Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-02 02:10:35, ended 2026-04-02 02:14:26. koze, neutral male human Tourist --------- |.......| --#--- |.......| ------- |....| |.......| ....... ##|.(*.. |.......| |.....| # #.....| |........##### ----- +.....-# ###########-+--|- -----.--- ####....| |..(..|# # #### ########### |...| |>...!|# # # # # # #+...| -------# # # # ########|...| # # # ###### # ####....| # # # #### |...| ---- # ## -.-+----+--.- ----- |$$| # # |...........| |@$| #---------# |...........| ---- #.........# |......<....| |.......| ------------- |.......| --------- Koze the Rambler St:11 Dx:11 Co:13 In:12 Wi:11 Ch:17 Neutral S:127 Dlvl:2 $:815 HP:6(10) Pw:3(3) AC:3 Xp:1/15 T:598 Latest messages: Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. You finish taking off your mail. There is an amber flash as a +1 banded mail hits the altar. r - a blessed +1 banded mail. d - an uncursed food ration. q - an uncursed scroll labeled JUYED AWK YACC. v - an uncursed scroll labeled LEP GEX VEN ZEA. p - an uncursed scroll labeled VAS CORP BET MANI. o - an uncursed wand called polymorph. n - an uncursed wand of speed monster. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. What do you want to wear? [r or ?*] r You finish your dressing maneuver. You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [lnoz or ?*] z In what direction? . There is a locked large box here; unlock it? [ynq] (q) y You succeed in picking the lock. You trigger a trap! A tower of flame bursts from the large box! Some of your scrolls of magic mapping catch fire and burn! Your scroll labeled JUYED AWK YACC catches fire and burns! Your potion of extra healing boils and explodes! There is an unlocked large box here, loot it? [ynq] (q) y You carefully open the large box... w - a purple spellbook. You have a little trouble removing an effervescent potion. Continue? [ynq] (q) y You have a little trouble removing x - an effervescent potion. Your movements are slowed slightly because of your load. A purple spellbook lands on the altar. There is an amber flash as an effervescent potion hits the altar. Your movements are now unencumbered. w - an uncursed purple spellbook. What do you want to read? [jpvw or ?*] w You feel a wrenching sensation. You have a little trouble lifting 241 gold pieces. Continue? [ynq] (q) q You see here 241 gold pieces. You can move again. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 815 gold pieces Weapons a - 30 +2 darts (at the ready) Armor k - an uncursed +0 Hawaiian shirt (being worn) r - a blessed +1 banded mail (being worn) Comestibles g - an uncursed donut d - 5 uncursed food rations f - an uncursed fortune cookie e - an uncursed orange c - 3 uncursed tripe rations b - 2 uncursed eggs Scrolls v - an uncursed scroll of create monster p - an uncursed scroll of light j - 2 uncursed scrolls of magic mapping Spellbooks w - an uncursed spellbook of light Potions i - a blessed potion of extra healing Wands o - a wand of polymorph (0:7) n - a wand of speed monster (0:4) Tools z - an uncursed credit card l - an expensive camera (0:67) Koze the Tourist's attributes: Background: You were a Rambler, a level 1 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 598 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 15 experience points, 5 more were needed to attain level 2. Your score was 127 before end-of-game adjustments. Basics: You had 6 out of 10 hit points. You had all 3 energy points (spell power). Your armor class was 3. Your wallet contained 815 zorkmids. Autopickup was on for '$!/="+?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. Final Attributes: You were stridently aligned. You were warded. You were fast. You were lucky. You survived. Vanquished creatures: 4 jackals a kobold 2 grid bugs 3 newts 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Some fountains, a sink. Level 2: <- You were here. An altar. Aloha koze the Tourist... You quit in The Dungeons of Doom on dungeon level 2 with 127 points, and 815 pieces of gold, after 598 moves. You were level 1 with a maximum of 10 hit points when you quit.