Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-03 04:05:02, ended 2026-04-03 14:53:26. jtn, lawful male human Archeologist # --------|-- -------- |...>.....+ |......| |.........| # |......-# |..........####.......|# -----------# |.dqd..|# ----- --------+------ ####-.d@d..|## |+..| |.............| -------- # |.... #-......<......- # |...| #####|.............| ###|...| #` --------------- #.....## ----- Jtn the Investigator St:13 Dx:12 Co:12 In:17 Wi:16 Ch:10 Lawful Dlvl:8 $:1297 HP:9(53) Pw:41(41) AC:10 Exp:7 T:5430 Burdened Latest messages: This door is locked. What do you want to use or apply? [a-ce-iuvzEGJLQS or ?*] c In what direction? h Unlock it? [yn] (n) y You succeed in unlocking the door. In what direction? h The door opens. You see here 41 gold pieces. $ - 41 gold pieces. You hear a wolf howling at the moon. In what direction? k The door opens. The werewolf bites! The werewolf bites! You feel feverish. You turn into a werewolf! You break out of your armor! Your cloak tears apart! You drop your gloves and weapon! You can't even move a handspan with this load! Your helm falls to the floor! Your boots are pushed off your feet! Use the command #monster to summon help. Unknown command ' '. You collapse under your load. The werewolf bites! You collapse under your load. The werewolf bites! You collapse under your load. The werewolf bites! You collapse under your load. The werewolf bites! You return to human form! Your movements are only slowed slightly by your load. You begin bashing monsters with your bare hands. You miss the werewolf. The werewolf bites! The rothe hits! The rothe bites! The rothe bites! You hit the werewolf. You have a little trouble lifting a - a burnt +2 bullwhip. The werewolf summons help! The werewolf bites! The rothe hits! The rothe bites! The rothe bites! Unknown command ' '. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1297 gold pieces Amulets y - an uncursed amulet of reflection (being worn) Weapons l - 4 cursed -1 darts (at the ready) a - a burnt +2 bullwhip Comestibles t - an uncursed slime mold P - an uncursed slime mold d - 6 uncursed food rations j - 3 uncursed tripe rations w - an uncursed tripe ration Potions H - an uncursed potion of fruit juice B - an uncursed potion of gain energy o - a cursed potion of invisibility p - an uncursed potion of paralysis K - an uncursed potion of see invisible D - an uncursed potion of speed M - an uncursed potion of water Rings s - an uncursed ring of cold resistance C - a cursed ring of levitation N - an uncursed ring of teleport control Wands v - a wand of cancellation (0:4) L - a wand of create monster (0:15) b - a wand of magic missile (0:6) E - a wand of teleportation (0:4) Tools h - an uncursed sack containing 3 items u - an empty uncursed sack S - an uncursed blindfold z - an uncursed leash J - an uncursed leash G - an uncursed magic whistle i - an uncursed oil lamp e - a +0 pick-axe (alternate weapon; not wielded) c - an uncursed skeleton key Q - an uncursed tallow candle f - a tinning kit (0:69) Gems/Stones q - an uncursed ruby X - an uncursed turquoise stone g - an uncursed touchstone Contents of the sack: a blessed scroll of fire an uncursed scroll of identify 2 blessed scrolls of identify Jtn the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 5430 turns ago. There was a full moon in effect when your adventure ended. You had 913 experience points, 367 more were needed to attain level 8. Basics: You had 9 out of 53 hit points. You had all 41 energy points (spell power). Your armor class was 10. Your wallet contained 1297 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (peak:14, limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were level-drain resistant. You were stealthy. You were a werewolf. You were harmed by silver. You were fast. You had reflection. You were lucky. You survived. Vanquished creatures: a giant spider a gold golem a dingo 2 rope golems an imp 6 Mordor orcs a rock mole a yellow light 9 gnome lords 2 gnomish wizards a red naga hatchling a black naga hatchling a guardian naga hatchling an elf zombie a ghoul 2 giant ants a little dog a kitten a dwarf a kobold lord a kobold shaman a rothe a giant bat 4 orc zombies 6 dwarf zombies an iguana 3 acid blobs 2 coyotes a hobgoblin 2 giant rats a cave spider a brown mold a red mold 25 gnomes a gnome zombie 2 geckos 7 jackals a fox 2 kobolds 3 goblins a sewer rat 4 grid bugs a lichen 2 kobold zombies 3 newts 113 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A bookstore. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: A scroll shop. Level 6: Level 7: A fountain. Level 8: <- You were here. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Goodbye jtn the Archeologist... You quit in The Dungeons of Doom on dungeon level 8 with 5389 points, and 1297 pieces of gold, after 5430 moves. You were level 7 with a maximum of 53 hit points when you quit.