Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-18 08:54:01, ended 2025-11-18 10:09:40. ksw, lawful male human Priest -------------- |............| -------- |............-## ---+----------- |......| -.---------.-- # |..............# |......| ## # ### # #-.............|# |......| ### ## # #|.............|# |......| # # # #---------------#` -......| # # # #### ### --.----- ### ## # # # ###################### # ######## ##` #-----------# # # ## #..........|############### # ### |.........|# ############### ---------.- #####-....)@@>.-# #------.-----.--- |.........|`####### |.........| #|..............| |.........|# ----------- |..............| |...<..(...# |..............| |.........| |..............| ----------- ---------------- Ksw the Priest St:16 Dx:11 Co:17 In:8 Wi:18 Ch:11 Lawful Dlvl:12 $:0 HP:0(91) Pw:96(139) AC:4 Xp:10/5901 T:9961 Latest messages: The forest centaur shoots an arrow! You are hit by an arrow! The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! Unknown command ' '. You hit the forest centaur! The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! You see here an arrow. The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! You hit the forest centaur! The runed dagger hits the forest centaur. The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! You hit the forest centaur! You hear a chugging sound. The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! You hit the forest centaur! The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! The forest centaur swings his bow. The forest centaur hits! The forest centaur just misses! You hit the forest centaur. The forest centaur swings his bow. The forest centaur hits! The forest centaur kicks! You kill the forest centaur! You see here an arrow. The elf-lord wields a runed broadsword! You hit the elf-lord! You hit the elf-lord! The elf-lord swings his runed broadsword. The elf-lord hits! The elf-lord swings his runed broadsword. The elf-lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons X - a blessed +1 mace (weapon in hand) Armor u - a blessed +0 elven leather helm (being worn) U - a cursed -2 helm of opposite alignment t - a +1 pair of leather gloves (being worn) T - a blessed +1 pair of iron shoes (being worn) B - a +0 Hawaiian shirt (being worn) Comestibles M - 6 food rations K - a sprig of wolfsbane V - a blessed tin of quasit meat F - a lizard corpse Scrolls O - a scroll of enchant weapon Potions R - a potion of invisibility Wands A - a wand of digging (0:4) y - a wand of magic missile (0:6) P - a wand of magic missile (0:6) G - a wand of sleep (0:5) I - a wand of striking (0:7) w - a wand of striking (0:2) Q - a wand of teleportation (0:7) Tools f - a bag of holding containing 15 items h - a blindfold e - a credit card m - a magic marker (0:81) g - a +0 pick-axe j - a +0 unicorn horn Gems/Stones S - a garnet stone D - a luckstone Contents of the bag of holding: 1106 gold pieces a scroll of fire a scroll of remove curse 3 scrolls of teleportation a spellbook of haste self a spellbook of knock a spellbook of light a potion of fruit juice 2 potions of hallucination a potion of monster detection a potion of sleeping a cursed -2 ring of increase accuracy a cursed ring of slow digestion a citrine stone an opal Ksw the Priest's attributes: Background: You were a Priest, level 10 human. You were lawful, on a mission for Blind Io who was opposed by The Lady (neutral) and Offler (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 9961 turns ago. You had 5901 experience points, 4099 more were needed to attain level 11. Basics: You had 0 out of 91 hit points. You had 96 out of 139 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost 2 long worms 3 ice trolls 2 stalkers a warg a gargoyle an ochre jelly a leocrotta an ettin zombie a chameleon 2 giant beetles a quivering blob 2 cockatrices an orc-captain 3 giant spiders a horse an ice vortex a forest centaur 5 gnome kings an orc mummy 2 brown puddings an owlbear a gold golem a lizard a chickatrice a dingo 2 jaguars a dwarf lord 4 gray unicorns 3 plains centaurs a gnome mummy an ape 3 Woodland-elves 8 bugbears a quasit a wood nymph 3 orc shamans a rock mole 3 ponies a yellow light a shrieker 3 violet fungi 19 gnome lords 4 gnomish wizards a black naga hatchling a gray ooze 5 elf zombies a paper golem 5 giant ants a floating eye a kitten 4 dwarves 2 homunculi 3 kobold lords a kobold shaman 10 hill orcs 2 rothes 4 rabid rats a giant bat a wererat an iguana 15 killer bees 2 acid blobs a gas spore 2 hobbits 10 manes a large kobold 18 hobgoblins 4 giant rats 4 cave spiders 3 brown molds a yellow mold a green mold 3 red molds 61 gnomes 4 geckos 3 jackals 2 kobolds a goblin 6 sewer rats 8 grid bugs 5 bats 8 lichens 2 kobold zombies 9 newts 317 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: Some fountains. Level 2: Stairs down to The Gnomish Mines. Level 3: A potion shop, a grave. Level 4: A scroll shop. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a hobbit, while praying. Level 5: Level 6: Final resting place for ksw-Pri-Hum-Mal-Law, killed by a sewer rat. Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Summoned by the Arch Priest. Final resting place for you, killed by an elf-lord. Level 13: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ksw | | 1106 Au | | killed by an | | elf-lord | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ksw the Priest... You died in The Dungeons of Doom on dungeon level 12 with 25200 points, and 1106 pieces of gold, after 9961 moves. You were level 10 with a maximum of 91 hit points when you died.