Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 02:27:22, ended 2026-05-08 02:43:11. kodon, neutral male human Wizard -------- |..G.... |.@----- |.-- |.| |.- |..| --.| |.-- |..| --<- |..| --.| .| *| | Kodon the Evoker St:9 Dx:18 Co:12 In:18 Wi:7 Ch:11 Neutral S:237 Dlvl:4 $:26 HP:0(12) Pw:8(8) AC:7 Xp:1/8 T:1056 Burdened Latest messages: You find a hidden door. The hobbit opens a door. You stop searching. The hobbit thrusts her dagger. The hobbit hits! You stop. Trin is in the way! The hobbit thrusts her dagger. The hobbit hits! You swap places with Trin. Trin misses it. You hear some noises. You attack thin air. Trin picks up a dagger. Trin drops a dagger. You have a little trouble lifting B - a dagger. C - a brain. You have a little trouble lifting $ - 4 gold pieces (26 in total). You see here a chest. Hmmm, the chest turns out to be locked. "Hello, kodon! Welcome to Picq's antique weapons outlet!" Pick a monster, object or location. In what direction? 8 The door resists! In what direction? 8 The door resists! In what direction? 8 The door closes. You swap places with Trin. Trin bites the lichen. The lichen is killed! You hear the splashing of a naiad. You see here a lichen corpse. You have a little trouble lifting D - a lichen corpse. You fall down the stairs. You climb up the stairs. You fall down the stairs. What do you want to zap? [coz or ?*] c A lit field surrounds you! You swap places with Trin. The gnome hits! You swap places with Trin. Trin misses it. Trin bites it. Trin eats a gnome corpse. You hear a G sharp squeak in the distance. The gnome lord hits! The gnome lord hits! The gnome lord hits! You die... Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins ('$') $ - 26 gold pieces Amulets ('"') w - an uncursed amulet versus poison (being worn) Weapons (')') B - an uncursed +0 dagger A - an uncursed +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') t - an uncursed +0 cloak of magic resistance (being worn) x - an uncursed +0 leather armor (being worn) q - an uncursed +0 ring mail Comestibles ('%') C - an uncursed brain D - an uncursed lichen corpse Rings ('=') e - an uncursed ring of searching (on left hand) Wands ('/') o - an uncursed wand of digging (0:5) c - an uncursed wand of light (0:13) z - an uncursed wand of striking (0:5) Tools ('(') b - an uncursed sack containing 14 items n - an uncursed magic marker (0:22) Contents of the sack: 19 gold pieces an uncursed lichen corpse 2 uncursed scrolls of enchant weapon an uncursed scroll of identify an uncursed scroll of light an uncursed spellbook of cause fear a blessed spellbook of force bolt an uncursed spellbook of force bolt a cursed potion of blindness an uncursed potion of confusion an uncursed potion of gain energy an uncursed potion of sickness a cursed -1 ring of adornment an uncursed ring of polymorph Kodon the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Gnomish Mines, on level 4. You entered the dungeon 1056 turns ago. It was nighttime. You had 8 experience points, 12 more were needed to attain level 2. Your score was 237 before end-of-game adjustments. Basics: You had 0 out of 12 hit points. You had all 8 energy points (spell power). Your armor class was 7. Your wallet contained 26 zorkmids, and you had 19 more stashed away in your pack. Autopickup was on for '$!/="+?' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 7 (limit:18). Your charisma was 11 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You had automatic searching. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 15 minutes and 49 seconds. Major events: Turn 1: kodon the neutral male human Wizard entered the dungeon 1013: entered the Gnomish Mines 1056: killed by a gnome lord Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% cause fear 3 enchantment 31% 91%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A general store. Level 3: A weapon shop, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. The Gnomish Mines: Level 4: <- You were here. Final resting place for you, killed by a gnome lord. Vanquished creatures: a hobbit a giant rat a yellow mold a green mold a gnome a gecko a fox a kobold 2 goblins 3 grid bugs 3 lichens 7 newts 23 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | kodon | | 45 Au | | killed by a | | gnome lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye kodon the Wizard... You died in The Gnomish Mines on dungeon level 4 with 233 points, and 45 pieces of gold, after 1056 moves. You were level 1 with a maximum of 12 hit points when you died.