Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-23 03:56:46, ended 2025-11-27 05:19:42. jthack, chaotic male human Priest --------- |.......| ----- |.......| 55 ...| |..._...| ---------..-- -------- |.......| |.......|.5.-- --.......- | |.......| | |..H....|54..---.%%......- |. ----.---- .| |...@0..-.4.5.-...%%0..... |.......).....| 5|...@D..|....---..%$..%..- ---...).$...--- |.......|3..-- --.%.%...-- -----[----- ---------..-- ----%---- --..%%.%.- ...| |.%.--------....%%...-------- ----- |.........|.........$.|...... -------...--......... -.) ... |....--..%....--....... ---...----)----.%...... |.......%....0...... ------------------- Jthack the Lama St:25 Dx:18 Co:18 In:12 Wi:21 Ch:11 Chaotic Astral Plane $:0 HP:258(258) Pw:335(335) AC:-28 Exp:25 T:50840 Latest messages: You hear some noises in the distance. You hear some noises. Death moves the priest of Moloch out of the way! The ice devil turns into a ranger! What do you want to use or apply? [a-dgs-uwC-EHJ-LQTY or ?*] Nothing seems to happen. The invisible Pestilence moves the Angel of Mitra out of the way! What do you want to remove? [hFR or ?*] Never mind. The invisible Pestilence moves the fire ant out of the way! You hear a distant zap. The high priest of Set is hit! What do you want to use or apply? [a-dgs-uwC-EHJ-LQTY or ?*] You can see again. The ranger turns into an Aleax! The Aleax picks up a large shield. The Aleax puts on a large shield. The orange dragon bites the Aleax. The orange dragon hits the Aleax. The orange dragon hits the Aleax. You hear a chugging sound. The storm giant hits the hill giant. Pick an object. The hill giant hits the storm giant. The storm giant hits the hill giant. The hill giant is killed! The blast of sleep gas hits the high priest. The blast of sleep gas hits the storm giant. The blast of sleep gas hits you! But it reflects from your armor! You hear a chugging sound. The blue dragon picks up 4 worthless pieces of black glass. What do you want to remove? [hFR or ?*] You were wearing a ring of conflict (on right hand). The blue dragon picks up 7 yellow gems. The storm giant turns to flee. There is a high altar to Set (chaotic) here. # What do you want to sacrifice? [O or ?*] You offer the Amulet of Yendor to Set... An invisible choir sings, and you are bathed in radiance... The voice of Set booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided and extinct? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets h - a blessed amulet of life saving (being worn) q - an amulet of life saving Weapons A - the rustproof +6 Stormbringer (weapon in hand) Armor f - the blessed +4 Mitre of Holiness (being worn) P - a rusty +4 pair of gauntlets of power (being worn) X - a fireproof +4 pair of speed boots (being worn) z - a blessed +4 cloak of magic resistance (being worn) i - a +5 Hawaiian shirt (being worn) y - a +5 silver dragon scale mail (being worn) Spellbooks v - the Book of the Dead Rings F - a ring of conflict R - a ring of free action (on left hand) M - a +2 ring of increase damage V - a ring of levitation B - a +3 ring of protection Wands H - a cursed wand of cold (2:12) J - a wand of death (3:2) d - a wand of digging (0:2) T - a wand of digging (0:0) E - a cursed wand of digging (0:0) K - a wand of fire (0:5) L - a wand of teleportation (0:2) Tools b - a blessed bag of holding containing 106 items Y - a sack containing 3 items Q - a leather drum g - the Bell of Opening (0:1) t - a blindfold c - the Candelabrum of Invocation (7 candles, lit) a - a magic marker (0:53) C - a magic marker named 99plz (1:0) w - a magic whistle D - a blessed oil lamp s - a cursed stethoscope u - a +0 unicorn horn Gems/Stones G - a blessed luckstone Contents of the bag of holding: the rustproof +7 Excalibur the blessed +7 Frost Brand a -1 pair of jumping boots a +0 pair of speed boots a blessed +0 cloak of displacement a burnt rotted +0 cloak of magic resistance a blessed +0 mummy wrapping a blessed greased +1 robe a +0 robe an apple a C-ration a fortune cookie 2 lembas wafers a sprig of wolfsbane a lizard corpse a partly eaten lizard corpse a blessed scroll of blank paper a blessed scroll of blank paper 2 blessed scrolls of blank paper 2 blessed scrolls of blank paper 2 scrolls of blank paper 2 scrolls of blank paper 2 scrolls of blank paper a blessed scroll of charging 7 scrolls of create monster a scroll of fire 2 scrolls of identify a cursed scroll of remove curse a scroll of scare monster 2 blessed scrolls of teleportation 6 scrolls of teleportation 2 cursed scrolls of teleportation a blessed spellbook of extra healing a potion of booze a blessed