Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-05 21:23:15, ended 2026-03-20 15:17:18. jvanheel, chaotic male human Rogue ------ |.Pz.` |.--- X |B| O @ |.| | @ @ @ |.| |}------ |O---@|}}}};}|EN O @@@@@@@@@ A D a |...| |..O..}|RR@ @ @@@@@@@@@ O D a |-%.| |....O}|@ @E ; |.<^| |.g.g.}#@L@T O |.-----.....}|NT@L H |...........;|RH@N @@@@@@@@@ H D |(-----};}}}}| @ @@@@@@@@@ T D |%..%$|}------ |----%| |X@@@ |...|g| @ |.|.|.| X g ; |.|..`| ;;; ------ Jvanheel the Green Slime St:18/02 Dx:8 Co:17 In:10 Wi:14 Ch:10 Chaotic Dlvl:26 $:17 HP:0(28) Pw:84(84) AC:6 HD:6 Slime Satiated Overloaded Blind T:46225 Latest messages: You throw 2 daggers. The 1st dagger hits the owlbear! The 2nd dagger hits the owlbear! The owlbear misses! The owlbear just misses! The baby green dragon turns into a warhorse! Your limbs are getting oozy. What do you want to throw? [$abvOV or ?*] b In what direction? u You throw 2 daggers. The 1st dagger hits the owlbear! You kill the owlbear! What do you want to throw? [$avOV or ?*] v In what direction? u You throw 4 daggers. The 1st dagger hits the couatl! The 2nd dagger hits the couatl! The 3rd dagger hits the couatl! The 4th dagger hits the couatl! You kill the couatl! The warhorse misses! The warhorse misses! The warhorse kicks! The warhorse misses! Your skin begins to peel away. What do you want to use or apply? [e-knprtxzBEGKRUWZ or ?*] p You have a little trouble removing b - a sprig of wolfsbane. The warhorse kicks! The warhorse misses! The warhorse kicks! The warhorse bites! What do you want to throw? [$avOV or ?*] b In what direction? u The warhorse turns into a giant bat! You are turning into a green slime. You try to feel what is lying here on the floor. There are several objects here. You have become a green slime. You turn into a green slime! You break out of your armor! Your cloak tears apart! You drop your gloves and weapon! You can't even move a handspan with this load! You can no longer hold your shield! Your helm falls to the floor! Your boots are pushed off your feet! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) q Inventory: Coins $ - 17 gold pieces Amulets d - an uncursed amulet of ESP (being worn) Weapons v - 5 +5 daggers V - 4 +0 daggers O - the very rusty +4 Demonbane (alternate weapon; not wielded) Comestibles F - 2 uncursed food rations y - 2 cursed tins of leprechaun meat N - an uncursed egg l - 2 uncursed lizard corpses Scrolls T - a blessed scroll of blank paper I - an uncursed scroll of blank paper D - an uncursed scroll of confuse monster A - an uncursed scroll of enchant weapon H - an uncursed scroll of light s - a blessed scroll of teleportation Potions m - an uncursed potion of acid C - a cursed potion of extra healing u - an uncursed potion of full healing Q - an uncursed potion of healing Rings J - an uncursed ring of free action (on left grasp) q - an uncursed ring of slow digestion Wands W - a wand of cancellation (0:4) U - a wand of cold (0:5) h - a wand of create monster (0:0) G - a wand of death (0:3) i - a wand of digging (0:2) R - a wand of fire (0:6) j - a wand of light (0:11) n - a wand of lightning (0:5) E - a wand of magic missile (0:3) t - a wand of striking (0:5) B - a wand of teleportation (0:4) z - a cursed wand of undead turning (0:5) Tools p - an uncursed bag of holding containing 31 items f - an uncursed sack containing 26 items x - an uncursed sack containing 3 items g - an uncursed blindfold (being worn) e - an uncursed lock pick r - a magic marker (0:1) Z - a cursed magic whistle K - a blessed oil lamp k - a +0 unicorn horn Contents of the sack: 3549 gold pieces 3 uncursed apples an uncursed food ration a cursed fortune cookie 2 uncursed eggs 2 