Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-22 14:50:05, ended 2025-10-22 15:33:18. ksw, lawful male human Priest $ $ $ $ $ ----------- $ $ $ |......... %!% |....... * %** ...a. $ +-@- $ ### ### # ` # ## ---.- $ |...| ` |.<.| $ $ $ $ |{..| $ |...| ----- $ * Ksw the Adept St:16 Dx:11 Co:17 In:8 Wi:16 Ch:11 Lawful Dlvl:5 $:1579 HP:0(58) Pw:35(72) AC:2 Xp:7/1037 T:6186 Fainted Deaf Latest messages: Never mind. Unknown command ' '. What do you want to wield? [- abgqAC or ?*] a a - the blessed rustproof +1 Excalibur (weapon in hand). You try to feel what is lying here on the floor. There are many objects here. You are beginning to feel weak. You can see again. There are many objects here. Unknown command ' '. What do you want to throw? [$abqAC or ?*] q In what direction? h The dagger hits the wood nymph. Unknown command ' '. What do you want to throw? [$abAC or ?*] A In what direction? h The dart hits the wood nymph. The dart hits the wood nymph. You kill the wood nymph! d - a food ration. x - a murky potion. y - a looking glass. You see here a +2 dagger. q - a +2 dagger (at the ready). You can't go up here. You descend the stairs. What do you want to drink? [x or ?*] x You detect the presence of objects. (For instructions type a '?') Done. You feel agile! You must have been working on your reflexes. The door opens. The soldier ant misses! The soldier ant misses! The soldier ant misses! The soldier ant stings! You faint from lack of food. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant misses! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1579 gold pieces Amulets D - an amulet of reflection (being worn) Weapons A - 5 +1 darts q - a +2 dagger (at the ready) C - 2 +0 daggers a - the blessed rustproof +1 Excalibur (weapon in hand) b - a blessed +1 mace Armor G - a +2 orcish helm (being worn) M - a cursed +0 pair of gauntlets of dexterity k - a +0 pair of iron shoes (being worn) c - a +0 small shield (being worn) r - a +0 robe (being worn) Comestibles d - 2 food rations f - 2 sprigs of wolfsbane T - 4 tripe rations Wands E - a wand of magic missile (0:4) Tools m - a magic marker (0:92) y - a mirror g - a +0 pick-axe Ksw the Priest's attributes: Background: You were an Adept, a level 7 human Priest. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 6186 turns ago. There was a new moon in effect when your adventure ended. You had 1037 experience points, 243 more were needed to attain level 8. Basics: You had 0 out of 58 hit points. You had 35 out of 72 energy points (spell power). Your armor class was 2. Your wallet contained 1579 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (base:17, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 11 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were piously aligned. You were level-drain resistant. You had automatic searching. You were guarded. You had reflection. You are dead. Vanquished creatures: 2 ghosts 2 dingoes a snake a human zombie an imp a wood nymph a rock piercer 3 fog clouds a yellow light a shrieker 6 gnome lords 2 gnomish wizards a red naga hatchling a gray ooze 4 elf zombies a ghoul 2 straw golems 2 paper golems 3 giant ants 3 kittens a dwarf 3 hill orcs 4 rothes a giant bat a monkey 3 iguanas 3 coyotes 2 hobgoblins 3 giant rats a cave spider a yellow mold 2 red molds 22 gnomes a gnome zombie 3 jackals 3 goblins a sewer rat 3 grid bugs a bat 8 lichens 2 kobold zombies 4 newts 112 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: An altar, some graves. Final resting place for mpieter-Wiz-Hum-Mal-Neu, killed by a hill orc, Fenekito-Val-Hum-Fem-Neu, killed by a giant ant, bwthomas-Wiz-Elf-Mal-Cha, killed by a rothe. Level 5: <- You were here. A fountain. Final resting place for you, killed by a soldier ant, while fainted from lack of food. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: A grave. Final resting place for ubiquity-Pri-Elf-Mal-Cha, killed by a snake. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ksw | | 1579 Au | | killed by a | | soldier ant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ksw the Priest... You died in The Dungeons of Doom on dungeon level 5 with 5880 points, and 1579 pieces of gold, after 6186 moves. You were level 7 with a maximum of 58 hit points when you died.