Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-29 05:26:03, ended 2026-06-29 18:37:30. kodon, chaotic male elven Wizard ---------- |.......%.# |......%.|## ------------ |........| # |........?.| ----- |........| # -------- ##...........| ...u| --------|- ### ###.......| # |..........| |d^.| # ## ## |......| # ####+..........|#### |.Zf| # # ######0# .......| ##### |.......T...####1###.)d@| # 0###### # |..>....## |..........| ----- # ##----|---# |......| ------------ # ####.......+# -------- # # #|..<...| ---.-- # #*......| |....|## -------- |....| # |....| # |....-## |....| ------ Kodon the Thaumaturge St:11 Dx:18 Co:13 In:18 Wi:12 Ch:8 Chaotic S:16016 Dlvl:10 $:260 HP:0(46) Pw:93(93) AC:3 Xp:9/3799 T:10785 Burdened Latest messages: As you read the scroll, it disappears. u - a cursed ring of levitation. What do you want to read? [bgwNPVZ or ?*] ? As you read the scroll, it disappears. X - an uncursed ring of invisibility. Pick a monster, object or location. You hear some noises in the distance. You hit the warg. The warg just misses! Taz misses the warg. You hit the warg! The warg turns to flee. Taz bites the warg. The warg bites Taz. Taz bites the warg. Taz bites the warg. The warg bites Taz. You kill the warg! Taz misses the warg. Taz bites the warg. The warg is killed! You stop. Your pony is in the way! Your pony steps reluctantly onto 11 arrows. Taz misses the giant zombie. You hit the giant zombie! The giant zombie hits! The giant zombie hits again! Taz bites the giant zombie. The giant zombie hits Taz. The giant zombie hits Taz. The giant zombie knocks Taz back with a forceful strike! Spot steps reluctantly onto 11 arrows. What do you want to drink? [dW or ?*] ? You feel much better. The giant zombie hits! The giant zombie hits again! Taz misses the giant zombie. You hit the giant zombie. You hit the giant zombie. Taz bites the giant zombie. The giant zombie hits Taz. The giant zombie misses Taz. You hit the giant zombie! The giant zombie hits! The giant zombie hits again! You hit the giant zombie! The giant zombie hits! The giant zombie hits again! You die... Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins ('$') $ - 260 gold pieces Amulets ('"') m - an uncursed amulet of reflection (being worn) Weapons (')') Y - an uncursed +0 silver dagger (weapon in right hand) Armor ('[') D - an uncursed +0 helm of caution (being worn) s - a blessed +0 pair of leather gloves (being worn) B - an uncursed +0 pair of jumping boots C - an uncursed +0 pair of speed boots (being worn) k - an uncursed +0 cloak of magic resistance named slp cld psn (being worn) G - an uncursed +0 studded leather armor (being worn) Comestibles ('%') a - 3 uncursed cloves of garlic K - 8 uncursed food rations o - an uncursed lizard corpse Scrolls ('?') b - a blessed scroll of blank paper w - 2 uncursed scrolls of earth N - an uncursed scroll of enchant weapon V - an uncursed scroll of fire Z - an uncursed scroll of teleportation Spellbooks ('+') P - an uncursed spellbook of dig Potions ('!') W - a blessed potion of levitation Rings ('=') f - an uncursed ring of cold resistance q - an uncursed -1 ring of gain strength L - a cursed ring of hunger O - an uncursed +1 ring of increase accuracy e - an uncursed +1 ring of increase damage (on left hand) X - an uncursed ring of invisibility u - a cursed ring of levitation Q - a cursed -1 ring of protection r - an uncursed ring of protection from shape changers (on right hand) I - an uncursed ring of protection from shape changers l - an uncursed ring of sustain ability Wands ('/') E - an uncursed wand of cancellation (0:6) i - an uncursed wand of create monster (0:8) H - an uncursed wand of digging (0:8) S - an uncursed wand of enlightenment (0:11) j - an uncursed wand of fire (0:0) T - a cursed wand of light (0:14) J - an uncursed wand of secret door detection (0:10) p - an uncursed wand of sleep (0:6) R - a cursed wand of slow monster (0:3) c - an uncursed wand of stasis (0:4) Tools ('(') z - an uncursed lock pick y - an uncursed magic whistle t - an uncursed towel h - an uncursed +0 unicorn horn Gems/Stones ('*') n - an uncursed luckstone Kodon the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 10. You entered the dungeon 10785 turns ago. There was a full moon in effect when your adventure ended. You had 3799 experience points, 1321 more were needed to attain level 10. Your score was 16016 before end-of-game adjustments. Basics: You had 0 out of 46 hit points. You had all 93 energy points (spell power). Your armor class was 3. Your wallet contained 260 zorkmids. Autopickup was on for '$!