Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-06 17:04:09, ended 2026-01-06 22:10:58. jvanheel, chaotic male human Rogue --------- ########)######))################### |....<..| #-------------------------------- #### ---------- |.......-## #|.:..............@@.@B.........| # ###-...>....| |.......| #|.------|-----------.....-----.| # |........| |........ ##|.|%)..|..|...|....|.....-...|.|########.^.......| ----.-|-- #|.|....|).|...|....|.....|...|.|# ### -------.-- # # #..-|------|...|+--.----..|...|..# # # # # #|......|..|...|.|..|%%|.-----|.|# # # # # #|.----.|..|-|--....|!%|*|....|.|# # ########## ### #|.|..-.-|--..{.(-|.|..|.-.._.|.|# #-.------ # `####..|..|.............--|-.|....|.|# #|......| # #|..-.--|--.----|--.[....|....|.|# #.......| -.-.-# #|.|..|...|.-..|..||----------|.|# |......| |.... #|.|..|((.|.|..|..|....|#.|.%.-.|# -------- |...+###############|.|..|*.(|.---|..|....|..|]%.|.|# |...| |.-|------..{.----------|-----.|# |...| |..............................|# ----- --------------------------------# Jvanheel the Rogue St:16 Dx:15 Co:19 In:7 Wi:12 Ch:8 Chaotic Dlvl:6 $:553 HP:0(108) Pw:44(44) AC:7 Exp:9 T:11733 Burdened Hallu Latest messages: You climb up the stairs. You hear the chime of a cash register. You swap places with your housecat. You hear the chime of a cash register. You see here a looking glass. The dog picks up a looking glass. Pick an object. The dog drops a looking glass. The dog picks up a looking glass. You hit the soldier ant! The soldier ant bites! The soldier ant stings! The soldier ant's sting was poisoned! What do you want to throw? [$abgioEFUV or ?*] b In what direction? j The dagger hits the soldier ant! The soldier ant bites! The soldier ant stings! The dog drops a looking glass. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! What do you want to use or apply? [eftvzAIKOPRWX or ?*] K You produce a strange whistling sound. The soldier ant bites! The soldier ant stings! The housecat picks up a looking glass. The dog bites the soldier ant. The soldier ant bites the dog. The soldier ant misses the dog. The soldier ant bites! The soldier ant stings! The dog misses the soldier ant. It explodes! You are caught in a blast of kaleidoscopic light! You are freaked out. You hear some noises in the distance. The kobold shaman misses the gnome zombie. The rope golem bites the cave spider. The orc-captain misses the brown mold. The teenage mutant ninja turtle misses the baluchitherium. The giant rat bites! The aria elemental stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 553 gold pieces Weapons o - 15 +0 arrows g - 13 +0 crossbow bolts F - 18 +0 darts i - a +1 dagger b - 11 +0 daggers E - 23 +0 daggers (at the ready) V - 4 +0 daggers U - a +0 orcish dagger a - a +0 long sword (weapon in hand) Armor n - a cursed thoroughly rusty -1 pair of iron shoes (being worn) M - an uncursed +0 dwarvish cloak T - an uncursed +0 mummy wrapping d - an uncursed +0 oilskin cloak (being worn) c - an uncursed +1 leather armor (being worn) Comestibles N - an uncursed slime mold Y - 2 uncursed slime molds w - 4 uncursed food rations D - an uncursed food ration l - 2 cursed food rations L - an uncursed tripe ration C - 2 uncursed eggs H - an uncursed small glob of gray ooze Scrolls j - an uncursed scroll of gold detection Potions q - an uncursed potion of gain energy Z - a cursed potion of paralysis G - an uncursed potion of sickness Rings y - an uncursed +1 ring of gain constitution (on left hand) h - an uncursed ring of slow digestion Wands z - a wand of magic missile (0:0) X - a wand of magic missile (0:0) P - a cursed wand of nothing (0:6) W - a wand of slow monster (0:4) v - a wand of teleportation (0:4) O - a wand of undead turning (0:2) Tools f - an uncursed sack containing 3 items R - an uncursed bell I - an uncursed blindfold e - an uncursed lock pick A - an uncursed lock pick K - an uncursed magic whistle Gems/Stones t - an uncursed luckstone Contents of the sack: 1176 gold pieces an uncursed magic whistle a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 11733 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 3162 experience points, 1958 more were needed to attain level 10. Basics: You had 0 out of 108 hit points. You had all 44 energy points (spell power). Your armor class was 7. Your wallet contained 553 cubits. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 15 (peak:17, limit:18). Your constitution was 19 (base:18, innate limit:18). Your intelligence was 7 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 8 (limit:18). Final Status: You were hallucinating. You were burdened; movement was slightly slowed. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were fire resistant. You were telepathic. You were stealthy. You were guarded. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic a stalker 4 wargs a large dog a dwarf king a leocrotta a python an ettin zombie 2 giant beetles 4 quivering blobs a cockatrice a lynx a leprechaun an iron piercer a giant spider a black light a vampire bat a forest centaur 4 gnome kings an ogre a rust monster a werewolf a lizard a dingo a dwarf lord 2 blue jellies a dust vortex a raven a human zombie a wood nymph 2 rock piercers 3 rock moles a pony a shrieker a violet fungus 17 gnome lords 6 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling a golden naga hatchling a guardian naga hatchling 4 gray oozes a ghoul 2 straw golems 6 giant ants a little dog a floating eye 25 dwarves 2 kobold lords 2 kobold shamans 2 hill orcs 3 rothes a rabid rat 2 centipedes a giant bat 4 monkeys an orc zombie 14 dwarf zombies a werejackal 3 iguanas 3 acid blobs 2 coyotes 6 hobbits 4 manes 2 hobgoblins 4 giant rats 3 cave spiders 2 green molds 5 red molds 67 gnomes 2 gnome zombies 3 geckos 4 jackals a fox 4 kobolds 6 goblins 6 sewer rats 12 grid bugs a bat 9 lichens a kobold zombie 11 newts 312 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: An altar to Kos, a fountain. Level 2: A general store. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, some fountains, a sink. Final resting place for you, killed by a hallucinogen-distorted soldier ant. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 1729 Au | | killed by a | | hallucinogen-dis | | torted soldier | | ant | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 6 with 14895 points, and 1729 pieces of gold, after 11733 moves. You were level 9 with a maximum of 108 hit points when you died.