potion of enlightenment a diluted potion of extra healing a cursed potion of extra healing 3 potions of fruit juice a blessed diluted potion of full healing 2 diluted potions of full healing a diluted potion of gain ability 4 potions of gain energy a diluted potion of gain level 2 blessed potions of healing a diluted potion of healing a potion of object detection a diluted potion of polymorph a blessed potion of restore ability a diluted potion of restore ability 2 potions of speed 2 potions of holy water a potion of water a potion of water a blessed +1 ring of increase accuracy a ring of regeneration a ring of teleportation a wand of cold (0:6) a wand of cold (1:6) a wand of cold (0:2) a wand of create monster (0:13) a wand of create monster (0:0) a wand of digging (2:5) a wand of digging (0:4) a wand of digging (0:4) a wand of digging (0:2) a wand of digging (0:0) a wand of digging (0:0) a cursed wand of digging (1:0) a wand of enlightenment (0:9) a blessed wand of fire (0:5) a wand of fire (0:0) a wand of fire (0:0) a wand of light (1:7) a wand of lightning (0:4) a wand of lightning (0:4) a wand of lightning (1:1) a cursed wand of lightning (0:7) a blessed wand of magic missile (2:6) a wand of magic missile (0:4) a wand of magic missile (0:0) a wand of make invisible (0:5) a wand of opening (0:4) a wand of polymorph (0:8) a wand of secret door detection (0:11) a wand of sleep (0:4) a wand of sleep (0:2) a wand of slow monster (1:4) a wand of teleportation (1:4) a wand of teleportation (0:2) a wand of teleportation (0:0) a wand of wishing (1:0) a bugle a bell a blessed lock pick a blessed oil lamp a cursed oil lamp a pair of lenses a rusty +0 pick-axe a saddle a skeleton key a +0 unicorn horn a cursed +0 unicorn horn 4 amber stones 2 jet stones a worthless piece of yellow glass a luckstone Contents of the sack: a wand of cancellation (1:1) a wand of cancellation (0:0) a wand of cancellation (0:0) Jthack the Priest's attributes: Background: You were a Lama, a level 25 human Priest. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 50840 turns ago. It was nighttime. You had 51696935 experience points, 8303065 more were needed for level 26. Basics: You had all 258 hit points. You had all 335 energy points (spell power). Your armor class was -28. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/01, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (base:8, limit:18). Your wisdom was 21 (base:17, innate limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a broadsword. You had basic skill with broadsword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You were guarded. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived after being killed thrice. Vanquished creatures: Demogorgon Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (9 times) Pestilence Famine (twice) Vlad the Impaler a high priest Medusa 8 krakens an Archon 8 iron golems 6 storm giants a glass golem 3 balrogs Nalzok 2 purple worms a gray dragon a silver dragon 2 red dragons a white dragon 3 orange dragons 10 black dragons 2 blue dragons 2 green dragons a yellow dragon 12 minotaurs 7 jabberwocks 7 baluchitheria 6 Angels a demilich 3 stone golems 13 Olog-hai 4 Nazgul 10 pit fiends a sandestin 4 hell hounds 3 titanotheres a trapper 5 guardian nagas 5 disenchanters 27 vampire lords 3 skeletons 3 shopkeepers 13 aligned priests 6 shades a lich 4 clay golems 9 nurses 4 ice devils 6 nalfeshnees 2 lurkers above 2 Aleaxes 2 frost giants 5 ettins 2 golden nagas 43 vampires 6 lieutenants 77 ghosts a queen bee 5 winged gargoyles a mind flayer 6 giant mimics 3 long worms 11 zruties 8 fire giants 7 ogre kings 2 ice trolls 11 rock trolls 5 umber hulks 4 flesh golems 7 Elvenkings 2 doppelgangers 10 hezrous 9 bone devils 5 large mimics 4 wumpuses a fire vortex 5 couatls 14 stalkers 6 air elementals 5 fire elementals 3 earth elementals 5 water elementals 4 hill giants 3 giant mummies 3 black nagas 11 xorns 21 giant zombies 4 elf-lords 8 sergeants a water demon 13 barbed devils 13 vrocks 8 salamanders 6 wargs 12 hell hound pups 22 small mimics 3 glass piercers 5 warhorses 7 steam vortices 5 xans 3 ettin mummies 4 ogre lords 8 quantum mechanics 23 trolls a sasquatch 2 wood golems 3 erinyes 5 mariliths 4 sharks 5 gelatinous cubes 3 pyrolisks 3 large dogs 4 freezing spheres 7 flaming spheres 7 shocking spheres 3 large cats 7 tigers 9 gargoyles 2 dwarf kings a tengu 10 ochre jellies 13 leocrottas 4 energy vortices 4 mountain centaurs 2 stone giants 3 elf mummies 5 human mummies a red naga 5 green slimes 2 pythons 3 pit vipers 12 cobras 119 wraiths 5 carnivorous apes 33 