cursed lichen corpses a cursed scroll of blank paper an uncursed scroll of destroy armor a cursed scroll of light an uncursed scroll of teleportation an uncursed potion of acid an uncursed potion of blindness 2 uncursed potions of healing 3 cursed potions of healing a cursed +1 ring of gain constitution a cursed +2 ring of gain strength a cursed ring of polymorph a cursed ring of regeneration a cursed ring of see invisible a cursed ring of teleportation a wand of magic missile (0:8) a wand of magic missile (0:7) a wand of nothing (0:15) a wand of striking (0:5) a wand of undead turning (0:7) a +0 pick-axe Contents of the bag of holding: the fireproof +0 Orcrist an uncursed +2 pair of jumping boots an uncursed food ration an uncursed scroll of blank paper 5 uncursed scrolls of blank paper 5 uncursed scrolls of blank paper 2 uncursed scrolls of blank paper a cursed scroll of blank paper 3 cursed scrolls of blank paper a blessed scroll of confuse monster an uncursed scroll of teleportation an uncursed potion of acid an uncursed ring of conflict an uncursed ring of free action an uncursed +1 ring of gain strength a wand of digging (0:7) a cursed wand of digging (0:3) a cursed wand of fire (0:3) a wand of lightning (0:3) a wand of magic missile (0:3) a wand of magic missile (0:1) a wand of make invisible (0:7) a wand of make invisible (0:2) a cursed wand of slow monster (0:5) a wand of speed monster (0:4) a wand of striking (0:7) a wand of striking (0:3) a wand of teleportation (0:6) a cursed wand of teleportation (0:4) an uncursed brass lantern an uncursed oil lamp Contents of the sack: an uncursed scroll of blank paper an uncursed scroll of blank paper a cursed scroll of blank paper Jvanheel the Rogue's attributes: Background: You were in green slime form. You were actually a Pilferer, a level 13 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 46225 turns ago. There was a new moon in effect when your adventure ended. Basics: You had 0 out of 28 hit points. You had all 84 energy points (spell power). You had 6 hit dice. Your armor class was 6. Your wallet contained 17 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02. Your dexterity was 8. Your constitution was 17. Your intelligence was 10. Your wisdom was 14. Your charisma was 10. Final Status: You were transformed. You turned into slime. You were innately blind. You were satiated. You were overloaded; movement was not possible. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were acid resistant. You were petrification resistant. You were telepathic. You had automatic searching. You were stealthy. You could survive without air. You had free action. You are dead. Vanquished creatures: Medusa a master lich a white dragon a minotaur an Angel a demilich 2 stone golems a master mind flayer 5 Olog-hai a trapper 3 guardian nagas a disenchanter 2 vampire lords 6 shopkeepers the Oracle 2 captains 3 nurses 6 lurkers above an Aleax a frost giant an ettin 2 golden nagas 5 vampires 8 ghosts a queen bee 2 winged gargoyles 2 mind flayers 6 giant mimics 3 zruties 7 fire giants an ogre king 2 ice trolls 2 rock trolls 2 umber hulks 2 flesh golems an Elvenking a doppelganger 9 large mimics a wumpus 4 couatls 6 stalkers 2 air elementals 2 earth elementals a water elemental 2 giant mummies a black naga 2 xorns a giant zombie a sergeant 12 wargs 20 small mimics 4 warhorses 3 xans an ettin mummy 3 quantum mechanics 4 trolls a sasquatch 4 wood golems 3 gelatinous cubes a pyrolisk a large dog 3 freezing spheres 5 flaming spheres 2 shocking spheres 4 large cats 6 tigers a gargoyle 2 dwarf kings 8 tengu 5 ochre jellies 4 leocrottas 4 energy vortices 3 mountain centaurs 4 stone giants 2 