Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-07 18:50:56, ended 2026-01-08 02:37:23. jvanheel, chaotic male human Rogue ---- |..-- |...-- --...| |.[.| ------.-- |...-|.| |....|.---. ..- --.|............| .... ----...........----..[. $ |-...............).. $ |........f......--. $ $ --.|..[....[...-- -----.....<..-- $ -------&...*...| .....&@..h..+.>| $ --------.--..--- $ -- ---- Jvanheel the Pilferer St:18 Dx:18 Co:14 In:11 Wi:12 Ch:10 Chaotic Dlvl:5 $:0 HP:0(86) Pw:54(54) AC:5 Exp:10 T:17066 Burdened Latest messages: The pony bites! The pony kicks! The pony bites! What do you want to throw? [ab or ?*] b In what direction? b The dagger hits the pony. The pony kicks! The pony bites! You hear some noises. The pony kicks! The pony bites! What do you want to throw? [ab or ?*] b In what direction? b You throw 3 daggers. The 1st dagger hits the pony! The 2nd dagger hits the pony! You kill the pony! Schroedinger's Cat eats a pony corpse. You swap places with Schroedinger's Cat. You have a little trouble lifting b - 3 uncursed daggers (at the ready). Unknown command ' '. You have a little trouble lifting b - an uncursed dagger (at the ready). Pick an object. What do you want to throw? [ab or ?*] b In what direction? h You throw 3 daggers. The 1st dagger hits the bone devil! The 2nd dagger misses. The 3rd dagger hits the bone devil. What do you want to throw? [ab or ?*] b In what direction? h You throw 2 daggers. The 1st dagger hits the bone devil! The 2nd dagger hits the bone devil! What do you want to throw? [ab or ?*] b In what direction? h The dagger hits the bone devil! The bone devil thrusts its broad short sword. The bone devil hits! The bone devil stings! The bone devil thrusts its broad short sword. The bone devil hits! The bone devil stings! A succubus appears in a cloud of smoke! The bone devil thrusts its broad short sword. The bone devil hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Amulets A - an uncursed amulet of ESP (being worn) Weapons b - 26 +0 daggers (at the ready) a - the fireproof +1 Orcrist (weapon in hand) Armor K - an uncursed +0 pair of iron shoes (being worn) O - an uncursed +0 dwarvish cloak (being worn) c - a blessed +1 leather armor (being worn) Comestibles j - 2 cursed sprigs of wolfsbane Scrolls n - an uncursed scroll of destroy armor Potions h - an uncursed potion of enlightenment W - 2 uncursed potions of extra healing m - a cursed potion of healing p - an uncursed potion of monster detection Rings U - an uncursed ring of invisibility k - an uncursed ring of levitation C - an uncursed ring of poison resistance Wands s - a wand of digging (0:5) B - a wand of light (0:9) o - a wand of magic missile (0:4) v - a wand of make invisible (0:4) q - a wand of polymorph (0:1) P - a wand of sleep (0:6) H - a wand of teleportation (0:5) I - a wand of undead turning (0:5) Tools f - an uncursed sack containing 8 items x - a magic marker (0:60) Y - an uncursed oil lamp Z - an uncursed oil lamp e - an uncursed skeleton key L - an uncursed stethoscope E - an uncursed tin whistle l - a +0 unicorn horn Gems/Stones R - an uncursed worthless piece of blue glass G - an uncursed worthless piece of red glass Contents of the sack: 1521 gold pieces an uncursed scroll of destroy armor an uncursed potion of blindness an uncursed potion of enlightenment an uncursed potion of water a cursed brass lantern a cursed magic lamp a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 17066 turns ago. It was nighttime. You had 5648 experience points, 4352 more were needed to attain level 11. Basics: You had 0 out of 86 hit points. You had all 54 energy points (spell power). Your armor class was 5. Your wallet was empty. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a broadsword. You were skilled in broadsword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had automatic searching. You were stealthy. You were warded. You are dead. Vanquished creatures: a ghost a giant mimic a wumpus a baby purple worm a stalker 4 wargs a small mimic a quantum mechanic a sasquatch a wood golem a pyrolisk 2 large dogs a freezing sphere a flaming sphere 2 shocking spheres a tiger a dwarf king a tengu a human mummy a wraith an ettin zombie a leather golem a Grey-elf a soldier 2 watchmen 2 chameleons 2 cockatrices 3 wolves a spotted jelly 5 leprechauns 3 orc-captains a giant spider a horse an ice vortex a vampire bat 3 gnome kings a brown pudding a yeti 2 werewolves 3 lizards 3 chickatrices a dingo a dog 2 housecats 3 jaguars a dwarf lord a blue jelly 2 white unicorns a dust vortex 2 ravens 2 snakes 7 apes 4 human zombies 5 rope golems a Woodland-elf 2 soldier ants 7 fire ants a bugbear an imp 2 wood nymphs 10 Mordor orcs 2 orc shamans 4 rock piercers a rock mole a pony 4 yellow lights 2 shriekers 2 violet fungi 17 gnome lords 6 gnomish wizards a kobold mummy a golden naga hatchling a guardian naga hatchling a gray ooze a barrow wight 3 elf zombies 2 ghouls 4 straw golems a baby crocodile 3 giant ants 2 little dogs a floating eye 20 dwarves 2 kobold shamans 2 hill orcs 3 rothes a centipede 3 giant bats 6 monkeys 2 orc zombies 2 wererats 3 werejackals 2 iguanas 4 killer bees an acid blob 2 coyotes 7 hobbits 14 manes 3 hobgoblins a giant rat a cave spider 2 yellow molds 3 red molds 67 gnomes 14 garter snakes a gnome zombie 5 geckos 6 jackals 2 foxes 4 kobolds 4 goblins 8 grid bugs 2 bats 4 lichens 4 kobold zombies 8 newts 393 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: Some fountains, a sink. Level 4: Level 5: A fountain. Level 6: Some fountains. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: <- You were here. Final resting place for you, killed by a bone devil. Level 6: Many shops, a temple to Kos, some fountains, a grave, some trees. Final resting place for ninereeds-Arc-Hum-Fem-Law, killed by a giant mimic. Level 7: Level 8: Level 9: Level 10: A fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 1521 Au | | killed by a bone | | devil | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 5 with 24581 points, and 1521 pieces of gold, after 17066 moves. You were level 10 with a maximum of 86 hit points when you died.