Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-23 19:29:39, ended 2026-02-23 22:35:34. jvanheel, chaotic male human Rogue ----- |%..| --.|.--- |..|...| |.----.--- ... ---.| --...--------................. |...| |.(........................^.. |.--- --.......-----.|......>......- |.| |.......| .......... ----.| --.....- ......... |....| --....| ----...... |.---- --...----------......a --.| |.....[)).[*[..###%@a |..| ---------------- --- |..| ---- Jvanheel the Rogue St:15 Dx:18 Co:13 In:13 Wi:11 Ch:8 Chaotic Dlvl:6 $:64 HP:0(58) Pw:52(52) AC:4 Exp:7 T:6002 Burdened Latest messages: You throw 2 daggers. The 1st dagger hits it. You kill it! Unknown command ' '. You have a little trouble lifting b - 4 daggers (at the ready). There are several more objects here. There is a dwarf corpse here; eat it? [ynq] (n) y This dwarf corpse tastes okay. You finish eating the dwarf corpse. There are several objects here. You see here 3 cursed daggers. You have a little trouble lifting b - a dagger (at the ready). You see here an arrow. You see here an arrow. You see here 3 cursed daggers. There are several objects here. You have a little trouble lifting b - 4 daggers (at the ready). You have a little trouble lifting 2 daggers. Continue? [ynq] (q) y b - 2 daggers (at the ready). You rebalance your load. Movement is difficult. You hit the fire ant. The fire ant misses! The fire ant bites! You're on fire! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! You're on fire! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! What do you want to drink? [krH or ?*] k You feel better. Your movements are only slowed slightly by your load. The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant bites! The fire ant misses! The fire ant bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 64 gold pieces Weapons Q - 9 +0 arrows P - 6 cursed +0 arrows Z - 22 +0 crossbow bolts J - 5 blessed +1 darts W - a blessed +1 dagger b - 22 +0 daggers (at the ready) g - 10 +0 daggers S - a cursed +0 dagger Y - a cursed -2 dagger a - a blessed +0 dwarvish short sword (weapon in hand) Armor d - an uncursed +0 pair of elven boots (being worn) i - a cursed -1 cloak of protection (being worn) c - an uncursed +1 leather armor (being worn) Comestibles A - 5 uncursed food rations q - an uncursed sprig of wolfsbane h - 2 uncursed lichen corpses Scrolls p - an uncursed scroll of blank paper w - an uncursed scroll of remove curse T - an uncursed scroll of remove curse Potions H - a potion of holy water r - an uncursed potion of water Rings N - a cursed ring of hunger t - an uncursed +1 ring of increase accuracy (on right hand) o - an uncursed ring of levitation X - an uncursed ring of searching Wands G - a wand of striking (0:6) Tools f - an uncursed sack containing 2 items u - an uncursed bugle K - an uncursed figurine of a baby long worm e - an uncursed lock pick j - an uncursed magic whistle n - a +0 pick-axe O - an uncursed skeleton key L - an uncursed tin whistle Gems/Stones v - an uncursed jade stone z - an uncursed worthless piece of orange glass s - 2 uncursed worthless pieces of red glass B - 2 uncursed worthless pieces of violet glass l - an uncursed worthless piece of yellow glass R - a cursed worthless piece of yellow glass M - an uncursed worthless piece of yellowish brown glass Contents of the sack: 242 gold pieces a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Rogue, level 7 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 6002 turns ago. It was nighttime. You had 1128 experience points, 152 more were needed to attain level 8. Basics: You had 0 out of 58 hit points. You had all 52 energy points (spell power). Your armor class was 4. Your wallet contained 64 zorkmids. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You had a small bonus to hit (+1). You were protected. You are dead. Vanquished creatures: 2 small mimics a dwarf king a giant spider a gnome king an orc mummy 2 dwarf lords a bugbear 2 rock piercers a rock mole a pony a fog cloud 2 shriekers a violet fungus 6 gnome lords a gnomish wizard 2 black naga hatchlings 2 gray oozes an elf zombie a straw golem 3 giant ants a little dog 2 floating eyes 10 dwarves 2 hill orcs 2 rabid rats a monkey a wererat 2 iguanas an acid blob a gas spore 2 hobbits a large kobold 5 hobgoblins 9 cave spiders 2 brown molds a yellow mold a green mold 34 gnomes a gnome zombie 2 geckos a jackal 5 kobolds a goblin 3 sewer rats 10 grid bugs a bat 5 lichens 4 newts 144 creatures vanquished. Genocided species: rust monsters 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A fountain. Level 5: A fountain. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 6: <- You were here. Final resting place for you, killed by a fire ant. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 306 Au | | killed by a fire | | ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 6 with 5208 points, and 306 pieces of gold, after 6002 moves. You were level 7 with a maximum of 58 hit points when you died.