Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-09 19:04:57, ended 2025-10-10 12:31:36. jvanheel, chaotic male human Rogue ------------- ---------- |%%%(%%%%..%| ###....`....| |%.%%..@%.%.| # |........| |%%.!%.h(..%| # |...%....| # # ------ |%%%%%%.%%%!| --------- # --|------- # ##### |....| |.%%!%..!..%| ###........| # * ### # # ###.....| |...@%.....%| # |.......|## #*######## #### ## |...<| ----*-------- # |.......|# # ## --[-(### ------ ## # |.......-# ## ## ##.....[# # # |.......| --.-.- # |...| # * --------- |....-#####....| ----.----- #### |....| # |....###### |........| # |.>...#### |...| ## |.........### |....| |...| ## # --- |........| ------ ----- ###+..| ---------- #|..| #-..| ---- Jvanheel the Rogue St:25 Dx:15 Co:15 In:8 Wi:14 Ch:10 Chaotic Dlvl:10 $:7022 HP:0(59) Pw:45(45) AC:-5 Exp:9 T:13571 Burdened Deaf Latest messages: The horse hits the yellow mold. The yellow mold is killed! You see here an ice box containing 6 items (for sale, 98 zorkmids). There is an ice box containing 6 items here, loot it? [ynq] (q) y You open the ice box... The corpse will cost you 7 zorkmids. You have a little trouble removing l - a wraith corpse (unpaid, 7 zorkmids). You seem to have no money or credit. You see here a food ration (for sale, 60 zorkmids). What do you want to use or apply? [e-gkpqtzADLOQ or ?*] f What do you want to use or apply? [e-gkpqtzADLOQ or ?*] f You have a little trouble removing $ - 7029 gold pieces. A wraith corpse for 7 zorkmids. Pay? [yn] (n) y You bought a wraith corpse for 7 gold pieces. "Thank you for shopping in Baliga's delicatessen!" There is a food ration here; eat it? [ynq] (n) n What do you want to eat? [djlsxyGK or ?*] > You don't have that object. What do you want to eat? [djlsxyGK or ?*] ? Blecch! Rotten food! The world spins and goes dark. The horse drops a food ration. Baliga whispers something. Suddenly, a section of wall closes up! The horse hits the dwarf king. The horse misses the dwarf king. The dwarf king swings his broad pick at the horse. The dwarf king hits the horse. The dwarf king swings his broad pick at the horse. The dwarf king hits the horse. The horse is killed! The dwarf king swings his broad pick. The dwarf king hits! The dwarf king swings his broad pick. The dwarf king hits! Baliga whispers something. Suddenly, a section of wall closes up! The dwarf king swings his broad pick. The dwarf king hits! The dwarf king swings his broad pick. The dwarf king hits! The dwarf king swings his broad pick. The dwarf king misses! The dwarf king swings his broad pick. The dwarf king hits! You die... Baliga gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 7022 gold pieces Weapons B - 5 +1 daggers b - 20 +0 daggers (at the ready) J - 2 +0 elven daggers a - a +0 silver saber (weapon in hand) Armor r - a blessed rustproof +5 pair of gauntlets of power (being worn) u - an uncursed +0 pair of high boots (being worn) c - a blessed +1 cloak of invisibility v - an uncursed +1 Hawaiian shirt (being worn) R - an uncursed +1 elven mithril-coat (being worn) Comestibles d - 2 uncursed slime molds x - an uncursed slime mold G - an uncursed apple s - 6 uncursed food rations K - 4 uncursed food rations y - an uncursed fortune cookie j - 4 uncursed tripe rations Scrolls X - a blessed scroll of amnesia w - an uncursed scroll of amnesia N - 2 uncursed scrolls of earth I - an uncursed scroll of food detection Potions E - a blessed potion of extra healing n - a potion of unholy water Rings i - an uncursed +1 ring of gain strength h - an uncursed ring of protection from shape changers (on right hand) P - an uncursed ring of shock resistance Wands p - a wand of digging (0:3) Q - a wand of lightning (0:6) L - a wand of secret door detection (0:12) O - a wand of speed monster (0:6) t - a wand of striking (0:5) D - a wand of teleportation (0:6) Tools f - an uncursed sack containing 2 items k - an uncursed leather drum A - an uncursed tooled horn g - an uncursed credit card e - an uncursed lock pick q - a blessed oil lamp z - an uncursed stethoscope Contents of the sack: a wand of striking (0:0) a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 13571 turns ago. You had 5074 experience points, 46 more were needed to attain level 10. Basics: You had 0 out of 59 hit points. You had all 45 energy points (spell power). Your armor class was -5. Your wallet contained 7022 zorkmids. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 25 (base:18/08, innate limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 15 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were deaf. You were burdened; movement was slightly slowed. You were wielding a saber. You were skilled in saber. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You were telepathic. You were stealthy. You were guarded. You were protected from shape changers. You were fast. Kos was angry with you. You are dead. Vanquished creatures: a shopkeeper a giant mimic a couatl a winter wolf 10 small mimics a warhorse 2 xans an ettin mummy a large dog a freezing sphere a large cat 2 gargoyles 3 stone giants a python a leather golem 2 watchmen a succubus a giant beetle 4 wolves a gremlin a spotted jelly 6 leprechauns 3 giant spiders a scorpion a horse a baby long worm a vampire bat 3 gnome kings 3 orc mummies 2 dwarf mummies a brown pudding a yeti 2 gold golems a lizard a dog a jaguar a dwarf lord a white unicorn a gray unicorn a plains centaur a gnome mummy 2 rope golems 8 bugbears an imp 3 wood nymphs 4 Mordor orcs 2 rock moles 2 ponies a fog cloud a yellow light a violet fungus 13 gnome lords 4 gnomish wizards a kobold mummy a golden naga hatchling a guardian naga hatchling 2 gray oozes a barrow wight 5 elf zombies a ghoul 7 giant ants a little dog 3 floating eyes 2 kittens 12 dwarves 2 kobold lords 3 kobold shamans 8 hill orcs 4 rothes 2 rabid rats 4 centipedes 6 orc zombies 2 dwarf zombies a werejackal 2 iguanas 3 killer bees an acid blob 5 coyotes a gas spore 7 hobbits 5 manes 8 hobgoblins a giant rat 2 cave spiders a yellow mold 2 green molds 2 red molds 38 gnomes a gnome zombie 4 geckos 5 jackals 2 foxes 2 kobolds 8 goblins 16 grid bugs 4 lichens 4 kobold zombies 9 newts 315 creatures vanquished. Genocided species: rust monsters disenchanters 2 species genocided. Voluntary challenges: You genocided 2 types of monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 10 Level 1: Some fountains. Level 2: An altar to Kos, a fountain. Stairs down to The Gnomish Mines. Level 3: An armor shop, a fountain, a sink. Level 4: Level 5: A fountain. Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: A throne, a sink, a grave. Stairs up to Sokoban, level 7. Level 9: A fountain, a grave. Level 10: <- You were here. A delicatessen. Final resting place for you, killed by a dwarf king, while unconscious from rotten food. The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Sokoban: levels 7 up to 6 Level 6: Unsolved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 0 Au | | killed by a | | dwarf king | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Dungeons of Doom on dungeon level 10 with 20855 points, and 0 pieces of gold, after 13571 moves. You were level 9 with a maximum of 59 hit points when you died.