Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-11 18:38:07, ended 2025-11-13 03:38:43. jthack, neutral male human Monk ------ +....| |.....# |...<|# ------# # # # # # # # # #---- #-.._ |....|# ....E# ----- Jthack the Initiate St:17 Dx:14 Co:14 In:10 Wi:12 Ch:14 Neutral Dlvl:12 $:0 HP:0(51) Pw:49(49) AC:-4 Exp:8 T:6729 Latest messages: (For instructions type a '?') You swap places with your large cat. What do you want to use or apply? [biksvwyEIN or ?*] You produce a strange whistling sound. What do you want to use or apply? [biksvwyEIN or ?*] You produce a strange whistling sound. What do you want to use or apply? [biksvwyEIN or ?*] You produce a strange whistling sound. What do you want to use or apply? [biksvwyEIN or ?*] You produce a strange whistling sound. You descend the stairs. You swap places with your large cat. You hear the footsteps of a guard on patrol. The door opens. You hit the violet fungus! You kill the violet fungus! The air elemental engulfs you! You are pummeled with debris! You are pummeled with debris! You hit the air elemental. You are pummeled with debris! You are pummeled with debris! You are pummeled with debris! What do you want to zap? [vI or ?*] In what direction? The wand hits the air elemental! You are pummeled with debris! What do you want to zap? [vI or ?*] In what direction? The wand hits the air elemental! The air elemental resists! You are pummeled with debris! You are pummeled with debris! You get expelled! The air elemental just misses! The air elemental misses! What do you want to use or apply? [biksvwyEIN or ?*] What do you want to use or apply? [biksvwyEIN or ?*] In what direction? Status of the air elemental (neutral): Level 8 HP 19(41) AC 2. You hit the air elemental! You hear some noises. The air elemental engulfs you! You are pummeled with debris! You are pummeled with debris! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Inventory: Armor W - an uncursed +0 elven leather helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) H - a blessed +2 pair of iron shoes (being worn) C - a blessed fireproof +3 cloak of magic resistance (being worn) Comestibles g - an uncursed partly eaten food ration m - an uncursed lembas wafer F - an uncursed sprig of wolfsbane h - an uncursed lizard corpse Rings G - a cursed ring of free action t - an uncursed ring of poison resistance Wands I - a wand of digging (0:3) v - a wand of striking (0:3) Tools b - an uncursed bag of holding containing 67 items E - an empty uncursed sack i - an uncursed brass lantern w - an uncursed magic whistle k - an uncursed skeleton key s - an uncursed stethoscope N - an uncursed towel Gems/Stones y - an uncursed luckstone Contents of the bag of holding: 2896 gold pieces a cursed amulet of ESP a +0 knife a cursed -2 elven leather helm a cursed +0 cloak of magic resistance an uncursed +0 orcish cloak an uncursed +1 robe a cursed slime mold 2 uncursed apples 11 cursed apples an uncursed carrot 10 cursed carrots 4 uncursed food rations an uncursed food ration a cursed food ration 3 uncursed fortune cookies an uncursed lembas wafer a cursed lembas wafer 5 uncursed oranges 2 uncursed pancakes 2 uncursed scrolls of blank paper 7 uncursed scrolls of blank paper a cursed scroll of blank paper a cursed scroll of create monster 2 uncursed scrolls of earth a cursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection 2 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of light a cursed scroll of light a cursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of punishment a blessed scroll of scare monster a cursed scroll of stinking cloud an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed spellbook of confuse monster a cursed spellbook of healing an uncursed spellbook of sleep a blessed potion of confusion 3 cursed potions of healing an uncursed potion of invisibility a blessed potion of monster detection 2 uncursed potions of object detection an uncursed potion of polymorph an uncursed potion of restore ability an uncursed potion of sickness a blessed potion of sleeping 2 uncursed potions of water a cursed ring of teleportation a cursed wand of make invisible (0:7) a cursed wand of make invisible (0:6) a wand of striking (0:7) a cursed leather drum an uncursed leash a +0 pick-axe an uncursed saddle an uncursed skeleton key an uncursed garnet stone an uncursed worthless piece of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of white glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellow glass Jthack the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 6729 turns ago. It was nighttime. You had 1693 experience points, 867 more were needed to attain level 9. Basics: You had 0 out of 51 hit points. You had all 49 energy points (spell power). Your armor class was -4. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 12 (peak:13, limit:18). Your charisma was 14 (limit:18). Final Status: You were swallowed by an air elemental. You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You had a small defense bonus (+2). You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 3 ghosts 2 small mimics a warhorse an ettin mummy a gargoyle a dwarf king a human mummy a leather golem a succubus a giant beetle a quivering blob a wolf 2 leprechauns a horse a vampire bat 2 owlbears a gold golem 2 lizards a dog a housecat a jaguar a white unicorn 3 plains centaurs a snake 4 human zombies a rope golem 2 Woodland-elves a fire ant 2 bugbears a Mordor orc a rock mole a pony a yellow light 3 violet fungi 9 gnome lords a gnomish wizard a golden naga hatchling a gray ooze 3 paper golems a baby crocodile 3 giant ants a little dog 2 floating eyes 10 dwarves a homunculus a kobold lord a kobold shaman 7 hill orcs 3 rothes a centipede 3 giant bats a dwarf zombie 2 wererats an iguana 4 acid blobs 4 hobbits 4 manes 2 large kobolds 6 hobgoblins a cave spider a red mold 35 gnomes a gnome zombie 4 geckos 4 jackals a fox a kobold 3 goblins 2 lichens 6 newts 181 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain. Level 2: A scroll shop. Level 3: Level 4: A shop, a fountain, a grave. Stairs down to The Gnomish Mines. Level 5: Final resting place for pots164-Kni-Hum-Fem-Law, slipped while mounting a saddled pony. Level 6: A grave. Level 7: A grave. Final resting place for jtn-Mon-Hum-Fem-Cha, killed by a giant beetle. Level 8: Many fountains. Level 9: Some fountains, a grave. Stairs up to Sokoban, level 8. Level 10: A fountain. Level 11: Some fountains, a grave. Final resting place for pots164-Wiz-Orc-Mal-Cha, killed by a jaguar, keith1987-Pri-Elf-Fem-Cha, killed by a gargoyle. Level 12: <- You were here. An altar. Final resting place for you, killed by an air elemental. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, some trees. Sokoban: levels 8 up to 7 Level 7: Unsolved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jthack | | 2896 Au | | killed by an air | | elemental | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jthack the Monk... You died in The Dungeons of Doom on dungeon level 12 with 9929 points, and 2896 pieces of gold, after 6729 moves. You were level 8 with a maximum of 51 hit points when you died.