Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-31 17:33:26, ended 2025-10-31 18:40:08. jvanheel, chaotic male human Rogue ---------- ## #.........| ------------------ -----% #|........| |..|..|.......|..| +....######|........| |..|..-.......|..| |...|# |....<...| | -----|----.......--|-+-----...|# --.------- |...........)........[..........| # |.. ----|--.......--|----|--...| # | |..|......{|....|...|...| #### |..|.......|....|%.%|...| ## - ----.......|.._.|%%%|...| # |.............{....|...+|!%%|...| ## # | ------ -+------..---------|...| -----.--.- |(!!.-(.)...|(+..-...| ......>..| |(((.|......|((..|...| |........| |((! |......|.((.|...| |........| | ------ --------)....)------...| ---------- |..............@.........@).[f..| --------------------------------- Jvanheel the Rogue St:25 Dx:17 Co:13 In:12 Wi:13 Ch:6 Chaotic Dlvl:6 $:93 HP:0(55) Pw:39(39) AC:6 Exp:8 T:7233 Burdened Latest messages: The watch captain swings her silver saber. The watch captain hits! What do you want to throw? [$abBPQU or ?*] b In what direction? h The dagger hits the watch captain! You hear crashing rock. The kitten steps reluctantly over a mummy wrapping. What do you want to throw? [$abBPQU or ?*] U In what direction? h The dagger hits the watch captain! The kitten steps reluctantly over a mummy wrapping. You swap places with your kitten. You swap places with your kitten. The kitten steps reluctantly over a mummy wrapping. You hear a chugging sound. For some reason, the invisible watchman's presence is known to you. You feel aggravated at the invisible watchman. The watchman picks up a +0 dagger. Pick an object. What do you want to throw? [$abBPQU or ?*] U In what direction? h You throw 2 daggers. The 1st dagger hits the watchman! The 2nd dagger hits the watchman! The watchman throws a spear! A spear misses you. It picks up 2 uncursed daggers. What do you want to throw? [$abBPQU or ?*] b In what direction? h You throw 2 daggers. The 1st dagger hits the watchman! The 2nd dagger hits the watchman! You kill the watchman! Wait! There's something there you can't see! It hurls a potion of sleeping! The flagon crashes on your head and breaks into shards. The potion of sleeping evaporates. You feel rather tired. You hear crashing rock. The watchman picks up a +0 dagger. It hits! You can move again. It hits! You hit it. It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 93 gold pieces Weapons Q - a +0 crossbow bolt P - a blessed +0 dagger U - a +0 dagger (at the ready) B - a +0 orcish dagger a - a +0 short sword (weapon in hand) Armor q - a blessed +0 pair of gauntlets of power (being worn) p - an uncursed +0 pair of jumping boots F - an uncursed +0 cloak of invisibility R - an uncursed +0 elven cloak c - an uncursed +1 leather armor (being worn) Comestibles n - an uncursed slime mold Y - 11 cursed apples Z - 8 cursed carrots V - 5 uncursed food rations s - 2 uncursed lichen corpses g - a cursed lichen corpse Scrolls N - an uncursed scroll of blank paper h - a blessed scroll of destroy armor X - a cursed scroll of destroy armor T - a cursed scroll of enchant armor W - a cursed scroll of remove curse Potions l - a cursed potion of fruit juice E - a cursed potion of gain ability m - an uncursed potion of paralysis r - an uncursed potion of see invisible d - an uncursed potion of sickness z - an uncursed potion of water y - a potion of unholy water Rings u - a blessed +1 ring of increase accuracy (on right hand) A - an uncursed ring of poison resistance Wands t - a wand of cancellation (0:6) j - a wand of digging (0:8) D - a wand of digging (0:5) K - a cursed wand of fire (0:7) L - a cursed wand of sleep (0:7) H - a wand of striking (0:4) i - a wand of wishing (0:2) Tools S - an empty uncursed bag of holding f - an uncursed sack containing 7 items x - an uncursed sack containing 6 items M - an empty cursed sack J - an uncursed brass lantern w - an uncursed leash e - an uncursed lock pick I - a magic marker (0:61) G - an uncursed oil lamp O - a cursed oil lamp o - an uncursed tin opener Gems/Stones v - an uncursed worthless piece of green glass k - an uncursed worthless piece of violet glass C - 2 uncursed worthless pieces of yellowish brown glass Contents of the sack: 579 gold pieces 12 cursed -1 arrows a +0 bow a +0 bow 18 +0 darts 8 blessed poisoned +0 darts a blessed +1 pair of leather gloves Contents of the sack: 8 +0 darts 14 +0 darts a cursed -1 dagger a cursed +0 cloak of magic resistance an uncursed spellbook of detect food an uncursed spellbook of magic missile Jvanheel the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 7233 turns ago. You had 1636 experience points, 924 more were needed to attain level 9. Basics: You had 0 out of 55 hit points. You had all 39 energy points (spell power). Your armor class was 6. Your wallet contained 93 zorkmids. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 25 (base:16, peak:17, innate limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 13 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 13 (peak:14, limit:18). Your charisma was 6 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You had a small bonus to hit (+1). You were warded. You are dead. Vanquished creatures: 2 ghosts a large mimic 2 small mimics a tengu a watchman a winter wolf cub a panther a leprechaun a horse 2 orc mummies a dingo a housecat 3 fire ants a water nymph a rock piercer a rock mole 4 ponies a fog cloud 2 yellow lights 4 gnome lords 2 gnomish wizards 5 elf zombies a ghoul a straw golem 2 giant ants a little dog 7 floating eyes a kitten 8 dwarves a homunculus a kobold lord 12 hill orcs a rothe a rabid rat a giant bat a wererat 9 iguanas 4 acid blobs 4 coyotes a hobbit 5 manes 3 hobgoblins 2 giant rats a brown mold 2 yellow molds 23 gnomes 6 garter snakes 2 gnome zombies 4 geckos 17 jackals 2 foxes 2 kobolds a goblin 5 sewer rats 3 grid bugs 5 lichens a kobold zombie 6 newts 186 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: A weapon shop, a fountain, some graves. Level 5: A grave. Final resting place for pots164-Kni-Hum-Mal-Law, slipped while mounting a saddled pony. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: <- You were here. Some shops, a temple, some fountains, a grave. Final resting place for you, killed by an invisible watchman, Pneumatic-Wiz-Elf-Fem-Cha, killed by a panther. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 672 Au | | killed by an | | invisible | | watchman | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 6 with 7569 points, and 672 pieces of gold, after 7233 moves. You were level 8 with a maximum of 55 hit points when you died.