elf mummies 2 human mummies 5 red nagas a green slime 2 pythons 6 pit vipers 4 wraiths 4 carnivorous apes 5 ettin zombies a leather golem 7 Grey-elves 15 soldiers 2 succubi 2 horned devils 2 incubi 15 chameleons a crocodile 4 giant beetles 8 quivering blobs 9 cockatrices 18 wolves 11 winter wolf cubs 3 lynxes a panther 10 gremlins 2 spotted jellies 79 leprechauns 9 orc-captains 7 iron piercers 5 mumakil 7 giant spiders 6 scorpions 4 horses 5 ice vortices a baby long worm 5 black lights 4 vampire bats 5 forest centaurs 7 gnome kings 4 orc mummies 2 dwarf mummies 3 ogres a rust monster 6 owlbears 4 yetis 6 gold golems 2 Green-elves 3 giant eels 11 lizards 3 chickatrices 6 dingoes 4 dogs 4 housecats 7 dwarf lords 4 blue jellies 5 white unicorns 3 gray unicorns 4 black unicorns 4 dust vortices 9 ravens 4 plains centaurs 3 gnome mummies 3 snakes 15 apes 5 human zombies 2 rope golems 3 Woodland-elves 5 soldier ants 13 fire ants 11 bugbears 7 wood nymphs 12 water nymphs 7 mountain nymphs 32 Mordor orcs 26 Uruk-hai 4 orc shamans 13 rock piercers 6 rock moles a pony 5 fog clouds 11 yellow lights 4 shriekers 7 violet fungi 19 gnome lords 6 gnomish wizards 5 kobold mummies 6 gray oozes 3 barrow wights 13 elf zombies 3 ghouls 2 straw golems 5 paper golems 2 jellyfish 14 giant ants 2 little dogs 9 floating eyes 7 kittens 25 dwarves 4 homunculi 3 kobold lords 4 kobold shamans 47 hill orcs 10 rothes 5 rabid rats 5 centipedes 11 giant bats 2 monkeys 2 orc zombies 10 dwarf zombies a wererat 5 werejackals 11 iguanas 64 killer bees 6 acid blobs 8 coyotes 3 gas spores 8 hobbits 9 hobgoblins a giant rat 6 cave spiders 3 brown molds 3 yellow molds 3 green molds 5 red molds 51 gnomes 20 garter snakes 3 gnome zombies 6 geckos 20 jackals a fox 4 kobolds 5 goblins 6 sewer rats 10 grid bugs 13 bats 10 lichens 4 kobold zombies 10 newts 1332 creatures vanquished. Genocided species: rust monsters 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 26 Level 1: Many fountains. Level 2: A weapon shop, a fountain. Stairs down to The Gnomish Mines. Level 3: An untended shop, a fountain. Level 4: Level 5: Some fountains, some sinks. Level 6: An untended shop, a fountain. Level 7: Final resting place for PrayingWolf-Wiz-Elf-Mal-Cha, poisoned by a killer bee. Level 8: Final resting place for KingOfMalkier-Rog-Hum-Mal-Cha, killed by an ape. Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. Stairs up to Sokoban, level 9. Level 11: An untended shop, some fountains. Level 12: Level 13: An untended shop. Level 14: A fountain. Level 15: Some fountains, a sink. Level 16: Summoned by the Master of Thieves. Portal to The Quest. Level 17: A primitive area. Level 18: Level 19: "empty shop" An untended shop, a grave. Level 20: "chest $" An altar to Kos. Level 21: An untended shop, a fountain. Level 22: A fountain. Level 23: A fountain, a grave. Level 24: Level 25: Level 26: <- You were here. The castle. Final resting place for you, turned to slime by a green slime. The Gnomish Mines: levels 3 to 11 Level 3: A grave. Final resting place for nhpro-Tou-Hum-Fem-Neu, killed by a dwarf zombie. Level 4: Level 5: An altar to Kos, some fountains. Level 6: Level 7: Level 8: Level 9: A grave. Final resting place for Shruner-Sam-Hum-Fem-Law, killed by an owlbear. Level 10: Level 11: A fountain. The Quest: Level 1: Home. Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 3566 Au | | turned to slime | | by a green slime | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You turned into slime in The Dungeons of Doom on dungeon level 26 with 254760 points, and 3566 pieces of gold, after 46225 moves. You were level 13 with a maximum of 102 hit points when you turned into slime.