ettin zombies 2 leather golems 4 Grey-elves 85 soldiers 17 succubi 10 horned devils 9 incubi 5 chameleons 2 crocodiles 20 giant beetles 3 quivering blobs 21 cockatrices 10 wolves 8 winter wolf cubs 10 lynxes 2 panthers 6 gremlins a spotted jelly 9 leprechauns 2 orc-captains 2 mumakil 12 giant spiders 2 scorpions 6 horses 2 ice vortices a baby long worm 7 black lights 3 vampire bats 3 forest centaurs 3 gnome kings an orc mummy 3 dwarf mummies 2 ogres 8 brown puddings 4 rust monsters 10 owlbears 7 yetis 3 gold golems 5 werewolves 2 Green-elves 2 piranha 12 giant eels 13 lizards 13 chickatrices 3 dingoes 2 dogs 2 housecats 4 jaguars 6 dwarf lords 7 blue jellies 7 white unicorns 2 gray unicorns 3 dust vortices 25 ravens 3 plains centaurs 3 gnome mummies 9 snakes a water moccasin 4 apes 116 human zombies 2 rope golems a Woodland-elf 22 soldier ants 13 fire ants 7 bugbears 2 imps 3 lemures 3 quasits 7 wood nymphs 4 water nymphs 5 mountain nymphs 9 Mordor orcs 26 Uruk-hai 8 orc shamans 3 rock piercers 6 rock moles a woodchuck 4 ponies 4 fog clouds 9 yellow lights 6 shriekers 6 violet fungi 16 gnome lords 8 gnomish wizards 3 kobold mummies a red naga hatchling 4 guardian naga hatchlings 3 gray oozes 8 barrow wights 40 elf zombies 25 ghouls a straw golem 4 paper golems 4 jellyfish 2 baby crocodiles 21 giant ants 2 little dogs 12 floating eyes a kitten 20 dwarves 4 homunculi 4 kobold lords 2 kobold shamans 26 hill orcs 16 rothes 4 rabid rats a centipede 2 giant bats 37 orc zombies 36 dwarf zombies 2 wererats a werejackal 10 iguanas 25 killer bees 5 acid blobs 3 coyotes a gas spore 3 hobbits 2 manes 4 large kobolds 6 hobgoblins 8 giant rats 11 cave spiders a brown mold 5 yellow molds a green mold a red mold 60 gnomes 25 garter snakes 30 gnome zombies 14 geckos 2 jackals 3 foxes 2 kobolds 4 goblins 13 sewer rats 10 grid bugs 10 bats 2 lichens 39 kobold zombies 18 newts 2312 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches disenchanters wraiths (extinct) human zombies (extinct) erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 18 species genocided. 3 species extinct. Voluntary challenges: You genocided 18 types of monsters. You never changed form. You used 7 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: A potion shop. Level 3: "stash" An untended shop, a fountain, some sinks. Level 4: Many fountains. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A fountain, a sink. Level 7: An altar. Level 8: Some fountains. Level 9: Some altars, a fountain. Stairs up to Sokoban, level 8. Level 10: Level 11: An untended shop. Level 12: A very big room. Level 13: Level 14: "polymorph trap" Portal to The Quest. Level 15: A fountain. Level 16: A sink. Level 17: A primitive area. Level 18: An altar to Set. Level 19: An altar to Set. Level 20: An untended shop. Level 21: Level 22: A temple, a grave. Final resting place for lll-Wiz-Elf-Fem-Cha, killed by a priestess of Thoth. Level 23: A sink. Level 24: A fountain, a sink. Level 25: A temple, a fountain. Level 26: Many trees. Level 27: Level 28: The castle (play 5-note tune to open or close drawbridge). Connection to Gehennom. Gehennom: levels 29 to 50 Level 29: A temple, many graves. Final resting place for lamhar-Val-Hum-Fem-Law, choked on a rock troll corpse. Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Some shops, an altar, many graves. Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: A temple, many graves. The Gnomish Mines: levels 5 to 12 Level 5: A grave. Final resting place for mwm11235-Wiz-Hum-Mal-Neu, killed by a bat. Level 6: Level 7: Level 8: An altar to Set, some fountains, a grave. Final resting place for Duckablo-Mon-Hum-Mal-Neu, killed by an exploding wand. Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 6 Level 1: A temple, many trees. Completed quest for the Arch Priest. Level 2: A grave. Level 3: A temple, many graves. Level 4: Many graves. Level 5: Many graves. Level 6: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Goodbye jthack the Demigod... You went to your reward with 2322344 points, Excalibur (worth 4000 zorkmids and 10000 points) Frost Brand (worth 3000 zorkmids and 7500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Mitre of Holiness (worth 2000 zorkmids and 5000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) Stormbringer (worth 8000 zorkmids and 20000 points) 4 amber stones (worth 4000 zorkmids), 2 jet stones (worth 1700 zorkmids), 1 worthless piece of colored glass, 2 amulets of life saving (worth 300 zorkmids), and 0 pieces of gold, after 50840 moves. You were level 25 with a maximum of 258 hit points when you ascended.