Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-02 02:21:46, ended 2026-04-03 02:57:36. koze, neutral female human Monk ------ ------------ |....| |...........# ------ #.@.%.-# #.......^...|# |....| --------- #|....|# #|......{...|# |....| |.......| #------# #|..........|# |....-###### |.......| ####### ## #|..........|# |..%.| # |....^..| ### # ##------------# |....| ##|........## # # # |....-#######-.....[.| # # # ------ --------- ## # # #-------------# #### #|...........-# #----|- #............| ###.....| |............########## #|....| ------------- #.>...| |....| ------ Koze the Student of Stones St:18/18 Dx:14 Co:14 In:11 Wi:17 Ch:10 Neutral S:26262 Dlvl:14 $:724 HP:61(74) Pw:51(65) AC:-4 Xp:10/6217 T:9026 Latest messages: You see here a tripe ration. The door opens. You activated a magic portal! You feel dizzy for a moment, but the sensation passes. Once again, you stand before the Monastery of Chan-Sune. The xorn hits! The xorn hits! The xorn hits! The xorn bites! You hit the xorn! The xorn hits! The xorn hits! The xorn hits! The xorn bites! The earth elemental hits! In what direction? . You feel better. The xorn just misses! The xorn hits! The xorn hits! The xorn bites! You activated a magic portal! You feel dizzy for a moment, but the sensation passes. In what direction? . You feel better. In what direction? . You feel better. Where do you want to travel to? (For instructions type a '?') Really save? [yn] (n) y Saving... Restoring save file... Hello koze, the human Monk, welcome back to NetHack! You are lucky! Full moon tonight. Where do you want to travel to? (For instructions type a '?') Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 724 gold pieces Amulets s - an uncursed amulet of reflection (being worn) D - an uncursed amulet of unchanging Armor T - an uncursed +0 dwarvish iron helm (being worn) A - an uncursed +0 pair of gauntlets of dexterity a - an uncursed +2 pair of leather gloves (being worn) I - an uncursed +0 pair of iron shoes (being worn) C - an uncursed +0 pair of jumping boots b - an uncursed +1 robe (being worn) Comestibles i - an uncursed clove of garlic O - 4 uncursed food rations x - an uncursed sprig of wolfsbane Scrolls r - an uncursed scroll of identify Potions k - 2 uncursed potions of healing v - an uncursed potion of restore ability n - an uncursed potion of sickness u - a cursed potion of speed Wands F - a wand of fire (0:4) h - a wand of magic missile (0:5) M - a wand of teleportation (0:8) t - a wand of teleportation (0:4) Tools p - a magic marker (0:54) z - an uncursed skeleton key B - an uncursed tallow candle P - an uncursed towel g - a +0 unicorn horn Koze the Monk's attributes: Background: You were a Student of Stones, a level 10 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 9026 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 6217 experience points, 3783 more were needed to attain level 11. Your score was 26262 before end-of-game adjustments. Basics: You had 61 out of 74 hit points. You had 51 out of 65 energy points (spell power). Your armor class was -4. Your wallet contained 724 zorkmids. Autopickup was on for '$!/="+?' plus thrown, with exceptions. Final Characteristics: Your strength was 18/18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had a small defense bonus (+4). You were guarded. You were fast. You had reflection. You were lucky. You survived. Vanquished creatures: 3 giant mimics 3 large mimics a baby purple worm a water elemental 3 sergeants a warg a small mimic a warhorse 2 trolls 2 shocking spheres a dwarf king 2 tengu an ochre jelly 2 leocrottas a human mummy 2 leather golems 3 succubi a chameleon a crocodile 2 giant beetles a quivering blob 3 cockatrices 4 winter wolf cubs a lynx a panther 2 leprechauns an iron piercer a mumak a horse a black light 2 vampire bats an orc mummy a dwarf mummy 5 ogres 2 yetis a werewolf a lizard a dingo a dog a dwarf lord 3 white unicorns 3 ravens 2 gnome mummies an ape a human zombie a rope golem a fire ant a bugbear a quasit a mountain nymph an Uruk-hai a rock piercer a rock mole a pony 3 fog clouds 4 yellow lights a shrieker a violet fungus 5 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a guardian naga hatchling a gray ooze an elf zombie 2 ghouls a straw golem a giant ant 2 floating eyes 8 dwarves 2 homunculi 3 kobold lords a kobold shaman 8 hill orcs 5 rothes a rabid rat 2 giant bats an orc zombie 4 dwarf zombies 3 iguanas 8 killer bees 5 coyotes a gas spore 3 hobbits a cave spider a brown mold a red mold 32 gnomes 3 gnome zombies 4 geckos 7 jackals a fox a kobold 2 goblins 7 sewer rats 3 grid bugs 6 lichens 7 newts 243 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: A fountain. Level 2: A delicatessen. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A general store, some fountains. Level 5: Some fountains. Level 6: A scroll shop, an altar. Level 7: A throne, a fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: A general store, a fountain. Stairs up to Sokoban, level 8. Level 10: A temple. Level 11: Level 12: A scroll shop. Level 13: Some fountains, a sink. Level 14: <- You were here. A fountain. Summoned by the Grand Master. Portal to The Quest. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. The Quest: Level 1: Many trees. Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye koze the Monk... You quit in The Dungeons of Doom on dungeon level 14 with 26262 points, and 724 pieces of gold, after 9026 moves. You were level 10 with a maximum of 74 hit points when you quit.