Unix NetHack Version 5.0.0-0 post-release - last build Jul 11 2026 15:18:16 (a5a7a23833b1ad5d30b1c6e96a93a978492a6348,branch:main). Game began 2026-07-10 18:56:00, ended 2026-07-13 17:53:02. jvanheel, chaotic male human Rogue -------- ---- |%.....-----%.| |.......^%...)| |......------^| |......| |.| |----.------|.| |@Y)))|....||.| |.Y.v.|``..||.| |......r...-|.| |....---...>|<| ------ -------- Jvanheel the Pilferer St:25 Dx:16 Co:17 In:16 Wi:14 Ch:10 Chaotic Dlvl:7 $:0 HP:0(76) Pw:42(42) AC:6 Xp:10 T:18889 Satiated Burdened Latest messages: In what direction? l You throw 4 daggers. The 1st dagger hits the wumpus! You kill the wumpus! The 2nd dagger hits the ape! The 3rd dagger hits the ape! You kill the ape! What do you want to throw? [b or ?*] b In what direction? l You throw 3 daggers. The 1st dagger hits the ape! The 2nd dagger hits the ape! The 3rd dagger hits the ape! What do you want to throw? [b or ?*] b In what direction? l You throw 2 daggers. The 1st dagger hits the ape! You kill the ape! The 2nd dagger hits the ape! The ape hits! The ape hits again! The ape bites! What do you want to throw? [b or ?*] b In what direction? l The dagger hits the ape! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! What do you want to throw? [b or ?*] b In what direction? l The dagger hits the ape! The ape hits! The ape hits again! The ape bites! The ape hits! The ape hits again! The ape bites! What do you want to read? [xRSUV or ?*] x As you read the scroll, it disappears. A mysterious force prevents you from teleporting! The ape hits! The ape hits again! The ape bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Amulets ('"') H - an uncursed amulet of reflection (being worn) Weapons (')') b - 16 +0 daggers a - a +2 dwarvish short sword (weapon in right hand) Armor ('[') s - a blessed greased rustproof +0 pair of gauntlets of power (being worn) E - an uncursed +0 pair of kicking boots (being worn) c - an uncursed burnt +1 leather armor (being worn) Comestibles ('%') k - 2 uncursed tripe rations W - 2 uncursed homemade tins of ape meat F - an uncursed homemade tin of gnome leader meat Y - an uncursed homemade tin of large mimic meat X - an uncursed homemade tin of lizard meat m - an uncursed homemade tin of rock piercer meat v - an uncursed homemade tin of tiger meat Scrolls ('?') R - an uncursed scroll of earth S - 3 uncursed scrolls of light V - a blessed scroll of remove curse Spellbooks ('+') U - an uncursed spellbook of detect monsters Potions ('!') p - an uncursed potion of blindness w - an uncursed potion of healing j - a blessed potion of invisibility r - an uncursed potion of object detection Rings ('=') t - a cursed -1 ring of gain constitution A - an uncursed +2 ring of increase damage G - an uncursed ring of polymorph control O - an uncursed ring of shock resistance Wands ('/') B - a wand of cancellation (0:7) J - a wand of digging (0:8) i - a wand of light (0:14) g - a wand of magic missile (0:6) K - a wand of make invisible (0:4) L - a wand of nothing (0:8) h - a wand of polymorph (0:8) q - a wand of stasis (0:3) d - a wand of striking (0:8) u - a wand of striking (0:8) Tools ('(') f - an uncursed sack containing 31 items z - an uncursed blindfold n - an uncursed brass lantern N - a can of grease (0:8) P - an uncursed leash e - an uncursed lock pick D - a magic marker (0:8) o - an uncursed oil lamp I - a tinning kit (0:49) y - a +0 unicorn horn Contents of the sack: 1043 gold pieces a blessed +1 pair of leather gloves an uncursed scroll of create monster 4 uncursed potions of healing a wand of create monster (0:15) a wand of create monster (0:11) a wand of digging (0:8) a wand of digging (0:7) a wand of magic missile (0:6) a wand of nothing (0:7) a wand of polymorph (0:8) a wand of striking (0:3) a wand of striking (0:3) an uncursed brass lantern an uncursed oil lamp a +0 pick-axe a +0 unicorn horn 4 uncursed amethyst stones an uncursed aquamarine stone an uncursed chrysoberyl stone a cursed chrysoberyl stone an uncursed diamond 5 uncursed emeralds an uncursed fluorite stone 2 uncursed rubies 2 uncursed worthless pieces of blue glass 3 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass an uncursed worthless piece of red glass an uncursed worthless piece of white glass an uncursed worthless piece of yellowish brown glass Jvanheel the Rogue's attributes: Background: You were a Pilferer, a level 10 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in Sokoban, on level 7. You entered the dungeon 18889 turns ago. You had 7256 experience points, 2744 more were needed to attain level 11. Basics: You had 0 out of 76 hit points. You had all 42 energy points (spell power). Your armor class was 6. Your wallet was empty, but you had 1043 zorkmids stashed away in your pack. Autopickup was on for '?!