Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-17 14:46:03, ended 2026-02-17 17:45:41. jvanheel, chaotic male human Rogue | ------- |.... |<....| |............... #@T )#*######...[..| --------------- -------------# ##|.....| ----------- |C.........C.####+.....| |.........| |.....C.....|####-------##########+[........| |...---.-...|## ############### |.........| |...| {.|...|############ +......%..| |..C|{.{|C...# ######## |.."......| |...|.{.|...|## ######..........| |...-----...|# ----------- |.....C.....*# |C.........C| ------------- Jvanheel the Rogue St:18 Dx:17 Co:17 In:13 Wi:10 Ch:7 Chaotic Dlvl:9 $:52 HP:0(68) Pw:43(43) AC:1 Exp:9 T:13619 Burdened Latest messages: The dog misses the centipede. The dog misses the centipede. The dog misses the centipede. The dog misses the centipede. You hear some noises in the distance. You see here a statue of a mountain centaur. You see here a statue of a forest centaur. The dog drops a gem. You find a hidden passage. The gargoyle hits! The gargoyle hits! The gargoyle bites! What do you want to throw? [$abqrS or ?*] b In what direction? h The dagger hits the gargoyle! The gargoyle hits! The gargoyle hits! The gargoyle just misses! The gargoyle just misses! The gargoyle hits! The gargoyle bites! What do you want to throw? [$abqrS or ?*] b In what direction? h The dagger hits the gargoyle. The dog drops a gem. The gargoyle hits! The gargoyle misses! The gargoyle bites! What do you want to zap? [gDFGIUZ or ?*] U In what direction? . What do you want to throw? [$abqrS or ?*] b In what direction? l You throw 3 daggers. The 1st dagger hits it. The 2nd dagger hits it. The 3rd dagger hits it. You hear some noises in the distance. A single-edged polearm misses you. What do you want to throw? [$abqrS or ?*] b In what direction? l The dagger hits it. Pick an object. What do you want to throw? [$abqrS or ?*] b In what direction? l The dagger hits the troll. The troll swings his single-edged polearm. The troll hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 52 gold pieces Amulets W - an uncursed amulet of reflection (being worn) Weapons b - 7 +0 daggers (at the ready) q - 5 +0 daggers r - a +0 dagger S - a +0 elven dagger a - a +0 dwarvish short sword (weapon in hand) Armor v - an uncursed +4 cloak of displacement (being worn) T - a blessed +1 mummy wrapping c - an uncursed +2 leather armor (being worn) Comestibles B - 2 uncursed food rations p - an uncursed fortune cookie N - an uncursed egg Scrolls x - a blessed scroll of confuse monster Potions m - an uncursed potion of enlightenment u - an uncursed potion of gain ability k - an uncursed potion of gain level i - an uncursed potion of healing d - a blessed potion of monster detection M - an uncursed potion of object detection V - a potion of holy water Rings y - an uncursed -1 ring of adornment l - an uncursed ring of conflict R - an uncursed +1 ring of gain strength j - a blessed +3 ring of increase accuracy (on right hand) J - an uncursed ring of invisibility K - an uncursed ring of stealth Wands G - a wand of fire (0:8) Z - a wand of light (0:11) D - a wand of magic missile (0:6) F - a wand of make invisible (0:8) g - a wand of opening (0:5) I - a wand of polymorph (0:5) U - a wand of teleportation (0:5) Tools f - an uncursed sack containing 16 items P - an uncursed wooden harp o - an uncursed blindfold O - a crystal ball (0:5) w - an uncursed leash e - an uncursed lock pick z - a magic marker (0:70) n - an uncursed oil lamp Y - an uncursed oil lamp L - an uncursed tin whistle A - an uncursed towel X - a +0 unicorn horn Contents of the sack: 743 gold pieces 2 uncursed cream pies an uncursed food ration 3 uncursed pears an uncursed sprig of wolfsbane an uncursed tin of jaguar meat an uncursed tin of spinach an uncursed lizard corpse an uncursed scroll of amnesia a cursed scroll of amnesia an uncursed scroll of earth an uncursed spellbook of light a blessed spellbook of sleep a magic marker (0:0) an uncursed oil lamp a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 13619 turns ago. There was a new moon in effect when your adventure ended. You had 4568 experience points, 552 more were needed to attain level 10. Basics: You had 0 out of 68 hit points. You had all 43 energy points (spell power). Your armor class was 1. Your wallet contained 52 zorkmids. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 13 (limit:18). Your wisdom was 10 (peak:11, limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were displaced. You were stealthy. You had a small bonus to hit (+3). You were warded. You had reflection. You are dead. Vanquished creatures: a ghost a giant mimic a warg 5 small mimics a warhorse a quantum mechanic a djinni a gelatinous cube a pyrolisk a large dog a freezing sphere a gargoyle a human mummy a red naga 4 watchmen a succubus a chameleon a crocodile a giant beetle 2 cockatrices 3 winter wolf cubs a lynx an iron piercer 2 giant spiders a horse an ice vortex a vampire bat an orc mummy a dwarf mummy 2 brown puddings 2 owlbears a yeti a gold golem a Green-elf a lizard 3 chickatrices a dingo a dog 2 dwarf lords a gray unicorn a dust vortex 2 ravens a plains centaur a gnome mummy 2 apes a rope golem a soldier ant a fire ant a wood nymph a water nymph a mountain nymph 2 Mordor orcs 7 Uruk-hai 3 rock piercers a pony 2 fog clouds 4 yellow lights a shrieker 2 violet fungi 14 gnome lords 3 gnomish wizards a kobold mummy 2 black naga hatchlings a gray ooze 2 ghouls 2 paper golems 5 giant ants a little dog 4 floating eyes 3 kittens 11 dwarves a homunculus 19 hill orcs 6 rothes 4 centipedes 4 giant bats 4 iguanas 5 acid blobs a coyote 4 hobbits 3 hobgoblins 5 giant rats a cave spider a brown mold 3 yellow molds 2 red molds 39 gnomes 2 garter snakes 4 geckos 12 jackals 2 foxes 7 goblins 3 sewer rats 3 grid bugs a bat 8 lichens 2 kobold zombies 7 newts 293 creatures vanquished. Genocided species: rust monsters 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A sink. Level 3: A general store, a fountain. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: Level 7: A fountain. Level 8: Level 9: <- You were here. Many fountains. Final resting place for you, killed by a troll. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: A grave. Final resting place for Borange-Wiz-Hum-Mal-Neu, killed by a fire ant. Level 10: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 795 Au | | killed by a | | troll | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Dungeons of Doom on dungeon level 9 with 19298 points, and 795 pieces of gold, after 13619 moves. You were level 9 with a maximum of 68 hit points when you died.