Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-10 01:59:49, ended 2026-05-10 03:24:53. kodon, neutral male human Wizard ------- |.o..r| -------- ##...feo| |......| # ......| ----- ## #.......-## ##--.---- |.... ###|......| # # #### |...| # -------- #### ----------- ####### # |...| # # |.........|## # |<..| ## # |.......... ### ---.- -.--- ## ##+.........| # |...| # ## ----------- ########....| # #### |...| # ----------# |...| # |.........# |...| ----.----- ###.>.......| |...| |........|### |........| ----- |........|# ---------- |........-# ---------- Kodon the Wererat St:8 Dx:13 Co:14 In:18 Wi:10 Ch:14 Neutral S:4891 Dlvl:4 $:0 HP:9(9) Pw:4(62) AC:6 HD:2 T:5126 Overloaded Latest messages: The gnome lord turns to flee. You turn into a wererat! You shrink out of your cloak! You can't even move a handspan with this load! You find you must drop your dagger! Use the command #monster to summon help. Your housecat steps reluctantly onto a blessed hooded cloak. The Mordor orc throws a knife! The knife hits the floating eye. The Mordor orc turns to flee. The Mordor orc puts on an uncursed hooded cloak. The Mordor orc removes a shield and puts on a polished silver shield. The Mordor orc turns to flee. The gnome lord turns to flee. The Mordor orc picks up a knife. The Mordor orc throws a knife! The knife hits the floating eye. The Mordor orc picks up an arrow. The Mordor orc turns to flee. The housecat misses the floating eye. The housecat is frozen by the floating eye's gaze! The Mordor orc picks up a blessed hooded cloak. The Mordor orc turns to flee. The Mordor orc picks up a cursed pair of hard shoes. The floating eye turns to flee. The Mordor orc picks up an uncursed rusty iron skull cap. The Mordor orc turns to flee. The Mordor orc picks up an uncursed iron skull cap. The Mordor orc picks up an uncursed iron skull cap. The Mordor orc picks up an uncursed iron skull cap. The Mordor orc picks up a knife. The Mordor orc wields a knife! The Mordor orc turns to flee. The Mordor orc turns to flee. The Mordor orc picks up 4 uncursed crude daggers. The Mordor orc throws a knife! You are hit by a knife. The Mordor orc picks up 9 uncursed darts. The floating eye turns to flee. The Mordor orc picks up a blessed curved sword. The Mordor orc turns to flee. The Mordor orc picks up an uncursed crude chain mail. The floating eye turns to flee. The Mordor orc turns to flee. The Mordor orc picks up a blessed red-eyed shield. The Mordor orc picks up an uncursed iron skull cap. What do you want to ready? [- v or ?*] Never mind. Really quit without saving? [yes|no] yes Do you want to see the dungeon overview? [ynq] (y) q Inventory: Weapons (')') v - 10 uncursed +0 daggers (at the ready) Comestibles ('%') s - an uncursed cram ration E - 2 uncursed tins of boiled coyote meat Rings ('=') d - an uncursed ring of polymorph Wands ('/') f - an uncursed wand of cold (0:6) p - an uncursed wand of create monster (0:9) W - an uncursed wand of digging (0:2) c - an uncursed wand of teleportation (0:5) Tools ('(') b - an uncursed bag of holding containing 21 items G - an uncursed leash T - a cursed magic lamp z - an uncursed skeleton key Contents of the bag of holding: 135 gold pieces an uncursed scroll of confuse monster an uncursed scroll of destroy armor 3 uncursed scrolls of enchant weapon 2 uncursed scrolls of identify an uncursed scroll of magic mapping an uncursed scroll of stinking cloud an uncursed scroll of taming an uncursed scroll of teleportation an uncursed spellbook of create monster a blessed spellbook of force bolt an uncursed spellbook of magic missile an uncursed spellbook of sleep a blessed potion of acid an uncursed potion of confusion an uncursed potion of fruit juice 2 uncursed potions of healing an uncursed potion of invisibility a blessed potion of object detection an uncursed potion of restore ability a cursed tinning kit (0:74) Kodon the Wizard's attributes: Background: You were in male wererat form. You were actually a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were normally right-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 5126 turns ago. It was nighttime. Your score was 4891 before end-of-game adjustments. Basics: You had all 9 hit points. You had 4 out of 62 energy points (spell power). You had 2 hit dice. Your armor class was 6. Your wallet was empty, but you had 135 zorkmids stashed away in your pack. Autopickup was on for '$!/="+?' plus thrown, with exceptions. Final Characteristics: Your strength was 8. Your dexterity was 13. Your constitution was 14. Your intelligence was 18. Your wisdom was 10. Your charisma was 14. Final Status: You were transformed. You weren't hungry. You were overloaded; movement was not possible. You weren't wielding anything. You were unskilled in bare handed combat. You weren't wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You regenerated. You were a wererat in beast form. You were harmed by silver. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 25 minutes and 4 seconds. Major events: Turn 1: kodon the neutral male human Wizard entered the dungeon 403: entered the Gnomish Mines 612: attained the rank of Conjurer (level 3) 1189: reached Mine Town 1540: attained the rank of Thaumaturge (level 6) 5126: quit Spells: Name Level Category Fail Retention force bolt 1 attack 0% 71%-80% create monster 2 clerical 43% 51%-75% magic missile 2 attack 0% 81%-90% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Minetown. You attained the rank of Thaumaturge. You entered a temple. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: A food shop. Stairs down to The Gnomish Mines. Level 3: A grave. Level 4: <- You were here. An altar to Thoth. Level 5: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple and an altar, many fountains. Level 6: Vanquished creatures: a dingo a gnome mummy a human zombie a water nymph 9 Mordor orcs 2 rock piercers 2 rock moles 2 yellow lights a shrieker 4 gnome leaders 3 gnomish wizards a straw golem 4 giant ants a kitten 8 dwarves a kobold shaman 14 hill orcs 6 rothes a rabid rat a centipede a giant bat 2 orc zombies 2 wererats 3 iguanas a coyote a gas spore 3 hobbits a yellow mold a red mold 25 gnomes a garter snake a gnome zombie 5 geckos 7 jackals 2 foxes 2 goblins a sewer rat 6 grid bugs 2 lichens a kobold zombie 4 newts 136 creatures vanquished. No species were genocided or became extinct. Goodbye kodon the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 4891 points, and 135 pieces of gold, after 5126 moves. You were level 7 with a maximum of 50 hit points when you quit.