direction? u Unlock it? [yn] (n) y You succeed in unlocking the door. In what direction? u The door opens. The sewer rat bites! In what direction? h The sleep ray hits the sewer rat. The sleep ray hits the coyote. The sleep ray hits the coyote. The sleep ray hits the human mummy. The coyote bites! You hit the coyote! The coyote bites! In what direction? k The spell hits the coyote! You kill the coyote! The spell hits the coyote! You kill the coyote! The spell misses the human mummy. In what direction? k The spell misses the human mummy. In what direction? k The spell hits the human mummy! The human mummy resists! In what direction? k The spell misses the human mummy. You feel more confident in your spell casting skills. The human mummy hits! The human mummy hits! You are now more skilled in attack spells. You miss the human mummy. The gnome lord throws 2 daggers! The 1st dagger hits the human mummy. The 2nd dagger misses the human mummy. You are hit by the 2nd dagger. The human mummy hits! The human mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 23 gold pieces Amulets X - a cursed amulet of strangulation Weapons E - 10 +0 darts (at the ready) a - a blessed +1 quarterstaff (weapon in hands) Armor N - an uncursed +1 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) G - an uncursed +0 mummy wrapping Comestibles t - an uncursed apple v - an uncursed clove of garlic r - 2 uncursed lembas wafers s - an uncursed tripe ration l - an uncursed tin of elf meat Scrolls w - 2 uncursed scrolls of earth Potions y - an uncursed potion of confusion Rings z - an uncursed ring of levitation e - an uncursed ring of poison resistance (on left hand) Wands x - a cursed wand of create monster (0:12) A - a wand of speed monster (0:6) c - a wand of speed monster (0:3) Tools h - an uncursed sack containing 20 items M - an uncursed brass lantern n - a magic marker (0:95) L - a magic marker (0:74) j - an uncursed oil lamp u - an uncursed skeleton key g - a tinning kit (0:62) Gems/Stones Q - an uncursed worthless piece of green glass Contents of the sack: 300 gold pieces 2 uncursed scrolls of confuse monster an uncursed scroll of enchant weapon a blessed scroll of fire an uncursed scroll of gold detection 2 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of light an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of fruit juice an uncursed potion of gain ability an uncursed potion of levitation an uncursed potion of oil an uncursed potion of restore ability an uncursed potion of speed an uncursed potion of water an uncursed ring of conflict a cursed ring of hunger an uncursed ring of see invisible Jspeed the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 5. You entered the dungeon 3788 turns ago. It was the midnight hour. You had 996 experience points, 284 more were needed to attain level 8. Basics: You had 0 out of 53 hit points. You had 35 out of 60 energy points (spell power). Your armor class was 7. Your wallet contained 23 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 13 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were warded. You were very fast. You are dead. Vanquished creatures: a small mimic a winter wolf cub a lynx a giant spider a black light an orc mummy a raven an ape a soldier ant a rock piercer 3 yellow lights a shrieker a violet fungus 5 gnome lords 3 gnomish wizards 2 kobold mummies a golden naga hatchling a gray ooze a barrow wight a ghoul a giant ant a floating eye 5 dwarves a homunculus 4 rothes a centipede 2 giant bats 3 dwarf zombies 2 wererats 2 coyotes 2 hobbits 2 manes 2 brown molds 17 gnomes a gecko 4 jackals a fox 3 goblins a sewer rat 5 grid bugs a bat 2 lichens 2 kobold zombies 5 newts 99 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A grave. Level 2: A fountain. Level 3: Some fountains. Level 4: An armor shop, some fountains, a grave. Stairs down to The Gnomish Mines. Level 5: A general store, some fountains. Level 6: Level 7: A general store, some fountains, a sink. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: levels 6 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a human mummy. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jspeed | | 323 Au | | killed by a | | human mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jspeed the Wizard... You died in Sokoban on dungeon level 5 with 4595 points, and 323 pieces of gold, after 3788 moves. You were level 7 with a maximum of 53 hit points when you died.