Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-04 20:32:50, ended 2025-11-05 18:46:00. jvanheel, chaotic male human Rogue ---- ------- --..| ---- --.|.|.----------...---- |..-- |......................-- ------ --- |...-- --^.....------.---......---.--.-- --.-- --...| |-.....| ---..--..........[...--- --u>.| |...-- |......| --................---)..| |.'.^-- -----....| |-...-.|--.................---...-- |@--.)---------------.......-- |......||...................|.....| |.|.........................| -------.--------........................| |.|-...---------............| |...--..-- -......................|.---|.|----- |..(....--..|..| -.......| |..---...--....^........|....|.| --..---..|------- |.......| |..| |..-----..---....-----)[%.| | - ---..-|--..---- --.....-- ---- ---- ---- |....| |))--- |..---.....-|......-- ---.-.| --....| |..| -..........|.......-- |...| ----...--- ---- |.........----......| |..-- |......| ---.......| |......--- --.. |.....-| |....<.-- |........| --- |......| |....--- |........| -----.-- --.-- --.--.|.-- --- -- -------- Jvanheel the Rogue St:18/04 Dx:15 Co:15 In:14 Wi:8 Ch:9 Chaotic Dlvl:5 $:338 HP:0(51) Pw:34(34) AC:6 Exp:8 T:6104 Satiated Burdened Latest messages: You see here a giant ant corpse. There is a giant ant corpse here; eat it? [ynq] (n) y This giant ant corpse tastes terrible! You finish eating the giant ant corpse. b - an uncursed dagger. There is nothing here to pick up. There are several objects here. There are several objects here. L - a bow. You have a little trouble lifting an iron skull cap. Continue? [ynq] (q) y You have a little trouble lifting M - an iron skull cap. You have a little trouble lifting N - an iron skull cap. You have a little trouble lifting O - a pair of iron shoes. You have a little trouble lifting Q - a red-eyed shield. You have a little trouble lifting T - a red-eyed shield. You have a little trouble lifting V - a dwarvish cloak. You have a little trouble lifting a plate mail. Continue? [ynq] (q) q Your movements are slowed slightly because of your load. You have a little trouble lifting a plate mail. Continue? [ynq] (q) y X - a plate mail. Z - a blue gem. You rebalance your load. Movement is difficult. A board beneath the gold golem squeaks a C note loudly. The gold golem hits! The gold golem hits! The gold golem hits! The gold golem hits! What do you want to drop? [$a-cefhikmo-tvx-zB-EGIK-Z or ?*] X You drop a plate mail. Your movements are only slowed slightly by your load. The gold golem hits! The gold golem hits! What do you want to throw? [$absL or ?*] Never mind. What do you want to throw? [$absL or ?*] b In what direction? u The dagger hits the gold golem! The gold golem hits! The gold golem hits! What do you want to throw? [$absL or ?*] b In what direction? u You throw 2 daggers. The 1st dagger hits the gold golem. The 2nd dagger hits the gold golem! The gold golem hits! The gold golem hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 338 gold pieces Weapons L - a +0 bow b - 14 +0 daggers s - 8 +0 daggers a - a +1 silver saber (weapon in hand) Armor M - an uncursed +0 orcish helm N - an uncursed +0 orcish helm O - an uncursed +0 pair of iron shoes E - an uncursed +0 pair of low boots (being worn) Q - a blessed +4 orcish shield T - an uncursed +0 orcish shield I - an uncursed +0 dwarvish cloak (being worn) V - a cursed +0 dwarvish cloak c - an uncursed +1 leather armor (being worn) Comestibles K - an uncursed food ration P - 2 uncursed food rations B - 2 uncursed tripe rations i - an uncursed lichen corpse D - an uncursed lizard corpse W - an uncursed small glob of gray ooze Scrolls t - 4 uncursed scrolls of blank paper m - a cursed scroll of blank paper R - an uncursed scroll of confuse monster v - a cursed scroll of identify Potions x - an uncursed potion of object detection Tools f - an uncursed sack containing 2 items o - an uncursed bugle h - an uncursed blindfold y - a can of grease (0:20) k - an uncursed leash e - an uncursed lock pick S - an uncursed oil lamp U - an uncursed tallow candle C - a +0 unicorn horn Gems/Stones r - 2 uncursed amber stones Y - an uncursed black opal Z - an uncursed fluorite stone q - an uncursed jasper stone G - 2 uncursed worthless pieces of blue glass z - an uncursed worthless piece of orange glass p - a cursed worthless piece of red glass Contents of the sack: a +0 orcish dagger a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 6104 turns ago. There was a full moon in effect when your adventure ended. You had 1731 experience points, 829 more were needed to attain level 9. Basics: You had 0 out of 51 hit points. You had all 34 energy points (spell power). Your armor class was 6. Your wallet contained 338 zorkmids. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were stealthy. You were warded. You were lucky. You are dead. Vanquished creatures: a crocodile a quivering blob 5 wolves a spotted jelly a leprechaun a baby long worm a gnome king an orc mummy 2 owlbears a lizard a housecat a dwarf lord a blue jelly a white unicorn a soldier ant 2 bugbears a wood nymph a mountain nymph 10 Mordor orcs a rock piercer a pony 2 shriekers a violet fungus 6 gnome lords a black naga hatchling 2 gray oozes a ghoul a straw golem a paper golem 2 baby crocodiles a giant ant 10 dwarves a kobold lord 2 kobold shamans 2 giant bats a wererat 2 iguanas 2 acid blobs a coyote a gas spore 3 hobbits 7 manes 3 hobgoblins a giant rat a brown mold a yellow mold a green mold a red mold 31 gnomes a gnome zombie 6 geckos 3 jackals 4 foxes a kobold 2 goblins 5 grid bugs 6 bats 5 lichens a kobold zombie 9 newts 168 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Many fountains. Level 2: Level 3: A weapon shop. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: <- You were here. Final resting place for you, killed by a gold golem. Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 338 Au | | killed by a gold | | golem | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 5 with 7513 points, and 338 pieces of gold, after 6104 moves. You were level 8 with a maximum of 51 hit points when you died.