Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-15 11:42:47, ended 2026-04-15 12:17:02. jtn, lawful male human Archeologist ----- |..<+ |...| |..)+ -|--- # ##### ########### # ----.----- ..+......| |.)......- |...@).o.| ---------- Jtn the Field Worker St:10 Dx:11 Co:15 In:17 Wi:14 Ch:9 Lawful Dlvl:7 $:157 HP:0(29) Pw:13(13) AC:9 Exp:3 T:1573 Latest messages: You break through the door. You see here a dark green spellbook. You have a little trouble lifting a dark green spellbook. Continue? [ynq] (q) y You have a little trouble lifting E - a dark green spellbook. Your movements are slowed slightly because of your load. What do you want to read? [nptzCE or ?*] e That is a silly thing to read. Unknown command ' '. What do you want to read? [nptzCE or ?*] E You begin to memorize the runes. You learn the "confuse monster" spell. What do you want to drop? [$a-hj-ln-rt-wzA-CE or ?*] E You drop a spellbook of confuse monster. Your movements are now unencumbered. You start digging. You hit the rock with all your might. You make an opening in the wall. You begin bashing monsters with your pick-axe. You miss the shrieker. You miss the shrieker. What do you want to wield? [- aeq or ?*] a a - a +2 bullwhip (weapon in hand). e - a +0 pick-axe (alternate weapon; not wielded). The shrieker shrieks. You hear crashing rock. You hit the shrieker. You hear convulsive ravings. You hit the shrieker. You hit the shrieker. You hit the shrieker. You miss the shrieker. You kill the shrieker! You see here a shrieker corpse. There is a shrieker corpse here; eat it? [ynq] (n) y Blecch! Rotten food! You feel rather light headed. You feel less confused now. The Uruk-hai opens a door. The Uruk-hai wields a crude bow! The crude bow welds itself to the Uruk-hai's hand! The Uruk-hai shoots 2 poisoned crude arrows! You are hit by the 1st poisoned crude arrow! You are hit by the 2nd poisoned crude arrow. The Uruk-hai shoots 2 poisoned crude arrows! You are hit by the 1st poisoned crude arrow. You hear the wailing of the Banshee... You are hit by the 2nd poisoned crude arrow! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 157 gold pieces Amulets w - a cursed amulet of strangulation Weapons q - a +0 orcish dagger a - a +2 bullwhip (weapon in hand) Armor c - an uncursed +0 fedora (being worn) r - a blessed +0 orcish helm b - an uncursed +0 leather jacket (being worn) Comestibles d - 2 uncursed food rations A - an uncursed tripe ration k - an uncursed lichen corpse Scrolls p - a blessed scroll of enchant weapon z - an uncursed scroll of enchant weapon C - an uncursed scroll of light n - an uncursed scroll of magic mapping Spellbooks t - an uncursed spellbook of knock Potions o - an uncursed potion of blindness j - an uncursed potion of full healing B - a cursed potion of object detection Tools h - an empty uncursed sack v - a cursed leash e - a +0 pick-axe (alternate weapon; not wielded) u - 4 cursed tallow candles f - a tinning kit (0:65) l - a tinning kit (0:56) Gems/Stones g - an uncursed touchstone Jtn the Archeologist's attributes: Background: You were a Field Worker, a level 3 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 1573 turns ago. You had 79 experience points, 1 more was needed to attain level 4. Basics: You had 0 out of 29 hit points. You had all 13 energy points (spell power). Your armor class was 9. Your wallet contained 157 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were devoutly aligned. You saw invisible. You were stealthy. You were fast. You are dead. Vanquished creatures: 2 shriekers a giant bat an iguana 2 acid blobs a jackal a fox 3 goblins a sewer rat 2 grid bugs 4 lichens a kobold zombie 4 newts 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Some altars, a fountain. Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain. Level 6: A fountain. Level 7: <- You were here. Final resting place for you, killed by an orcish arrow. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jtn | | 157 Au | | killed by an | | orcish arrow | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jtn the Archeologist... You died in The Dungeons of Doom on dungeon level 7 with 758 points, and 157 pieces of gold, after 1573 moves. You were level 3 with a maximum of 29 hit points when you died.