Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-08 19:04:50, ended 2025-10-09 15:51:30. jtn, lawful male human Samurai ...............................................................%............ ...........................................................%...%............ ........-----................)..).....................^.......*-----........ ........|.. |........^........).).).......)...))...............| |........ ........| ..---..}. --|------------------------------|--..}..--- |........ ........---...|.. |...|****|....| ..|.....| ---........ ..........|...-------...|****|....| ...------- |.......... ..........---.........------|----|-+-------+-+--------.. ---.......... ............|..--------.|}.....%.%................}| --- |............ ............|..-.%......-..........................+ |............ ..........<.|..-........-..........................+ |............ ............|..--------.|}........................}| -- |............ ..........---.. --------|-@-------+-+----+------. ---.......... ..........| ..------- |.-))))|@.. |...------- |.......... ........---...|.....| |>|))))|....| .. |.....| ---........ ........| ..---..}..--+------------------------------|--..}..--- |........ ........|.. |.........))%).....................................| |........ .......%-----...........%..............^.......................-----........ .............%..................................................%........... ............................................................................ Jtn the Ryoshu St:18/57 Dx:18 Co:18 In:8 Wi:12 Ch:12 Lawful Home 3 $:0 HP:0(142) Pw:80(80) AC:-2 Exp:16 T:29775 Satiated Burdened Latest messages: The ninja hurls a potion of paralysis! The flask crashes on your head and breaks into shards. The potion of paralysis evaporates. Something seems to be holding you. The ninja hurls a potion of sleeping! The flask crashes on your head and breaks into shards. The potion of sleeping evaporates. You yawn. The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! You can move again. Unknown command ' '. You hit the ninja! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! The ninja swings his long sword. The ninja hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Amulets Z - an uncursed amulet of life saving M - an uncursed amulet of reflection (being worn) Weapons L - 8 +0 arrows (in quiver) c - a +0 yumi (alternate weapon; not wielded) o - the blessed rustproof +0 Excalibur (weapon in hand) Armor g - an uncursed rotted +0 pair of yugake (being worn) p - an uncursed +0 pair of speed boots (being worn) V - an uncursed +0 elven shield (being worn) a - a blessed +0 cloak of magic resistance (being worn) e - an uncursed +0 elven mithril-coat (being worn) Scrolls d - an uncursed scroll of teleportation Potions h - an uncursed potion of healing Rings X - an uncursed ring of conflict named Conflict (on right hand) I - an uncursed ring of free action y - a blessed +3 ring of protection (on left hand) S - an uncursed ring of slow digestion Wands b - a wand of cancellation (0:8) H - a wand of create monster (0:13) W - a wand of lightning (0:2) P - a wand of speed monster (0:4) Tools E - a blessed bag of holding named Hermes the Holder containing 93 items v - an uncursed blindfold C - an uncursed leash J - an uncursed magic lamp Y - an uncursed magic whistle named Magic Flute x - an uncursed skeleton key Q - an uncursed stethoscope K - a +0 unicorn horn Gems/Stones U - a blessed luckstone Contents of the bag of holding named Hermes the Holder: 9739 gold pieces an uncursed amulet versus poison 31 +0 arrows the rustproof +2 Snickersnee an uncursed +0 cloak of magic resistance an uncursed slime mold an uncursed cram ration 6 uncursed gunyoki 5 uncursed gunyoki an uncursed lembas wafer 2 uncursed tripe rations an uncursed lichen corpse 2 uncursed lizard corpses 2 uncursed scrolls of earth a blessed scroll of enchant armor 3 uncursed scrolls of enchant armor an uncursed scroll of enchant weapon a blessed scroll of fire an uncursed scroll of fire an uncursed scroll of gold detection 3 uncursed scrolls of identify an uncursed scroll of identify a blessed scroll of remove curse 4 uncursed scrolls of remove curse 2 uncursed scrolls of teleportation 2 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of cancellation a blessed spellbook of confuse monster an uncursed spellbook of create monster an uncursed spellbook of cure sickness an uncursed spellbook of detect monsters an uncursed spellbook of force bolt an uncursed spellbook of haste self an uncursed spellbook of healing an uncursed spellbook of identify an uncursed spellbook of knock an uncursed potion of acid an uncursed potion of confusion a cursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of extra healing 2 uncursed potions of fruit juice an uncursed potion of full healing an uncursed potion of gain ability 2 uncursed potions of gain energy an uncursed potion of hallucination a blessed potion of healing a blessed potion of monster detection 3 uncursed potions of monster detection an uncursed potion of oil an uncursed potion of sickness an uncursed potion of sleeping an uncursed potion of speed 3 potions of holy water 10 potions of holy water an uncursed potion of water