Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-10 20:40:35, ended 2025-11-10 22:23:30. jvanheel, chaotic male human Rogue --- |.-- # ---- |..| # |..| |..| # |..----.--- -#-- # |.........| --..| # |.-----...| ..|...| # |.| |.--- ....|.-- #--.- |.--|. -..-|.-- `#... |...#- --^.||..| |..- ---.--. |...---.-- |..--- #...- |.|..)...| --..>| #--..| |.|----..--- |.#.-- # --.| ..| |.| |.....| |....-# --- ...---..----.. ----.| |..--(---.^...---- ...............---....| ----|`..))).)....| .......----D@..%......| |.........|.-- ---.- --.------.--- --.-----.---- --- --- --- --- Jvanheel the Rogue St:14 Dx:15 Co:15 In:8 Wi:14 Ch:10 Chaotic Dlvl:8 $:42 HP:0(52) Pw:36(36) AC:5 Exp:7 T:7189 Burdened Latest messages: The 2nd dagger hits the gnomish wizard. The gnomish wizard points all around, then curses. The gnomish wizard points all around, then curses. The gnomish wizard points at you, then curses. What do you want to throw? [$abhlmqstvILUY or ?*] b In what direction? k You throw 3 daggers. The 1st dagger hits the gnomish wizard. The 2nd dagger hits the gnomish wizard. The 3rd dagger hits the gnomish wizard. The gnomish wizard points all around, then curses. What do you want to throw? [$abhlmqstvILUY or ?*] b In what direction? k The dagger hits the gnomish wizard! What do you want to throw? [$abhlmqstvILUY or ?*] Y In what direction? k You throw 3 daggers. The 1st dagger hits the gnomish wizard. The 2nd dagger hits the gnomish wizard. The 3rd dagger hits the gnomish wizard. The gnomish wizard casts a spell at you! Your head suddenly aches painfully! The gnomish wizard points at you, then curses. The gnomish wizard points all around, then curses. What do you want to throw? [$abhlmqstvILUY or ?*] Y In what direction? k You kill the gnomish wizard! What do you want to throw? [$abhlmqstvILUY or ?*] Y In what direction? y You kill the gnome! You have a little trouble lifting Y - a dagger. You have a little trouble lifting Y - 4 daggers. You have a little trouble lifting b - 7 +0 daggers. You see here a gnomish wizard corpse. There is a gnomish wizard corpse here; eat it? [ynq] (n) y Blecch! Rotten food! You stop eating the gnomish wizard corpse. The ettin turns into a baby green dragon! Pick an object. What do you want to zap? [dxNRX or ?*] R In what direction? h The baby green dragon seems to be moving slower. The baby green dragon bites! The baby green dragon bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 42 gold pieces Amulets j - a cursed amulet of change Weapons m - 4 +1 arrows U - 5 +0 arrows I - 10 cursed -2 arrows s - 5 blessed +1 crossbow bolts v - 11 +0 crossbow bolts L - 6 blessed +0 silver arrows q - 22 +0 darts b - 9 +0 daggers Y - 17 +0 daggers h - a +0 elven dagger l - 4 +0 orcish daggers (at the ready) a - a +0 dwarvish short sword (weapon in hand) t - a +0 short sword Armor u - an uncursed +0 pair of gauntlets of dexterity (being worn) J - an uncursed +0 mummy wrapping c - an uncursed +2 leather armor (being worn) Comestibles y - an uncursed clove of garlic W - an uncursed tripe ration w - an uncursed lichen corpse Scrolls G - an uncursed scroll of blank paper r - an uncursed scroll of create monster n - an uncursed scroll of gold detection Spellbooks M - an uncursed spellbook of detect monsters p - an uncursed spellbook of extra healing E - an uncursed spellbook of sleep Potions V - an uncursed potion of sickness T - a potion of holy water K - an uncursed potion of water Rings k - an uncursed +1 ring of increase damage A - an uncursed ring of levitation i - a cursed ring of shock resistance Wands N - a wand of create monster (0:14) d - a wand of digging (0:7) R - a wand of slow monster (0:6) x - a wand of speed monster (0:0) X - a cursed wand of teleportation (0:8) Tools f - an uncursed sack containing 1 item S - a bag of tricks (0:14) g - an uncursed blindfold O - an uncursed blindfold H - a cursed brass lantern e - an uncursed lock pick Z - a +0 pick-axe F - an uncursed tin whistle Gems/Stones o - an uncursed worthless piece of black glass C - an uncursed worthless piece of white glass P - an uncursed worthless piece of white glass D - an uncursed worthless piece of yellow glass Q - 2 uncursed rocks Contents of the sack: 559 gold pieces Jvanheel the Rogue's attributes: Background: You were a Rogue, level 7 male human. You were chaotic, nominally on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 7189 turns ago. It was nighttime. You had 1259 experience points, 21 more were needed to attain level 8. Basics: You had 0 out of 52 hit points. You had all 36 energy points (spell power). Your armor class was 5. Your wallet contained 42 zorkmids. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 15 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 14 (peak:15, limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: a giant beetle a giant spider a lizard a gnome mummy a human zombie an imp a water nymph an orc shaman 4 rock moles a fog cloud a yellow light 2 shriekers 12 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling a golden naga hatchling 2 elf zombies 3 giant ants a little dog 2 floating eyes a kitten 10 dwarves a kobold lord 7 hill orcs a rothe a rabid rat a giant bat a monkey 2 iguanas a gas spore 2 hobbits 2 manes 7 giant rats a brown mold a yellow mold 38 gnomes 2 garter snakes 5 geckos a kobold 3 goblins 5 grid bugs 5 bats 4 lichens 2 kobold zombies 11 newts 157 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A sink. Level 2: Some fountains. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: Level 6: The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Level 7: Level 8: <- You were here. Final resting place for you, killed by a chameleon imitating a baby green dragon. Level 9: A grave. Final resting place for Anarchos-Val-Dwa-Fem-Law, killed by a Green-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 601 Au | | killed by a | | chameleon | | imitating a baby | | green dragon | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 8 with 6087 points, and 601 pieces of gold, after 7189 moves. You were level 7 with a maximum of 52 hit points when you died.