Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-31 01:57:59, ended 2026-03-31 03:29:48. koze, neutral male human Barbarian ------------------------ |..^^^^^^^^^^^^^^^^^^..| |..-------------------.| ----.| ----- |.| |..|0-- --...| |.| |.....|--|.0..| |.| |.00..|..|....| |.| --..00|...00.-- |.| |0..0...|0..| ------|.| |.00.|..|.0.| --|.....|.| |.0.0---|0..| |.+.....|.| |.......|..-- |-|.....|.| ----.0..|.-- |.+.....+.| ---.--@| |-|.....|-- |....0| |.+.....| |>.|..| --|.....| ------- ------- Koze the Bandit St:17 Dx:18 Co:18 In:8 Wi:10 Ch:7 Neutral S:15635 Dlvl:6 $:0 HP:70(115) Pw:28(28) AC:-1 Xp:9/3399 T:7662 Latest messages: This door is locked. What do you want to use or apply? [jszACG-JOPRUV or ?*] z In what direction? 8 Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. The tengu misses! You smite the tengu! The tengu just misses! You smite the tengu! The tengu bites! You kill the tengu! You smite the werewolf! The werewolf just misses! You smite the werewolf! The werewolf bites! You kill the werewolf! Really attack the air elemental? [yn] (n) n You smite the blue jelly! You are suddenly very cold! You smite the blue jelly! You smite the blue jelly! You are suddenly very cold! You kill the blue jelly! You see here a blue jelly corpse. There is a blue jelly corpse here; eat it? [ynq] (n) y This blue jelly corpse tastes okay. You finish eating the blue jelly corpse. You climb up the stairs. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. What do you want to zap? [CG-JOR or ?*] ? Nothing happens. What do you want to zap? [CG-JOR or ?*] ? Never mind. You try to move the boulder, but in vain. What do you want to throw? [j or ?*] ? Never mind. What do you want to zap? [CG-JOR or ?*] O In what direction? 8 With great effort you move the boulder. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets E - an uncursed amulet of magical breathing (being worn) Weapons j - the rustproof +0 Cleaver (weapon in hands) Armor W - an uncursed +0 orcish helm (being worn) F - an uncursed +0 pair of gauntlets of dexterity (being worn) v - an uncursed +0 pair of iron shoes (being worn) m - an uncursed thoroughly burnt +1 dwarvish cloak (being worn) n - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles B - an uncursed donut w - an uncursed cram ration V - an uncursed eucalyptus leaf Q - an uncursed fortune cookie T - an uncursed melon Potions N - an uncursed potion of booze Rings K - an uncursed +1 ring of increase damage S - an uncursed ring of polymorph control g - an uncursed ring of regeneration u - an uncursed ring of slow digestion Y - an uncursed ring of stealth Wands G - a wand of fire (0:0) I - a wand of opening (0:8) J - a wand of polymorph (0:7) H - a wand of striking (0:4) R - a wand of teleportation (0:5) O - a wand of teleportation (0:3) C - a wand of undead turning (0:3) Tools s - an uncursed sack containing 27 items A - an uncursed magic lamp (lit) z - an uncursed skeleton key P - an uncursed towel Gems/Stones U - an uncursed luckstone Contents of the sack: 1529 gold pieces an uncursed +0 mummy wrapping an uncursed clove of garlic 3 uncursed food rations 2 cursed food rations an uncursed scroll of remove curse 2 uncursed scrolls of earth an uncursed scroll of enchant weapon an uncursed scroll of teleportation an uncursed scroll of teleportation a blessed scroll of magic mapping an uncursed scroll of light 2 uncursed scrolls of fire an uncursed scroll of confuse monster 2 uncursed scrolls of enchant armor an uncursed scroll of destroy armor an uncursed scroll of create monster an uncursed potion of water an uncursed potion of sickness a cursed potion of invisibility an uncursed potion of invisibility a wand of digging (0:5) a wand of magic missile (0:0) a blessed tallow candle an uncursed tallow candle an uncursed wax candle a cursed tallow candle Koze the Barbarian's attributes: Background: You were a Bandit, a level 9 male human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in Sokoban, on level 6. You entered the dungeon 7662 turns ago. It was nighttime. You had 3399 experience points, 1721 more were needed to attain level 10. Your score was 15635 before end-of-game adjustments. Basics: You had 70 out of 115 hit points. You had all 28 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was on for '$!/="+?' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (peak:18, limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were telepathic. You could survive without air. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: an Elvenking 4 small mimics a xan a pyrolisk a dwarf king a tengu 3 leocrottas a red naga a crocodile a giant beetle a quivering blob a winter wolf cub a panther a spotted jelly 3 leprechauns a mumak a gnome king a dwarf mummy a werewolf a blue jelly 2 ravens 3 apes 14 bugbears a wood nymph an Uruk-hai a rock mole 8 gnome lords 3 gnomish wizards 3 kobold mummies 3 gray oozes a ghoul 7 giant ants a little dog a floating eye 5 dwarves a homunculus 5 kobold lords 2 kobold shamans 7 hill orcs a rothe a monkey 3 wererats 2 iguanas 14 killer bees a gas spore 2 hobbits 4 large kobolds 20 hobgoblins 7 giant rats a brown mold a yellow mold a green mold 3 red molds 28 gnomes a garter snake 7 geckos 7 jackals 4 kobolds 9 goblins 5 sewer rats 8 grid bugs a bat 2 lichens 2 kobold zombies 4 newts 235 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: Level 4: A general store, an altar to Crom, some fountains. Level 5: Level 6: A throne. Level 7: A sink. Level 8: A throne, a fountain. Level 9: Many fountains. Oracle of Delphi. Level 10: A general store, many fountains. Stairs up to Sokoban, level 9. Level 11: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: levels 9 up to 6 Level 6: <- You were here. Unsolved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Goodbye koze the Barbarian... You quit in Sokoban on dungeon level 6 with 15635 points, and 1529 pieces of gold, after 7662 moves. You were level 9 with a maximum of 115 hit points when you quit.