an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of teleport control an uncursed ring of teleport control a cursed ring of teleportation a wand of cold (0:3) a wand of cold (0:1) a wand of digging (0:4) a wand of digging (0:3) a wand of light (0:12) a wand of light (0:11) a wand of lightning (0:7) a wand of magic missile (0:5) a wand of opening (0:7) a wand of speed monster (0:7) a wand of striking (0:8) a wand of striking (0:7) a wand of striking (0:6) a wand of teleportation (0:5) an uncursed mirror an uncursed oil lamp an uncursed osaku 3 uncursed amethyst stones an uncursed black opal 3 uncursed diamonds 4 uncursed emeralds 2 uncursed rubies 2 uncursed sapphires 3 uncursed worthless pieces of black glass 2 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of violet glass 2 uncursed worthless pieces of yellowish brown glass an uncursed luckstone Jtn the Samurai's attributes: Background: You were a Ryoshu, a level 16 male human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You were in the Quest, on level 3. You entered the dungeon 29775 turns ago. There was a full moon in effect when your adventure ended. You had 325579 experience points, 314421 more were needed to attain level 17. Basics: You had 0 out of 142 hit points. You had all 80 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/57 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 12 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You caused conflict. You had a small defense bonus (+3). You were protected. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a hell hound an aligned priest a lich a vampire a ghost 3 samurai 2 queen bees 2 winged gargoyles 3 giant mimics 4 ogre kings a rock troll a large mimic a baby purple worm 9 stalkers an earth elemental 2 water elementals 2 hill giants 3 elf-lords 4 sergeants 3 water demons 7 wargs a winter wolf a small mimic 2 warhorses 2 xans 2 ogre lords 3 trolls 3 wood golems 2 gelatinous cubes a pyrolisk a large dog a freezing sphere 5 flaming spheres 2 shocking spheres 3 tigers 2 gargoyles a tengu 3 ochre jellies 4 leocrottas an energy vortex 4 mountain centaurs a stone giant 3 human mummies a red naga 4 pythons 2 pit vipers a cobra 14 wraiths 3 carnivorous apes 5 ettin zombies 3 leather golems 8 Grey-elves a watchman a succubus an incubus 9 chameleons 5 crocodiles 5 giant beetles 2 quivering blobs 42 wolves 8 winter wolf cubs a panther 5 gremlins 2 spotted jellies 6 leprechauns 2 orc-captains 2 iron piercers 2 mumakil 5 giant spiders a scorpion 3 horses an ice vortex a baby long worm 2 vampire bats 4 gnome kings an orc mummy 3 dwarf mummies 7 brown puddings 2 rust monsters 9 owlbears 2 yetis 3 gold golems 2 werewolves 7 Green-elves 5 lizards 17 ninja 4 roshi 4 chickatrices 3 dingoes 3 dogs 2 housecats 5 jaguars 3 gray unicorns 3 dust vortices a raven 2 plains centaurs 6 gnome mummies 4 snakes 3 water moccasins 8 apes 8 human zombies 3 rope golems 6 Woodland-elves 8 soldier ants 2 fire ants 4 bugbears an imp 2 quasits 3 wood nymphs 7 water nymphs 4 mountain nymphs 22 Mordor orcs 6 Uruk-hai 5 orc shamans 6 rock piercers 7 rock moles a pony 3 fog clouds 7 yellow lights 3 shriekers 5 violet fungi 25 gnome lords 6 gnomish wizards 3 kobold mummies a red naga hatchling 2 guardian naga hatchlings a gray ooze 2 barrow wights 6 elf zombies 3 ghouls 2 straw golems 2 paper golems a baby crocodile 6 giant ants 6 little dogs 8 floating eyes 4 kittens 12 dwarves 8 homunculi 3 kobold lords a kobold shaman 15 hill orcs 14 rothes 3 rabid rats 3 centipedes a giant bat a monkey 7 orc zombies 5 dwarf zombies a wererat 4 werejackals 8 iguanas 71 killer bees 3 acid blobs 3 coyotes 5 gas spores 7 hobbits 28 manes 4 large kobolds 6 hobgoblins 2 orcs 5 giant rats 9 cave spiders 4 brown molds 4 yellow molds 4 green molds 2 red molds 61 gnomes 18 garter snakes 4 gnome zombies 7 geckos 13 jackals 3 foxes 4 kobolds 10 goblins 10 sewer rats 13 grid bugs 3 bats 11 lichens 4 kobold zombies 9 newts 966 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 22 Level 1: Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: Level 4: An altar to Amaterasu Omikami. Level 5: A sink. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: A grave. Level 9: Level 10: An altar. Level 11: Many trees. A very big room. Final resting place for wheremadil-Wiz-Hum-Fem-Neu, killed by a human mummy, while fainted from lack of food. Level 12: Summoned by Lord Sato. Portal to The Quest. Level 13: Level 14: A grave. Level 15: Level 16: A primitive area. Level 17: Level 18: A grave. Level 19: Level 20: Level 21: A fountain. Level 22: Many trees. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Level 6: Level 7: A grave. Final resting place for jtn-Sam-Hum-Fem-Law, killed by a soldier ant. Level 8: Level 9: Level 10: A fountain. The Quest: levels 1 to 3 Level 1: Given quest by Lord Sato. Level 2: Level 3: <- You were here. Final resting place for you, killed by a samurai. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jtn | | 9739 Au | | killed by a | | samurai | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara jtn the Samurai... You died in The Quest on dungeon level 3 with 128626 points, and 9739 pieces of gold, after 29775 moves. You were level 16 with a maximum of 142 hit points when you died.