/=$' plus thrown. Final Characteristics: Your strength was 25 (base:12, innate limit:18/100). Your dexterity was 16 (peak:18, limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were warded. You had reflection. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 4 hours, 8 minutes and 29 seconds. Major events: Turn 1: jvanheel the chaotic male human Rogue entered the dungeon 591: entered the Gnomish Mines 773: attained the rank of Cutpurse (level 3) 3139: attained the rank of Rogue (level 6) 5280: reached Mine Town 7178: made his first wish - "+5 blessed rustproof gauntlets of power", got "a pair of riding gloves" 12298: acquired the Mines' End luckstone 15518: entered Sokoban 15602: attained the rank of Pilferer (level 10) 16059: completed 1st Sokoban level 16914: completed 2nd Sokoban level 17861: completed 3rd Sokoban level 18889: killed by an ape Spells: Name Level Category Fail Retention detect treasure 4 divination 100% (gone) knock 1 matter 88% 51%-75% detect monsters 1 divination 88% 51%-75% detect unseen 3 divination 100% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] short sword [Skilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills divination spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Cutpurse. You attained the rank of Rogue. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You entered Sokoban. You attained the rank of Pilferer. The Dungeons of Doom: levels 1 to 9 Level 1: Some fountains. Level 2: A tool shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A potion shop, a fountain, a grave. Level 4: Many fountains. Level 5: Final resting place for levoittiel-Rog-Orc-Fem-Cha, killed by a blue jelly. Level 6: A fountain. Level 7: Level 8: A fountain, a grave. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple and an altar, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: A fountain. Sokoban: levels 7 up to 4 Level 4: Unsolved. Level 5: Solved. Level 6: Solved. Level 7: <- You were here. Solved. Final resting place for you, killed by an ape. Vanquished creatures: 2 vampires a large mimic a wumpus a stalker 4 wargs 3 small mimics 2 ettin mummies a sasquatch a gelatinous cube a pyrolisk 3 freezing spheres 2 tigers a gargoyle 4 tengu an ochre jelly an elf mummy 3 human mummies a red naga a wraith 2 ettin zombies a Grey-elf 4 soldiers 2 watchmen 2 amorous demons a chameleon a crocodile 2 giant beetles 3 quivering blobs 2 cockatrices a wolf 2 winter wolf cubs 3 leprechauns an iron piercer 2 giant spiders 2 scorpions a horse a black light a vampire bat a gnome ruler 3 orc mummies 2 owlbears 3 yetis 2 gold golems 4 lizards a chickatrice a jaguar 3 dwarf leaders 3 blue jellies 3 white unicorns a gray unicorn 7 gnome mummies 2 snakes 7 apes 3 human zombies a Woodland-elf 3 soldier ants 2 bugbears 3 wood nymphs 2 water nymphs 15 Uruk-hai an orc shaman 4 rock piercers 2 rock moles 3 ponies 3 fog clouds 5 yellow lights a violet fungus 15 gnome leaders 4 gnomish wizards 2 kobold mummies a gray ooze a ghoul a straw golem a paper golem 5 giant ants 9 floating eyes 5 kittens 19 dwarves 2 homunculi a kobold leader 2 kobold shamans 13 hill orcs 8 rothes 4 giant bats 4 monkeys 6 orc zombies 2 dwarf zombies 3 wererats a werejackal 12 iguanas 11 killer bees 3 acid blobs a coyote 2 gas spores 4 hobbits 7 manes 2 large kobolds 3 hobgoblins 4 giant rats 9 cave spiders 2 brown molds 5 yellow molds 3 red molds 64 gnomes 4 garter snakes 2 gnome zombies 8 geckos 12 jackals a fox 2 kobolds 6 goblins 2 sewer rats 15 grid bugs 4 bats 6 lichens 3 kobold zombies 8 newts 473 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jvanheel | | 1043 Au | | killed by an ape | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jvanheel the Rogue... You died in Sokoban on dungeon level 7 with 33383 points, and 1043 pieces of gold, after 18889 moves. You were level 10 with a maximum of 76 hit points when you died.