Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-06 14:23:39, ended 2025-10-06 16:51:06. ksw, lawful male human Priest --- )T@d -------+---####%|Tho |....<....|#####-.. |...)..[...# h |.........| ----------- Ksw the Priest St:18 Dx:13 Co:17 In:11 Wi:18 Ch:12 Lawful Dlvl:19 $:151 HP:0(94) Pw:111(140) AC:-9 Xp:11/11461 T:19959 Latest messages: You hit the bugbear! The bugbear hits! You hit the troll! You hit the troll! The troll hits! The troll hits! The troll misses! You hit the troll! You kill the troll! You kill the bugbear! There is a partly eaten rock troll corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the rock troll corpse. There is a partly eaten rock troll corpse here; eat it? [ynq] (n) y You resume your meal. You hear a chugging sound. You stop eating the rock troll corpse. The orc shaman points at you, then curses. You hit the orc shaman! The orc shaman casts a spell at you! You get a slight headache. You hit the orc shaman! You kill the orc shaman! The bugbear hits! There is a partly eaten rock troll corpse here; eat it? [ynq] (n) y You resume your meal. The bite-covered invisible rock troll rises from the dead! You stop eating the rock troll corpse. You hit the invisible rock troll. The troll rises from the dead! You kill the invisible rock troll! The troll hits! The troll hits! The troll bites! The bugbear hits! You hit the troll! The troll hits! The troll hits! The troll bites! The bugbear misses! The invisible rock troll rises from the dead! There are several objects here. The invisible rock troll just misses! The invisible rock troll misses! The invisible rock troll bites! The warg bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 151 gold pieces Amulets g - an amulet of ESP (being worn) Weapons b - the rustproof +0 Demonbane a - the blessed rustproof +3 Excalibur (weapon in hand) c - a blessed +1 mace Armor E - a blessed +1 elven leather helm (being worn) Y - a blessed fireproof +2 pair of speed boots (being worn) s - a +0 small shield (being worn) p - a +0 robe (being worn) Q - a blessed greased +2 gray dragon scale mail (being worn) Comestibles G - 4 food rations f - 2 sprigs of wolfsbane C - 2 lizard corpses Scrolls u - a scroll of fire v - a scroll of identify Wands w - a wand of digging (0:4) x - a wand of lightning (0:3) q - a wand of lightning (0:2) Tools h - a blindfold m - a magic marker (0:86) l - a blessed oil lamp e - a skeleton key j - a +0 unicorn horn Gems/Stones H - a luckstone Ksw the Priest's attributes: Background: You were a Priest, level 11 human. You were lawful, on a mission for Mitra who was opposed by Crom (neutral) and Set (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 19959 turns ago. You had 11461 experience points, 8539 more were needed to attain level 12. Basics: You had 0 out of 94 hit points. You had 111 out of 140 energy points (spell power). Your armor class was -9. Your wallet contained 151 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You were unskilled in long sword and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were guarded. You were very fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 frost giants an ettin a giant mimic 2 ogre kings 3 ice trolls 2 rock trolls an umber hulk a large mimic 2 stalkers a giant mummy a xorn 7 small mimics 2 warhorses a xan an ogre lord a quantum mechanic a troll a gelatinous cube 2 freezing spheres a shocking sphere a large cat 2 tigers 2 gargoyles a leocrotta an energy vortex a mountain centaur a pit viper 3 chameleons a crocodile 2 quivering blobs a wolf 2 winter wolf cubs 8 leprechauns 2 iron piercers 5 giant spiders 2 scorpions a horse a vampire bat 4 gnome kings 2 dwarf mummies 14 Green-elves 2 lizards 2 chickatrices a dingo a housecat 3 jaguars 2 gray unicorns 2 black unicorns 2 dust vortices a plains centaur 2 gnome mummies a snake 19 soldier ants 4 fire ants 4 bugbears 2 imps a water nymph 3 mountain nymphs 11 Uruk-hai 2 orc shamans 3 rock piercers a pony 4 yellow lights 5 shriekers a violet fungus 16 gnome lords 8 gnomish wizards 2 kobold mummies a golden naga hatchling a straw golem 2 paper golems 4 giant ants a little dog 8 floating eyes 2 kittens 2 homunculi a kobold lord 2 kobold shamans 2 hill orcs 10 rothes a centipede 4 giant bats 6 monkeys an orc zombie 2 dwarf zombies a werejackal 8 iguanas 3 acid blobs 6 coyotes a gas spore 7 manes a large kobold 8 hobgoblins 4 giant rats 12 cave spiders 2 brown molds 5 yellow molds a green mold 2 red molds 70 gnomes 10 garter snakes 3 gnome zombies 8 geckos 11 jackals 2 foxes 2 kobolds 4 goblins a sewer rat 6 grid bugs 9 bats 10 lichens 3 kobold zombies 19 newts 465 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 19 Level 1: Some fountains. Level 2: A weapon shop, some fountains, a sink. Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: A scroll shop, a fountain, a sink. Level 5: A sink. Level 6: Level 7: Level 8: Stairs up to Sokoban, level 7. Level 9: Level 10: A fountain. Level 11: Some fountains. Level 12: Some fountains. Level 13: A delicatessen. Summoned by the Arch Priest. Level 14: A fountain. Level 15: Level 16: A fountain. Level 17: An altar to Mitra. Level 18: A primitive area. Level 19: <- You were here. Final resting place for you, killed by a warg. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ksw | | 151 Au | | killed by a warg | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ksw the Priest... You died in The Dungeons of Doom on dungeon level 19 with 46880 points, and 151 pieces of gold, after 19959 moves. You were level 11 with a maximum of 94 hit points when you died.