Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-21 15:48:24, ended 2025-11-21 17:28:11. ksw, lawful male human Priest * [ * * ? + * ? * * [ * ----------- % + |.........| [ * |....).%..| [ |....<...@+ |........M| % ? |.........| * ----------- ? + : + [ * * * * * * * ? ` Ksw the Adept St:25 Dx:10 Co:14 In:11 Wi:18 Ch:11 Lawful Dlvl:13 $:0 HP:0(76) Pw:13(100) AC:4 Xp:9/4436 T:15554 Satiated Latest messages: Never mind. Unknown command ' '. What do you want to wield? [- agij or ?*] a You are already wielding that! Unknown command ' '. What do you want to use or apply? [d-hjlnwFMNU or ?*] f You put a scroll of gold detection into the bag. You put a scroll of light into the bag. You put a scroll of taming into the bag. You put a spellbook of detect treasure into the bag. You cannot stash something you are wearing. You put a wand of light (0:14) into the bag. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. What do you want to use or apply? [e-hjlnwFMNU or ?*] f You cannot stash something you are wearing. You put an amulet versus poison into the bag. Unknown command ' '. What do you want to use or apply? [e-hjlnwFMNU or ?*] Never mind. Unknown command ' '. What do you want to use or apply? [e-hjlnwFMNU or ?*] f s - a potion of object detection. What do you want to drink? [s or ?*] s You detect the presence of objects. (For instructions type a '?') Done. What do you want to wield? [- agij or ?*] a You are already wielding that! You see here a human corpse. The ettin mummy hits! The ettin mummy hits! You find a hidden door. You hit the ettin mummy! The ettin mummy hits! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets E - an amulet of reflection (being worn) Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) i - a blessed +1 mace Armor P - a +1 dwarvish iron helm (being worn) Z - a +0 pair of gauntlets of power (being worn) t - a +0 pair of elven boots (being worn) c - a +0 small shield (being worn) Comestibles Q - 2 cloves of garlic U - a cream pie T - 3 food rations V - 2 pancakes p - 2 lizard corpses Rings B - a ring of slow digestion (on right hand) Wands w - a wand of digging (0:8) N - a wand of slow monster (0:4) Tools f - a bag of holding containing 10 items n - an empty bag of holding h - a blindfold l - a blessed brass lantern g - a +0 pick-axe e - a skeleton key F - a tin whistle j - a +0 unicorn horn M - a wax candle Gems/Stones C - 2 garnet stones K - 2 worthless pieces of blue glass Contents of the bag of holding: 240 gold pieces an amulet versus poison a cursed scroll of confuse monster a scroll of gold detection a scroll of light a scroll of taming a spellbook of cone of cold a spellbook of detect treasure a potion of object detection a wand of light (0:14) Ksw the Priest's attributes: Background: You were an Adept, a level 9 human Priest. You were lawful, on a mission for Issek who was opposed by Mog (neutral) and Kos (chaotic). You were in the Gnomish Mines, on level 13. You entered the dungeon 15554 turns ago. There was a new moon in effect when your adventure ended. You had 4436 experience points, 684 more were needed to attain level 10. Basics: You had 0 out of 76 hit points. You had 13 out of 100 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, innate limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You had slower digestion. You had reflection. You are dead. Vanquished creatures: a master mind flayer 2 vampires 2 ghosts a warg a winter wolf a quantum mechanic 3 wolves a gremlin 2 horses 2 vampire bats 3 gnome kings an orc mummy an owlbear a gold golem a werewolf 2 lizards a dingo a dog 2 housecats a gray unicorn a black unicorn a gnome mummy a snake 3 human zombies a rope golem 2 Woodland-elves a fire ant 4 bugbears 2 imps a quasit a wood nymph a mountain nymph 3 Mordor orcs an orc shaman a rock piercer a pony a fog cloud 3 yellow lights a shrieker a violet fungus 9 gnome lords 9 gnomish wizards a kobold mummy a red naga hatchling a golden naga hatchling a guardian naga hatchling a gray ooze 2 ghouls a straw golem a paper golem a baby crocodile 6 giant ants a little dog 3 floating eyes 2 dwarves a homunculus 2 kobold lords 2 kobold shamans 15 hill orcs 2 rothes 2 rabid rats 2 giant bats a monkey a dwarf zombie 2 wererats a werejackal 7 iguanas 5 acid blobs 2 coyotes 3 hobbits 6 manes 2 large kobolds 3 hobgoblins 4 giant rats 6 cave spiders a brown mold 2 yellow molds 3 green molds 2 red molds 44 gnomes 9 garter snakes 3 gnome zombies 10 geckos 7 jackals 3 foxes 4 kobolds 5 goblins 2 sewer rats 2 grid bugs 4 bats 6 lichens 5 kobold zombies 11 newts 293 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: Level 3: Level 4: A fountain, a sink. Stairs down to The Gnomish Mines. Level 5: Level 6: Some fountains. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, killed by an ettin mummy. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ksw | | 240 Au | | killed by an | | ettin mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ksw the Priest... You died in The Gnomish Mines on dungeon level 13 with 18560 points, and 240 pieces of gold, after 15554 moves. You were level 9 with a maximum of 76 hit points when you died.