Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-11 02:07:04, ended 2026-04-11 02:17:21. jtn, lawful male human Archeologist ------- ------------ ......| |..........-##### -------- |...(..####### ----- |..........| # |.......# |.....| # |.@[| |..........| #####...%.d.|# -----.- #(-.[[| |........... -----|--### # |@[[| |.<........| # # ######## # ----- ------------ ### # ### # # # -----------######## ## # ### |...^......# ####### -----|---- # |.........|##### #### |......+.| ###|.........| ### ------.-------- |.>......| #..........| # |..)..........| |........| ----------- # |.............| |........| # |.............| |........| ###|.............| |........| #........(.....| ---------- --------------- Jtn the Field Worker St:16 Dx:10 Co:12 In:12 Wi:15 Ch:11 Lawful Dlvl:2 $:704 HP:31(31) Pw:24(24) AC:11 Exp:4 T:1511 Latest messages: The grid bug bites! You get zapped! You kill the grid bug! Welcome to experience level 4. What do you want to ready? [- $o or ?*] ? o - 6 darts (at the ready). In what direction? h The dart hits the red mold. In what direction? h You kill the red mold! In what direction? You see here 2 darts. o - 2 darts (at the ready). In what direction? k The door resists! The door opens. In what direction? k This door is already open. In what direction? k You see no door there. In what direction? k You see no door there. In what direction? k You see no door there. You find a hidden door. In what direction? k The door opens. You see here a statue of a fox. You kill the kobold! You see here a kobold corpse. You hear someone counting money. You hear someone cursing shoplifters. "Hello, jtn! Welcome again to Siirt's used armor dealership!" "Will you please leave your pick-axe outside?" What do you want to drop? [$a-vxyA-C or ?*] e You drop a +0 pick-axe. "Hello, jtn! Welcome again to Siirt's used armor dealership!" You see here a pair of fencing gloves (for sale, 50 zorkmids). You do not owe Siirt anything. "For you, good sir; only 50 zorkmids for this pair of fencing gloves." H - a pair of fencing gloves (unpaid, 50 zorkmids). A pair of fencing gloves for 50 zorkmids. Pay? [yn] (n) y You bought a pair of fencing gloves for 50 gold pieces. "Thank you for shopping in Siirt's used armor dealership!" What do you want to wear? [H or ?*] H You finish your dressing maneuver. Unknown command ' '. Really quit? [yn] (n) y Siirt gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (y) q Inventory: Coins $ - 704 gold pieces Amulets m - a cursed amulet of change Weapons o - 6 +2 darts (at the ready) a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) H - a cursed -3 pair of gauntlets of fumbling (being worn) b - an uncursed +0 leather jacket (being worn) Comestibles d - 3 uncursed food rations x - an uncursed fortune cookie v - an uncursed melon y - an uncursed sprig of wolfsbane u - an uncursed tripe ration A - an uncursed tin of homunculus meat s - an uncursed tin of spinach n - an uncursed lichen corpse Scrolls k - an uncursed scroll of earth p - an uncursed scroll of identify q - a blessed scroll of remove curse Spellbooks B - an uncursed spellbook of jumping Potions t - an uncursed potion of see invisible Rings r - an uncursed ring of regeneration Wands l - a wand of cancellation (0:6) C - a wand of magic missile (0:8) Tools h - an empty uncursed sack j - an uncursed lock pick i - an uncursed oil lamp f - a tinning kit (0:90) Gems/Stones g - an uncursed touchstone Jtn the Archeologist's attributes: Background: You were a Field Worker, a level 4 male human Archeologist. You were lawful, nominally on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 1511 turns ago. It was nighttime. You had 90 experience points, 70 more were needed to attain level 5. Basics: You had all 31 hit points. You had all 24 energy points (spell power). Your armor class was 11. Your wallet contained 704 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You fumbled. You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were devoutly aligned. You were stealthy. You were fast. You survived. Vanquished creatures: a kitten a dwarf zombie an iguana 2 giant rats a red mold 2 garter snakes 3 geckos 2 jackals a fox 2 kobolds 3 goblins a sewer rat 6 grid bugs a bat a lichen 2 newts 30 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: <- You were here. An armor shop. Level 3: A general store. Level 4: Goodbye jtn the Archeologist... You quit in The Dungeons of Doom on dungeon level 2 with 1224 points, and 704 pieces of gold, after 1511 moves. You were level 4 with a maximum of 31 hit points when you quit.