Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-23 16:06:51, ended 2026-04-23 18:29:38. jvanheel, chaotic male human Rogue ----- #-------------------------------- |....######|..............................| |..<| ##....--------....%..----------- | ----- #|...| |------.|..| |...| |.....|.|..| |...| --+|.._..|.--|| -- | |...--|--..|.)...|....--+-- ...| +..........|...u.|.............| |........{.---@ --.{...........| |.............[a...............| |...---+-.....).....-+--+--- ..| |...| --------.---- | |...| |.| |...| .+ |...- -.- |... . ----- --- Jvanheel the Rogue St:14 Dx:18 Co:14 In:9 Wi:10 Ch:7 Chaotic Dlvl:5 $:0 HP:0(54) Pw:39(39) AC:6 Exp:8 T:6564 Hungry Overtaxed Latest messages: The warhorse bites the killer bee. The killer bee is killed! What do you want to eat? [kPRSXZ or ?*] S You resume your meal. You stop eating the guardian naga hatchling corpse. What do you want to throw? [abgjq-suxyAEHNTW or ?*] b In what direction? j The dagger misses the killer bee. The killer bee stings! The killer bee's sting was poisoned! The warhorse misses the killer bee. The warhorse misses the killer bee. What do you want to throw? [abgjq-suxyAEHNTW or ?*] b In what direction? j You throw 3 daggers. The 1st dagger hits the killer bee. You kill the killer bee! Your movements are only slowed slightly by your load. You have a little trouble lifting a +0 dagger. Continue? [ynq] (q) q You have a little trouble lifting C - a killer bee corpse. What do you want to sacrifice? [CS or ?*] C Your sacrifice is consumed in a burst of flame! You have a hopeful feeling. What do you want to eat? [kPRSXZ or ?*] S You resume the last bite of your meal. You finish eating the guardian naga hatchling corpse. You have a little trouble lifting b - a +0 dagger (at the ready). You have a little trouble lifting b - a +0 dagger (at the ready). There are several objects here. You have extreme difficulty lifting a dwarf corpse. Continue? [ynq] (q) y D - a dwarf corpse. You can barely move a handspan with this load! You have an eerie feeling... An enormous ghost appears next to you! You are frightened to death, and unable to move. The killer bee stings! The killer bee stings! The killer bee stings! The killer bee stings! The killer bee stings! The killer bee stings! You regain your composure. Jiro's ghost touches you! The killer bee stings! The killer bee misses! The killer bee stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Weapons W - a blessed +1 arrow g - 29 +0 arrows q - 10 cursed -1 arrows r - 7 +0 crossbow bolts u - a +0 crossbow H - a +0 sling s - 11 +0 darts T - 11 cursed +0 darts A - 13 cursed -1 darts b - 3 +0 daggers (at the ready) x - 9 +0 daggers y - a +0 knife j - 2 +0 orcish daggers E - a +0 spear N - the fireproof +0 Orcrist a - a +0 short sword (weapon in hand) Armor J - an uncursed +0 pair of jumping boots (being worn) L - an uncursed +0 mummy wrapping c - an uncursed +1 leather armor (being worn) Comestibles R - an uncursed clove of garlic k - an uncursed food ration Z - an uncursed fortune cookie P - 3 uncursed tripe rations X - 2 uncursed eggs D - an uncursed dwarf corpse Scrolls V - a blessed scroll of blank paper Y - an uncursed scroll of confuse monster Spellbooks K - an uncursed spellbook of detect food i - an uncursed spellbook of detect monsters I - an uncursed spellbook of force bolt Potions m - a cursed potion of oil d - an uncursed potion of sickness Rings t - a cursed ring of searching G - a cursed ring of teleportation Wands O - a wand of cancellation (0:7) h - a wand of enlightenment (0:12) Q - a wand of sleep (0:8) Tools f - an uncursed sack containing 1 item e - an uncursed lock pick F - an uncursed oil lamp l - a cursed oil lamp B - a +0 pick-axe z - an uncursed tin whistle Gems/Stones n - an uncursed chrysoberyl stone p - 3 uncursed worthless pieces of blue glass v - an uncursed worthless piece of white glass o - 2 uncursed worthless pieces of yellow glass U - a cursed worthless piece of yellow glass w - an uncursed worthless piece of yellowish brown glass Contents of the sack: 5597 gold pieces Jvanheel the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 6564 turns ago. You had 1378 experience points, 1182 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had all 39 energy points (spell power). Your armor class was 6. Your wallet was empty. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 14 (peak:18, limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 10 (peak:12, limit:18). Your charisma was 7 (limit:18). Final Status: You were hungry. You were overtaxed; movement was extremely slowed. You were wielding a short sword. You had basic skill with short sword and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You could jump. You were warded. You were lucky. You are dead. Vanquished creatures: an aligned priest a water elemental a leather golem a watchman 28 leprechauns a lizard a dingo a dog 2 gnome mummies an ape 6 human zombies a bugbear a mountain nymph 2 Mordor orcs 3 Uruk-hai 2 rock piercers a rock mole 3 ponies a yellow light 2 gnome lords 3 gnomish wizards 2 kobold mummies 2 guardian naga hatchlings 2 gray oozes a straw golem 5 giant ants a little dog 5 floating eyes 3 kittens 6 dwarves a kobold shaman 7 hill orcs 5 rothes a rabid rat a giant bat an orc zombie an iguana 8 killer bees 3 hobbits 13 manes a hobgoblin 8 giant rats 4 cave spiders a yellow mold a green mold 26 gnomes 4 garter snakes 2 gnome zombies 4 geckos 8 jackals a fox 3 goblins 7 grid bugs 2 bats 7 lichens 6 newts 216 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: Level 4: A fountain. Level 5: Some fountains. Level 6: Stairs up to Sokoban, level 5. Level 7: Some fountains, some sinks. Level 8: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. A temple to Kos, some fountains. Final resting place for you, killed by a killer bee. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 5597 Au | | killed by a | | killer bee | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Gnomish Mines on dungeon level 5 with 10950 points, and 5597 pieces of gold, after 6564 moves. You were level 8 with a maximum of 54 hit points when you died.