Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-08 19:12:44, ended 2026-05-11 21:05:54. jvanheel, chaotic male human Rogue ------ ---------- .....Y| #-........| |?.$.e@u## #|.......<| --.-+-- # #|........| # # ##..*......| ### # ## |.(......| -|------ ## ## -------%-- |......| # --------------- ## ## |......| ## ..............-### ### |......| ### |..>..........|### # ----...|#### |..........)...# # |.^.-# ###..............| # |...| --------------- ## ----- --.-- |...| |...| ----- Jvanheel the Pilferer St:18 Dx:17 Co:18 In:11 Wi:14 Ch:9 Chaotic Dlvl:11 $:0 HP:0(91) Pw:17(17) AC:10 Xp:10 T:18078 Burdened Latest messages: You have a little trouble lifting b - 5 +0 daggers (at the ready) (17 in total). What do you want to throw? [b or ?*] b In what direction? h You throw 2 daggers. The 1st dagger hits the troll! The 2nd dagger hits the troll! You kill the troll! Invisible Bluey eats a troll corpse. You swap places with your invisible pony. You have a little trouble lifting b - a +0 dagger (at the ready) (16 in total). You swap places with invisible Bluey. You have a little trouble lifting b - 2 +0 daggers (at the ready) (18 in total). You see here a vulgar polearm. You hit the floating eye. You are frozen by the floating eye's gaze! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets ('"') G - an uncursed amulet of flying Weapons (')') b - 18 +0 daggers (at the ready) a - a +0 dwarvish short sword (weapon in right hand) Armor ('[') I - an uncursed burnt +0 pair of gauntlets of dexterity (being worn) V - an uncursed burnt +0 pair of speed boots (being worn) Comestibles ('%') K - an uncursed slime mold g - an uncursed apple c - an uncursed eucalyptus leaf C - 6 uncursed food rations d - an uncursed lizard corpse Scrolls ('?') P - a cursed scroll of blank paper p - an uncursed scroll of confuse monster z - an uncursed scroll of fire N - 2 blessed scrolls of light Potions ('!') M - an uncursed potion of gain energy B - an uncursed potion of monster detection T - an uncursed potion of object detection F - an uncursed potion of speed R - an uncursed potion of water E - a potion of unholy water Rings ('=') m - an uncursed ring of poison resistance (on right hand) o - an uncursed ring of see invisible (on left hand) W - an uncursed ring of warning Wands ('/') Y - a cursed wand of create monster (0:14) i - a wand of digging (0:2) A - a wand of fire (0:1) L - a wand of magic missile (0:0) j - a wand of make invisible (0:5) u - a cursed wand of nothing (0:11) X - a wand of secret door detection (0:11) O - a cursed wand of sleep (0:5) v - a wand of teleportation (1:1) Tools ('(') f - an uncursed sack containing 20 items k - an empty uncursed sack l - an empty uncursed sack e - an uncursed lock pick U - a cursed magic marker (0:2) J - an uncursed magic whistle n - an uncursed stethoscope h - an uncursed towel S - a +0 unicorn horn Contents of the sack: 4568 gold pieces an uncursed spellbook of detect food an uncursed spellbook of detect monsters an uncursed spellbook of force bolt an uncursed spellbook of light 3 blessed potions of healing a cursed potion of healing a cursed +2 ring of protection a cursed +1 ring of protection a cursed ring of searching a cursed ring of stealth a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:6) a wand of secret door detection (0:12) a wand of teleportation (0:7) an uncursed brass lantern a blessed oil lamp an uncursed oil lamp a +0 pick-axe Jvanheel the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in the Dungeons of Doom, on level 11. You entered the dungeon 18078 turns ago. You had 9125 experience points, 875 more were needed to attain level 11. Basics: You had 0 out of 91 hit points. You had all 17 energy points (spell power). Your armor class was 10. Your wallet was empty, but you had 4568 zorkmids stashed away in your pack. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You had automatic searching. You were stealthy. You were very fast. