Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-09 15:42:20, ended 2025-12-09 18:01:25. jvanheel, chaotic male human Rogue ---------- $ ------- #-.........#*#)#######-------- |.....| $ $$ #|).......|# #|......| |.....| $$ #|....%...* #|).....| |.....| $ #|........*# $ #|......| ..<....# #--------.-# * #|......| -------# ## # # |......-# # $ # # # ---.----## # # ##### # # # ------ $ # ### # ### # |....| $ # # #### ###`####### ## |.....### # * ## #----.-######### |....| # #################### #)#@##)####### |....|# #----- |....-#####------------# ##---------|------ .....-# #|...| |....| # |.........^.# |........>.....| |....| #|s..| ------ ## |..........| #|..............| +....| #-...| |........[..#############|..............| |....| ----- |..........| #...............| ------ ------------ ---------------- Jvanheel the Rogue St:18/02 Dx:16 Co:18 In:9 Wi:14 Ch:9 Chaotic Dlvl:11 $:0 HP:0(77) Pw:37(37) AC:1 Exp:9 T:14868 Satiated Burdened Blind Latest messages: The soldier thrusts his short sword. The soldier hits! The soldier thrusts his short sword. The soldier hits! It is missed. A splash of venom misses you. What do you want to throw? [a-cquvNP or ?*] b In what direction? h You throw 2 daggers. The 1st dagger hits the soldier! The 2nd dagger hits the soldier! You kill the soldier! It is hit. What do you want to throw? [a-cquvNP or ?*] c In what direction? h You throw 4 daggers. The 1st dagger hits it. The 2nd dagger hits it. The 3rd dagger hits it. The 4th dagger hits it. The splash of venom misses the large dog. You are hit by a splash of venom. The venom blinds you. What do you want to throw? [a-cquvNP or ?*] q In what direction? h You throw 2 daggers. The dagger slips as you throw it! It hits! You hear some noises. It is missed. You are hit. What do you want to throw? [a-cquvNP or ?*] q In what direction? h You throw 4 daggers. The dagger slips as you throw it! It hits! What do you want to throw? [a-cuvNP or ?*] P In what direction? h You kill it! Wait! There's something there you can't see! It hits! It is missed. It misses. It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets x - a cursed amulet of change z - a cursed amulet of restful sleep Weapons v - 8 +2 darts b - 2 +0 daggers (at the ready) c - a +0 dagger P - 5 +0 daggers u - a blessed +0 elven dagger N - 5 +0 orcish daggers a - a corroded +0 dwarvish short sword (weapon in hand) Armor y - a cursed +2 pair of leather gloves O - an uncursed +0 mummy wrapping g - a cursed +1 robe (being worn) h - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles U - 2 uncursed slime molds Q - 3 uncursed food rations X - an uncursed food ration L - 2 cursed fortune cookies R - an uncursed pear k - 3 uncursed eggs Scrolls j - 9 uncursed scrolls of blank paper M - an uncursed scroll of earth t - a cursed scroll of food detection Potions B - an uncursed potion of monster detection F - a potion of holy water C - 2 uncursed potions of water Rings s - a cursed ring of aggravate monster (on left hand) E - a cursed ring of stealth l - an uncursed ring of teleport control (on right hand) A - a cursed ring of teleportation w - an uncursed ring of warning Wands d - a wand of cancellation (0:6) p - a wand of digging (0:3) G - a wand of lightning (0:0) J - a wand of magic missile (0:0) K - a wand of sleep (0:0) Y - a wand of striking (0:0) S - a cursed wand of undead turning (0:6) Tools f - an uncursed sack containing 17 items o - an uncursed bugle e - an uncursed lock pick H - an uncursed oil lamp T - a +0 pick-axe m - an uncursed stethoscope Gems/Stones i - an uncursed jet stone Z - 2 uncursed worthless pieces of green glass D - an uncursed worthless piece of red glass Contents of the sack: 2891 gold pieces a cursed amulet versus poison 13 blessed +0 arrows 11 +0 arrows 10 +0 crossbow bolts a +0 bow a +0 bow a +0 crossbow 4 +0 darts an uncursed spellbook of blank paper an uncursed spellbook of magic missile a wand of magic missile (0:6) a wand of magic missile (0:0) a wand of sleep (0:5) a wand of striking (0:3) a wand of striking (0:0) a cursed oil lamp Jvanheel the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 11. You entered the dungeon 14868 turns ago. You had 3619 experience points, 1501 more were needed to attain level 10. Basics: You had 0 out of 77 hit points. You had all 37 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 16 (peak:17, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were satiated. You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were stealthy. You aggravated monsters. You had teleport control. You were guarded. You were unlucky. You are dead (2nd time!). Vanquished creatures: a ghost a long worm a baby purple worm 2 stalkers a black naga a giant zombie an ogre lord a troll a shocking sphere a dwarf king 2 ochre jellies a stone giant 2 pythons a cobra 2 soldiers an incubus a giant beetle a quivering blob 2 cockatrices a wolf a winter wolf cub a lynx a panther 3 leprechauns an orc-captain a scorpion a horse a vampire bat a dwarf mummy 3 werewolves a dog a dwarf lord a blue jelly 2 plains centaurs a gnome mummy 3 snakes 4 human zombies a soldier ant 6 bugbears 3 mountain nymphs 2 Mordor orcs 12 Uruk-hai 3 orc shamans 4 rock piercers 9 rock moles a pony a fog cloud 2 yellow lights a shrieker 9 gnome lords a gnomish wizard a golden naga hatchling a gray ooze 4 elf zombies a ghoul a straw golem 2 paper golems 6 giant ants 3 floating eyes 6 kittens 8 dwarves 2 homunculi 3 kobold lords 2 kobold shamans 15 hill orcs 3 rothes a rabid rat 4 centipedes 4 giant bats 4 orc zombies a dwarf zombie 3 wererats 2 werejackals 9 iguanas 2 killer bees 3 acid blobs 7 coyotes a gas spore 5 hobbits 2 large kobolds 8 hobgoblins a giant rat 4 cave spiders 2 yellow molds 3 green molds 2 red molds 20 gnomes 12 garter snakes 3 gnome zombies 5 geckos 15 jackals a fox 3 kobolds 3 goblins 2 sewer rats 9 grid bugs a bat 7 lichens 4 kobold zombies 15 newts 333 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A grave. Level 2: Many fountains. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: A fountain. Level 5: A fountain. Level 6: Level 7: A throne, a fountain. Level 8: Many fountains. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: Level 11: <- You were here. Final resting place for you, killed by a soldier. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: An altar, some fountains, a grave. Final resting place for sjddjs-Mon-Hum-Mal-Neu, killed by a bolt of lightning. Sokoban: levels 8 up to 7 Level 7: Unsolved. Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 2891 Au | | killed by a | | soldier | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Dungeons of Doom on dungeon level 11 with 17738 points, and 2891 pieces of gold, after 14868 moves. You were level 9 with a maximum of 77 hit points when you died.