Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-17 19:10:21, ended 2025-12-17 21:04:16. jvanheel, chaotic male human Rogue ----------- -------------- |.e........# |............| ------- |)).......| ---.---- |..........>.|# #......| |..........### |f.....| |............@n #|.....| |...._....| ###d........######## -----------|-- ##### #|.....| |%........| |......| ######## #### # ### #|.....| |.........| |......| ### #### ##|.....| ---.------- |......|#### B # ############# # ## |.....| # |......-#### -+-----+-|------ ### # ------- #### --------# # |..............| ##----- # ###``################ ####-..............| ##|...| # # |..............| ##....|### # #-..............| # |...|# ## ---------------- |...|# -------.-- |...|# |.......<| : u |....# |........| ----- ---------- Jvanheel the Rogue St:17 Dx:17 Co:18 In:12 Wi:7 Ch:8 Chaotic Dlvl:2 $:0 HP:0(69) Pw:33(33) AC:5 Exp:9 T:10991 Burdened Blind Latest messages: The wood nymph stole an uncursed frost horn. The human zombie hits! The housecat bites the brown mold. The housecat is suddenly very cold! The little dog bites the ghoul. The ghoul hits the little dog. The little dog is frozen by the ghoul. The ghoul hits the little dog. The bat bites! Pick an object. What do you want to throw? [abntR or ?*] b In what direction? h You throw 4 daggers. The 1st dagger hits the goblin! You kill the goblin! The bat misses! The human zombie hits! The housecat misses the brown mold. The bat bites! The bat bites! What do you want to throw? [abntR or ?*] b In what direction? h You throw 3 daggers. The 1st dagger hits the bat! You kill the bat! The bat bites! The human zombie hits! The housecat misses the brown mold. The housecat is suddenly very cold! The bat bites! The bat bites! What do you want to read? [CQSU or ?*] q That is a silly thing to read. What do you want to read? [CQSU or ?*] Q As you read the scroll, it disappears. You hear some noises in the distance. What do you want to use or apply? [e-ik-morzE-GIJLMTY or ?*] g You are now wearing a blindfold. You can't see any more. You hear some noises in the distance. You are carrying too much to get through. You hear some noises in the distance. You stop searching. You hear a horn being played nearby. The bolt of cold hits you! Your potion of full healing freezes and shatters! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Amulets D - an uncursed amulet versus poison (being worn) Weapons t - a blessed corroded +0 dagger b - a +0 dagger (at the ready) R - 13 +0 daggers n - 4 +0 orcish daggers a - a +0 long sword (weapon in hand) Armor P - an uncursed +0 pair of leather gloves (being worn) O - a blessed +0 dwarvish cloak (being worn) j - an uncursed +0 mummy wrapping c - an uncursed +2 leather armor (being worn) Comestibles H - 2 uncursed food rations s - an uncursed egg Scrolls C - an uncursed scroll of light Q - an uncursed scroll of teleportation S - an uncursed scroll of teleportation Spellbooks U - an uncursed spellbook of jumping Potions q - an uncursed potion of water Rings X - an uncursed ring of protection from shape changers (on right hand) p - an uncursed ring of warning Wands I - a wand of create monster (0:1) r - a wand of digging (0:2) F - a wand of fire (0:6) z - a wand of light (0:10) i - a wand of magic missile (0:0) h - a wand of speed monster (0:7) l - a wand of striking (0:0) E - a wand of undead turning (0:5) Tools f - an uncursed sack containing 7 items T - an empty uncursed sack L - an uncursed leather drum g - an uncursed blindfold (being worn) G - an uncursed brass lantern M - a can of grease (0:17) e - an uncursed lock pick J - a magic marker (0:50) m - an uncursed mirror k - an uncursed skeleton key o - an uncursed tallow candle Y - an uncursed tin whistle Contents of the sack: 1138 gold pieces a wand of magic missile (0:5) a wand of magic missile (0:3) a wand of striking (0:5) an uncursed brass lantern a cursed brass lantern a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 10991 turns ago. You had 3731 experience points, 1389 more were needed to attain level 10. Basics: You had 0 out of 69 hit points. You had all 33 energy points (spell power). Your armor class was 5. Your wallet was empty. Autopickup was on for '$?!=/' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 7 (peak:8, limit:18). Your charisma was 8 (limit:18). Final Status: You were deliberately blind. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were warded. You were protected from shape changers. You were lucky. You are dead. Vanquished creatures: 4 small mimics a xan a large dog 3 flaming spheres a shocking sphere 2 tengu an ochre jelly a stone giant an elf mummy 2 human mummies a red naga an ettin zombie a leather golem a Grey-elf 4 watchmen an incubus a crocodile a quivering blob 3 wolves a leprechaun a giant spider a horse an ice vortex a dwarf mummy an owlbear a lizard 3 chickatrices 3 dingoes a dog 2 housecats a dwarf lord a blue jelly 2 ravens a plains centaur 2 human zombies a soldier ant a fire ant a mountain nymph 6 Uruk-hai 3 rock moles 2 ponies a fog cloud 2 yellow lights 2 shriekers a violet fungus 9 gnome lords 4 gnomish wizards 2 kobold mummies a red naga hatchling 2 black naga hatchlings 4 gray oozes a barrow wight a ghoul a straw golem a giant ant 3 little dogs a floating eye a kitten 14 dwarves 2 homunculi 3 kobold shamans 5 hill orcs 4 rothes a monkey an orc zombie 3 dwarf zombies 2 wererats a werejackal an iguana 5 killer bees 3 acid blobs 7 coyotes 2 hobbits a large kobold 2 hobgoblins a giant rat 5 cave spiders a brown mold 4 yellow molds 46 gnomes 9 garter snakes 2 gnome zombies 8 geckos 4 jackals a fox 5 kobolds 5 goblins a sewer rat 11 grid bugs 6 bats 6 lichens 2 kobold zombies 6 newts 285 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: An altar to Kos, a sink. Level 2: <- You were here. An altar to Kos. Final resting place for you, killed by a bolt of cold. Level 3: A grave. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Final resting place for Dorkoski-Val-Dwa-Fem-Law, petrified by a chickatrice. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 1138 Au | | killed by a bolt | | of cold | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Dungeons of Doom on dungeon level 2 with 16549 points, and 1138 pieces of gold, after 10991 moves. You were level 9 with a maximum of 69 hit points when you died.