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 5 hours, 34 minutes and 24 seconds. Major events: Turn 1: jvanheel the chaotic male human Rogue entered the dungeon 1327: attained the rank of Cutpurse (level 3) 3850: attained the rank of Rogue (level 6) 4393: entered the Gnomish Mines 6131: reached Mine Town 12094: acquired the Mines' End luckstone 15023: attained the rank of Pilferer (level 10) 15795: consulted the Oracle 16579: entered the Bigroom 18078: killed by an ape, while frozen by a floating eye's gaze Spells: Name Level Category Fail Retention force bolt 1 attack 44% 1%-25% detect monsters 1 divination 44% 1%-25% light 1 divination 44% 1%-25% detect food 2 divination 60% 51%-75% haste self 3 escape 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] short sword [Skilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered a shop. You attained the rank of Cutpurse. You attained the rank of Rogue. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You attained the rank of Pilferer. You consulted the Oracle of Delphi. You entered the Big Room. The Dungeons of Doom: levels 1 to 11 Level 1: Some fountains. Level 2: Stairs down to The Gnomish Mines. Level 3: A food shop. Level 4: A general store, some fountains, a grave. Level 5: Level 6: Some fountains. Level 7: A fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: Some fountains. Level 10: Many fountains. A very big room. Level 11: <- You were here. Final resting place for you, killed by an ape, while frozen by a floating eye's gaze. The Gnomish Mines: levels 3 to 10 Level 3: A grave. Final resting place for poiuztrewq-Hea-Hum-Fem-Neu, killed by a gnome. Level 4: Final resting place for A4Paper-Wiz-Elf-Fem-Cha, killed by a gnome. Level 5: Level 6: Many shops, a temple and an altar, many fountains. Level 7: Level 8: Level 9: Level 10: The Tutorial: levels 1 to 2 Level 1: A tree. Level 2: Vanquished creatures: a gold dragon a silver dragon a trapper a baby silver dragon 2 ghosts a queen bee a long worm a flesh golem 3 large mimics 2 stalkers an elf-noble a warg 4 small mimics an ettin mummy a troll 2 wood golems a djinni 3 large dogs a freezing sphere a shocking sphere a tiger a gargoyle a tengu an ochre jelly 2 stone giants an elf mummy a human mummy a wraith a soldier a watchman 3 amorous demons 3 chameleons 2 giant beetles 3 quivering blobs a cockatrice a wolf a lynx a panther 2 spotted jellies a leprechaun 2 orc-captains an iron piercer a mumak a scorpion a vampire bat 2 gnome rulers 3 orc mummies 3 dwarf mummies an ogre a rust monster 2 owlbears a yeti a gold golem a werewolf 7 lizards 4 chickatrices a dingo 2 dwarf leaders a blue jelly a white unicorn a gray unicorn 7 dust vortices 2 ravens a plains centaur 4 apes a human zombie 2 rope golems 3 wood nymphs 2 water nymphs a mountain nymph 13 Mordor orcs 2 Uruk-hai an orc shaman 2 rock piercers 2 rock moles 4 ponies a fog cloud 2 yellow lights 2 shriekers 2 violet fungi 19 gnome leaders 6 gnomish wizards a barrow wight a ghoul 2 straw golems a paper golem 3 giant ants a little dog 5 floating eyes 22 dwarves 4 homunculi 2 kobold leaders 2 kobold shamans 4 hill orcs 5 rothes 2 rabid rats a centipede 2 giant bats 2 monkeys 6 orc zombies a dwarf zombie a wererat 3 werejackals 7 iguanas 12 killer bees an acid blob 8 coyotes a gas spore 12 hobbits 5 manes a large kobold 4 hobgoblins 7 giant rats 13 cave spiders 2 yellow molds a green mold 2 red molds 64 gnomes 10 garter snakes 2 gnome zombies 9 geckos 6 jackals 2 foxes a kobold 6 goblins 2 sewer rats 16 grid bugs 2 bats 8 lichens 3 kobold zombies 10 newts 464 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 4568 Au | | killed by an ape | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in The Dungeons of Doom on dungeon level 11 with 41323 points, and 4568 pieces of gold, after 18078 moves. You were level 10 with a maximum of 91 hit points when you died.