Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-02 19:17:56, ended 2026-04-03 02:56:27. jtn, lawful male human Archeologist ----------- ---------- ------- |.........| |........| ---+-- |.....| #..........|####..........# --------- |*...-########## |......# #|......<..|# |........|#[ ........| |....| ##|>....|####%%###-.........|# ----------# |.......| |[._.| #----.-- # |.........|# ##############........| |)...| ################`|.........|############### --.------ -.-.-. # ##-------|---# ### # # # % ################ ## # # #%## %########### # ## ## ##### ##^ # ######### ## # # --%-+------.---- ## ## # -.------------ |..%...........| #### ## ---|- #.............| |.%............| #-|--.----------- |...+ |............. |..............| +..............| |%..| # |............| |..............| |..............| |...@S# ...[.........| ---------------- +..............| |...| -------------- |..............| ----- ---------------- Jtn the Investigator St:16 Dx:10 Co:16 In:18 Wi:18 Ch:9 Lawful Dlvl:6 $:0 HP:0(64) Pw:46(46) AC:-11 Exp:9 T:12015 Latest messages: You put an uncursed leash into the bag named HERMES. You put an uncursed lock pick into the bag named HERMES. You put an uncursed magic lamp into the bag named HERMES. You put an uncursed magic marker into the bag named HERMES. You put a cursed magic marker into the bag named HERMES. You put a +0 pick-axe into the bag named HERMES. What do you want to eat? [cdoQ or ?*] Q Blecch! Rotten food! You finish eating the food ration. What do you want to use or apply? [aghjptxOP or ?*] O You put an uncursed spellbook of light into the bag named HERMES. This door is locked. In what direction? l This door is locked. In what direction? l This door is locked. What do you want to use or apply? [aghjptxOP or ?*] q You don't have that object. What do you want to use or apply? [aghjptxOP or ?*] ? Never mind. What do you want to use or apply? [aghjptxOP or ?*] O I - an uncursed blindfold. i - an uncursed leash. q - an uncursed lock pick. What do you want to use or apply? [ag-jpqtxIOP or ?*] q In what direction? l Unlock it? [yn] (n) y You succeed in picking the lock. In what direction? l The door opens. You kill the cave spider! You hit the orc zombie! You destroy the orc zombie! There is an open door here. You see here an orc corpse. You hit the orc zombie! The orc zombie hits! You destroy the orc zombie! You kill the newt! There is an open door here. You see here an orc corpse. Wait! There's a snake hiding under a newt corpse! The snake bites! The snake's bite was poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets B - a cursed amulet of change Weapons a - a +2 bullwhip L - the blessed rustproof +0 Excalibur (weapon in hand) Armor S - an uncursed +0 helmet (being worn) e - an uncursed +0 pair of leather gloves (being worn) r - an uncursed rotted +0 pair of water walking boots (being worn) T - a blessed +1 small shield (being worn) R - an uncursed +0 elven cloak (being worn) N - a blessed +3 silver dragon scale mail (being worn) Comestibles d - 2 uncursed food rations c - an uncursed lembas wafer o - 4 uncursed tripe rations Rings l - an uncursed +1 ring of increase damage f - an uncursed ring of teleport control Wands x - a cursed wand of cold (0:6) t - a wand of secret door detection (0:12) j - a wand of secret door detection (0:10) P - a wand of striking (0:3) Tools O - an uncursed bag of holding named HERMES containing 28 items h - an empty uncursed sack I - an uncursed blindfold i - an uncursed leash q - an uncursed lock pick Gems/Stones p - an uncursed luckstone g - an uncursed touchstone Contents of the bag of holding named HERMES: 3585 gold pieces the rustproof +0 Sunsword a cursed scroll of blank paper a blessed scroll of destroy armor an uncursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of identify a cursed scroll of light an uncursed scroll of remove curse a cursed scroll of remove curse an uncursed spellbook of light an uncursed potion of monster detection an uncursed potion of restore ability a cursed potion of sleeping an uncursed potion of speed a potion of holy water named BC 2 uncursed potions of water an uncursed magic lamp a magic marker (0:61) a cursed magic marker (0:95) a +0 pick-axe an uncursed amber stone 2 uncursed aquamarine stones an uncursed jasper stone an uncursed jasper stone an uncursed turquoise stone an uncursed turquoise stone an uncursed luckstone Jtn the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 12015 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 3203 experience points, 1917 more were needed to attain level 10. Basics: You had 0 out of 64 hit points. You had all 46 energy points (spell power). Your armor class was -11. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You were unskilled in long sword. Final Attributes: You were piously aligned. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You could walk on water. You had a small defense bonus (+4). You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a warhorse a large dog a flaming sphere a leocrotta a human mummy a soldier a watchman an incubus a chameleon a giant beetle a wolf 6 winter wolf cubs a panther a leprechaun 2 orc-captains a horse a black light a vampire bat a forest centaur 2 orc mummies 2 brown puddings 2 Green-elves 4 chickatrices a dingo a jaguar a raven 2 gnome mummies 2 snakes an ape a human zombie a rope golem 3 Woodland-elves a soldier ant 3 fire ants a bugbear 2 quasits a water nymph 4 Mordor orcs an orc shaman 2 rock piercers 3 rock moles a yellow light a shrieker 5 gnome lords 3 gnomish wizards a barrow wight 4 elf zombies 2 baby crocodiles a little dog 4 floating eyes 3 kittens a dwarf a homunculus 2 kobold lords a kobold shaman 2 hill orcs 8 rothes a centipede 2 giant bats 2 monkeys 7 orc zombies 7 iguanas 2 killer bees 2 acid blobs 2 coyotes a gas spore 4 manes 2 large kobolds 2 hobgoblins 5 giant rats 3 cave spiders 17 gnomes a gnome zombie 6 geckos 24 jackals 4 foxes a kobold 4 goblins 5 sewer rats 15 grid bugs 3 bats 5 lichens a kobold zombie 13 newts 247 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 11 Level 1: A sink. Level 2: A grave. Stairs down to The Gnomish Mines. Level 3: A potion shop, a fountain. Level 4: An armor shop, a fountain. Level 5: A fountain. Level 6: <- You were here. An altar to Quetzalcoatl. Final resting place for you, poisoned by a snake. Level 7: Many fountains. Oracle of Delphi. Level 8: A health food store. Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: An altar to Quetzalcoatl. Level 11: A grave. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: levels 7 up to 6 Level 6: Unsolved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jtn | | 3585 Au | | poisoned by a | | snake | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jtn the Archeologist... You were poisoned in The Dungeons of Doom on dungeon level 6 with 16559 points, and 3585 pieces of gold, after 12015 moves. You were level 9 with a maximum of 64 hit points when you were poisoned.