Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-14 18:51:29, ended 2025-11-14 20:28:42. jwm, neutral female human Wizard ---- ----------- --.>-------- |.........| |..........| |.........| |.0-----.-.| |.........| |..|..0|00.| |....<....| |.0.0...%.-| |.........| |.0..0..|..| |.........| |%----..--.| |.........| |..0.....|.-- |.........| |.---.-..0..------------+| |...|...-...O@.)..^^^^^^s| |..)).....---------------- -----..|..| ------- Jwm the Thaumaturge St:12 Dx:13 Co:17 In:16 Wi:13 Ch:8 Neutral Dlvl:5 $:1531 HP:0(72) Pw:42(67) AC:-1 Exp:8 T:7201 Burdened Latest messages: You attack thin air. You hit the hill orc! The hill orc misses! The hill orc just misses! You kill the hill orc! You have a little trouble lifting $ - 52 gold pieces. What do you want to eat? [zFN or ?*] ? This food really hits the spot! You stop eating the food ration. In what direction? h The spell hits the hill orc! In what direction? h The spell hits the hill orc! You kill the hill orc! The hill orc picks up an iron skull cap. The hill orc throws a runed dagger! You are hit by a runed dagger! The hill orc swings her curved sword. The hill orc misses! The hill orc swings her curved sword. The hill orc just misses! You hit the hill orc! The hill orc swings her curved sword. The hill orc hits! You kill the hill orc! Unknown command ' '. There are several objects here. There are several objects here. The ogre wields a double-headed axe! There are several objects here. The ogre swings his double-headed axe. The ogre hits! There are several objects here. The ogre picks up a curved sword. Unknown command ' '. You hit the ogre! The ogre swings his double-headed axe. The ogre hits! In what direction? h The spell hits the ogre! The ogre swings his double-headed axe. The ogre hits! The ogre swings his double-headed axe. The ogre hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1531 gold pieces Weapons D - 10 +0 darts s - a +0 elven dagger a - a blessed +1 quarterstaff (weapon in hands) Armor p - an uncursed +0 dwarvish iron helm (being worn) H - an uncursed +0 pair of leather gloves (being worn) C - a cursed -2 pair of fumble boots t - an uncursed +0 pair of iron shoes (being worn) b - a blessed +3 cloak of magic resistance (being worn) n - an uncursed +0 leather armor (being worn) Comestibles z - an uncursed food ration N - 2 uncursed food rations Q - an uncursed partly eaten food ration F - 2 uncursed fortune cookies Scrolls q - an uncursed scroll of create monster A - a cursed scroll of create monster E - 2 uncursed scrolls of earth J - 2 uncursed scrolls of enchant weapon y - an uncursed scroll of food detection j - 2 uncursed scrolls of identify Y - a cursed scroll of identify X - an uncursed scroll of light M - a cursed scroll of remove curse x - an uncursed scroll of scare monster k - an uncursed scroll of taming o - an uncursed scroll of teleportation Spellbooks O - an uncursed spellbook of clairvoyance i - an uncursed spellbook of slow monster Potions P - an uncursed potion of levitation f - an uncursed potion of water Rings Z - a cursed -1 ring of adornment G - an uncursed +2 ring of gain strength d - an uncursed +2 ring of increase damage (on left hand) Wands W - a wand of digging (0:4) l - a wand of light (0:10) h - a wand of locking (0:5) g - a wand of magic missile (0:1) u - a wand of magic missile (0:0) L - a wand of make invisible (0:6) c - a wand of striking (0:7) w - a wand of striking (0:5) r - a wand of striking (0:2) Tools v - an uncursed blindfold T - a blessed magic lamp (lit) m - a magic marker (0:64) U - an uncursed oil lamp e - a +0 pick-axe K - an uncursed skeleton key B - a +0 unicorn horn I - a +0 unicorn horn Jwm the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 5. You entered the dungeon 7201 turns ago. You had 1928 experience points, 632 more were needed to attain level 9. Basics: You had 0 out of 72 hit points. You had 42 out of 67 energy points (spell power). Your armor class was -1. Your wallet contained 1531 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were telepathic. You could teleport. You had a small damage bonus (+2). You were warded. You are dead. Vanquished creatures: a small mimic a freezing sphere a tengu a leather golem 2 giant beetles 2 leprechauns a black light a Green-elf 2 dingoes a jaguar a blue jelly 2 black unicorns a dust vortex 2 gnome mummies an ape 4 Woodland-elves a wood nymph 2 mountain nymphs 3 rock piercers a rock mole 2 fog clouds 2 yellow lights 5 gnome lords 2 gnomish wizards a red naga hatchling a gray ooze 2 elf zombies 2 giant ants 3 floating eyes 9 dwarves a kobold shaman 18 hill orcs 4 rothes a monkey an iguana 11 killer bees 2 gas spores 2 hobbits 3 manes a large kobold a hobgoblin 2 giant rats 4 cave spiders a brown mold 20 gnomes a garter snake a gecko a fox 4 goblins 4 sewer rats 6 grid bugs a bat 3 lichens 7 newts 160 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A general store, a fountain, a grave. Level 5: Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Sokoban: levels 6 up to 5 Level 5: <- You were here. Unsolved. Final resting place for you, killed by an ogre. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | jwm | | 1531 Au | | killed by an | | ogre | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye jwm the Wizard... You died in Sokoban on dungeon level 5 with 9510 points, and 1531 pieces of gold, after 7201 moves. You were level 8 with a maximum of 72 hit points when you died.