Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-14 22:44:09, ended 2025-10-15 18:56:03. jvanheel, chaotic male human Rogue ------------- |.........|.| |......*..|.--- |.**.<....-.... |....*....|.--- |.........|...| -------------.--- ..|...| ---.---.| Z.|..).%..| |Z---...{)-- |.@Vdf)..... ------------ Jvanheel the Rogue St:18/15 Dx:18 Co:18 In:12 Wi:10 Ch:8 Chaotic Dlvl:11 $:27 HP:0(64) Pw:32(32) AC:3 Exp:9 T:11109 Burdened Latest messages: The large cat picks up a flail. The vampire hits! The vampire bites! You miss the vampire. The vampire hits! The vampire bites! The large cat picks up a mummy wrapping. The large cat bites the orc mummy. The orc mummy hits the large cat. The large cat bites the orc mummy. The orc mummy misses the large cat. The horse misses the orc mummy. The horse misses the orc mummy. Your bloodthirsty blade attacks! The black blade draws the life from the horse! The large cat bites the orc mummy. The large cat drops a flail. The large cat misses the orc mummy. The large cat misses the orc mummy. The large cat bites the orc mummy. The orc mummy hits the large cat. Pick an object. What do you want to throw? [$abijquBLV or ?*] b In what direction? u You destroy the orc mummy! You see here a flail. Pick an object. Are you sure you want to pray? [yn] (n) y You begin praying to Kos. You are surrounded by a shimmering light. The ettin zombie starts to attack you, but pulls back. The vampire starts to attack you, but pulls back. The ettin zombie starts to attack you, but pulls back. The vampire starts to attack you, but pulls back. The vampire starts to attack you, but pulls back. You finish your prayer. You feel that Kos is well-pleased. You miss the vampire. The vampire hits! The vampire bites! Your lantern is getting dim. You miss the vampire. The ettin zombie hits! The ettin zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 27 gold pieces Amulets y - an uncursed amulet versus poison (being worn) Weapons V - 3 +1 daggers b - 9 +0 daggers (at the ready) j - 8 +0 daggers q - 10 +0 daggers i - a +0 silver spear B - a +1 dwarvish short sword u - the rustproof +2 Excalibur a - the rustproof +0 Frost Brand L - the rustproof +0 Stormbringer (weapon in hand) Armor W - an uncursed +0 dwarvish iron helm (being worn) M - an uncursed +0 pair of leather gloves (being worn) X - an uncursed +0 pair of high boots (being worn) Y - an uncursed +0 dwarvish roundshield (being worn) Comestibles C - 9 cursed apples D - 11 cursed carrots S - an uncursed cram ration v - an uncursed food ration H - 7 uncursed food rations Spellbooks g - an uncursed spellbook of turn undead Potions F - an uncursed potion of water Rings K - an uncursed ring of cold resistance (on right hand) T - a cursed ring of hunger n - a cursed ring of levitation P - an uncursed ring of protection from shape changers o - a cursed ring of regeneration w - an uncursed ring of shock resistance (on left hand) p - an uncursed ring of sustain ability Wands d - a cursed wand of cold (0:0) J - a wand of digging (0:4) E - a wand of magic missile (0:6) m - a cursed wand of slow monster (0:3) x - a wand of speed monster (0:0) I - a wand of striking (0:4) Tools f - an uncursed sack containing 3 items r - an uncursed blindfold O - a blessed brass lantern (lit) A - a cursed brass lantern e - an uncursed lock pick Q - an uncursed magic whistle U - an uncursed pair of lenses h - a +0 unicorn horn Gems/Stones l - an uncursed topaz stone Contents of the sack: 1242 gold pieces a blessed wand of striking (0:3) a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 11109 turns ago. You had 3940 experience points, 1180 more were needed to attain level 10. Basics: You had 0 out of 64 hit points. You had all 32 energy points (spell power). Your armor class was 3. Your wallet contained 27 zorkmids. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 18/15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a broadsword. You were unskilled in broadsword. Final Attributes: You were piously aligned. You were cold resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You were stealthy. You were fast. You were lucky. You are dead. Vanquished creatures: 2 ghosts a stalker an earth elemental a warg a hell hound pup 5 small mimics a gelatinous cube a gargoyle a dwarf king a python an ettin zombie a Grey-elf 2 incubi a chameleon a panther a leprechaun an iron piercer 3 giant spiders 2 baby long worms a gnome king 3 orc mummies a dwarf mummy a lizard a jaguar a white unicorn a gray unicorn a dust vortex 2 ravens 2 gnome mummies 2 snakes an ape a rope golem a Woodland-elf a soldier ant a bugbear a wood nymph 4 Uruk-hai 2 orc shamans 2 rock piercers a rock mole a pony 2 fog clouds 2 yellow lights 15 gnome lords 2 gnomish wizards 2 kobold mummies a golden naga hatchling 4 elf zombies a paper golem 2 baby crocodiles a giant ant a little dog 2 floating eyes 17 dwarves a homunculus a kobold lord 6 hill orcs 4 rothes 2 giant bats 3 orc zombies a dwarf zombie 3 wererats a werejackal 2 iguanas 9 killer bees 2 coyotes 2 gas spores 5 hobbits a hobgoblin 2 giant rats a cave spider 2 yellow molds 3 red molds 54 gnomes 10 garter snakes a gnome zombie 4 geckos 7 jackals a fox 3 kobolds 5 goblins 9 sewer rats 6 grid bugs 3 bats 4 lichens a kobold zombie 13 newts 284 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A sink. Level 2: A delicatessen. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: A fountain. Final resting place for pots164-Kni-Hum-Fem-Law, killed by a soldier ant, pakka-Val-Dwa-Fem-Law, died of starvation, while fainted. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple to Kos, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. A fountain. Final resting place for you, killed by an ettin zombie. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 1269 Au | | killed by an | | ettin zombie | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 11 with 17553 points, and 1269 pieces of gold, after 11109 moves. You were level 9 with a maximum of 64 hit points when you died.