Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-01 12:34:03, ended 2025-12-01 18:14:56. ksw, lawful male human Priest .....%%................. ...!.............h!.........+.... ............Y......?...>.............. ..........}}}}}}}}}}}}}}}}}}.......... .....}}}}}}}}}}}}}}}}}}}}}}}}}}}...... ...}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}... ...}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}... ......}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}... ...u.....}}}}}}}}}}}}}}}}}}}}}}}}}}}...... ...d..........}}}}}}}}}}}}}}}}}}.......... C@@Y.....?.+.........r.................... .d@Y....d..e.@.@...@...r................ }}.Y................................(. }}} ... .... }}} Ksw the Priest St:18/04 Dx:12 Co:17 In:10 Wi:17 Ch:11 Lawful Dlvl:10 $:38 HP:50(83) Pw:122(122) AC:-4 Xp:10/8425 T:19068 Latest messages: The plains centaur swings her two-handed sword. The plains centaur hits! The plains centaur kicks! What do you want to wield? [- abgi or ?*] a You are already wielding that! You hit the wolf! The Green-elf thrusts her elven dagger. The Green-elf hits! The Green-elf swings his runed bow. The Green-elf hits! It is missed. The crossbow bolt hits the Green-elf. The plains centaur swings her two-handed sword. The plains centaur hits! The plains centaur kicks! The ape hits! The ape hits! The ape bites! The ape hits! The ape misses! The ape bites! The wolf bites! The plains centaur swings her two-handed sword. The plains centaur hits! The plains centaur kicks! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You survived that attempt on your life. You hit the wolf! The Green-elf thrusts her elven dagger. The Green-elf hits! The Green-elf swings his runed bow. The Green-elf hits! The crossbow bolt hits the plains centaur. The plains centaur swings her two-handed sword. The plains centaur hits! The plains centaur kicks! The ape hits! The ape misses! The ape misses! The ape hits! The ape hits! The ape bites! The wolf bites! Unknown command ' '. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 38 gold pieces Weapons i - 7 blessed +2 crossbow bolts b - the rustproof +0 Demonbane g - a rusty +0 dwarvish mattock a - the blessed rustproof +1 Excalibur (weapon in hand) Armor M - a very rusty +1 orcish helm (being worn) X - a +0 pair of leather gloves (being worn) D - a very rusty +4 pair of iron shoes (being worn) c - a +0 small shield (being worn) d - a rotted +0 robe (being worn) t - a +0 dwarvish mithril-coat (being worn) Comestibles F - 5 food rations Q - a K-ration K - a sprig of wolfsbane v - 3 lizard corpses Wands s - a wand of digging (0:8) S - a wand of digging (0:8) h - a wand of fire (0:4) m - a wand of magic missile (0:3) P - a wand of slow monster (0:4) j - a wand of striking (0:8) y - a wand of striking (0:4) Tools f - a bag of holding containing 14 items L - a bag of tricks (0:6) e - a skeleton key Gems/Stones I - a luckstone Contents of the bag of holding: 3661 gold pieces a scroll of fire a cursed scroll of light a potion of confusion a potion of object detection a blessed potion of gain ability a cursed ring of teleportation 2 amethyst stones 2 diamonds 3 emeralds a garnet stone 3 jasper stones an opal 3 rubies Ksw the Priest's attributes: Background: You were a Priest, level 10 human. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 10, a very big room. You entered the dungeon 19068 turns ago. You had 8425 experience points, 1575 more were needed to attain level 11. Basics: You had 50 out of 83 hit points. You had all 122 energy points (spell power). Your armor class was -4. Your wallet contained 38 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 17 (peak:18, limit:18). Your intelligence was 10 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were guarded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived after being killed once. Vanquished creatures: a giant mimic a giant zombie a warg 4 small mimics a warhorse a xan an ogre lord a gelatinous cube 2 flaming spheres a shocking sphere a tiger an ochre jelly an energy vortex a mountain centaur a human mummy a red naga a python a carnivorous ape an ettin zombie a leather golem a Grey-elf 2 soldiers 2 chameleons 5 giant beetles 2 quivering blobs 2 wolves 4 winter wolf cubs a panther a gremlin 23 leprechauns 2 orc-captains an iron piercer 2 giant spiders a scorpion 2 horses 2 ice vortices a vampire bat 2 gnome kings 2 brown puddings 2 rust monsters 4 owlbears a Green-elf 6 lizards 2 dingoes a dog 2 housecats 2 dust vortices a raven a plains centaur a snake 4 apes a human zombie a soldier ant 4 fire ants 2 bugbears an imp a quasit a wood nymph a water nymph a mountain nymph 7 Mordor orcs 3 Uruk-hai 3 rock piercers 4 ponies 4 fog clouds 3 yellow lights a shrieker 3 violet fungi 13 gnome lords 5 gnomish wizards a kobold mummy a golden naga hatchling 2 gray oozes 2 barrow wights an elf zombie a paper golem 12 giant ants a little dog 6 floating eyes 2 kittens 3 dwarves 3 homunculi 3 kobold lords 4 kobold shamans 5 hill orcs 16 rothes 2 rabid rats 6 giant bats a monkey 5 orc zombies 7 dwarf zombies 3 wererats 13 iguanas 13 killer bees 4 acid blobs 3 coyotes a gas spore a hobbit 7 manes 4 large kobolds 2 hobgoblins 5 giant rats 5 cave spiders a brown mold 6 yellow molds 4 green molds 2 red molds 43 gnomes 3 geckos 12 jackals 3 foxes 4 goblins 7 sewer rats 12 grid bugs 8 bats 8 lichens 2 kobold zombies 10 newts 438 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: A general store, some fountains. Level 3: A potion shop. Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain, a grave. Level 6: Some fountains. Level 7: An altar to Quetzalcoatl, a fountain, a sink. Level 8: Many fountains. Level 9: A general store. Stairs up to Sokoban, level 8. Level 10: <- You were here. A very big room. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Sokoban: Level 8: Unsolved. Goodbye ksw the Priest... You quit in The Dungeons of Doom on dungeon level 10 with 37909 points, and 3699 pieces of gold, after 19068 moves. You were level 10 with a maximum of 83 hit points when you quit.