/="+?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (peak:12, limit:18). Your dexterity was 18 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were warned. You had infravision. You had a small damage bonus (+1). You were warded. You were protected from shape changers. You were very fast. You had reflection. You were unlucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 4 hours, 36 minutes and 23 seconds. Major events: Turn 1: kodon the chaotic male elven Wizard entered the dungeon 869: attained the rank of Conjurer (level 3) 1293: entered the Gnomish Mines 1760: reached Mine Town 1954: attained the rank of Thaumaturge (level 6) 5908: acquired the Mines' End luckstone 7958: entered Sokoban 8254: completed 1st Sokoban level 8546: completed 2nd Sokoban level 8776: completed 3rd Sokoban level 9242: completed 4th Sokoban level 9404: acquired the Sokoban amulet of reflection 10785: killed by a giant zombie Spells: Name Level Category Fail Retention force bolt 1 attack 0% 46%-50% clairvoyance 3 divination 80% 26%-50% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Thaumaturge. You completed the Gnomish Mines. You entered Sokoban. You completed Sokoban. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A scroll shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A general store, an altar to Anhur, some fountains. Level 4: An armor shop. Level 5: Level 6: Many fountains, a grave. Final resting place for Odi797979-Cav-Dwa-Fem-Law, choked on a food ration. Level 7: Stairs up to Sokoban, level 6. Level 8: Some fountains, a grave. Level 9: A fountain. Level 10: <- You were here. Final resting place for you, killed by a giant zombie. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Many graves. Final resting place for snarksnark-Wiz-Hum-Mal-Neu, killed by a bolt of fire zapped by a gnome, rogeregrge-Kni-Hum-Mal-Law, killed by a bolt of fire zapped by a gnome, wolvicorn-Arc-Dwa-Mal-Law, killed by an iguana, adazucipsi-Wiz-Gno-Mal-Neu, killed by a homunculus, while sleeping. Level 5: Some shops, a temple and an altar, some fountains, a sink. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vanquished creatures: 4 ghosts 2 giant mimics a stalker 2 wargs a winter wolf a warhorse a xan 2 gelatinous cubes 3 freezing spheres 2 large cats an ochre jelly a leocrotta a mountain centaur an elf mummy 5 ettin zombies a soldier 4 watchmen an amorous demon a chameleon 3 giant beetles a quivering blob 3 cockatrices a leprechaun an iron piercer 2 giant spiders 2 horses an ice vortex a vampire bat 2 gnome rulers 2 orc mummies an owlbear 2 yetis a gold golem 2 werewolves 4 lizards a dog 2 dwarf leaders a black unicorn 2 plains centaurs 3 gnome mummies a snake 3 apes 2 human zombies 3 rope golems a Woodland-elf 4 bugbears an imp a wood nymph a mountain nymph 3 Mordor orcs 4 Uruk-hai 2 rock piercers a pony 4 fog clouds 3 yellow lights 2 shriekers a violet fungus 16 gnome leaders 7 gnomish wizards 2 barrow wights 3 elf zombies 2 ghouls 3 straw golems 2 paper golems 5 giant ants 2 floating eyes a kitten 21 dwarves 2 homunculi 2 kobold leaders 3 kobold shamans 16 hill orcs 9 rothes a rabid rat a giant bat 6 monkeys 6 orc zombies 2 dwarf zombies 2 wererats 2 werejackals 4 iguanas 20 killer bees an acid blob 2 coyotes 2 gas spores 8 hobbits 2 large kobolds 6 hobgoblins 4 giant rats 4 cave spiders a brown mold 4 yellow molds a green mold a red mold 64 gnomes a gnome zombie 3 geckos 7 jackals a fox 5 kobolds 2 goblins a sewer rat 8 grid bugs 2 lichens a kobold zombie 7 newts 388 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | kodon | | 260 Au | | killed by a | | giant zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye kodon the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 15990 points, and 260 pieces of gold, after 10785 moves. You were level 9 with a maximum of 46 hit points when you died.