Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-24 15:16:44, ended 2026-01-24 16:17:05. ksw, lawful male human Caveman ----- ----- ---------------- #..@.| ----- |<...# `+..............| #|Z..| |...| |...|###### #|..............| #....| |...| |....####### #...............| #--.-- #-...| --+--- -.--- ##### #|..............| # ### #|.>.| |..^.| ## ########---|------------ # ## #-|--- |#...| ## # ## ##### ### # # ## |....| ## ##### # # #### # # ## |....| ########## ###### ### ### # ## # #-....| ------------.--## #### # # ### ## # # #------ |..............## ###-.-.-----# ### ## --.------- # |...........%.|# ##........|# ------|-### |........| ### |.............+ # |^.....(.# |......-# |........-### |..........%..| ...(....| |......| |........| |.............| --------- |.......#%####.........| --------------- |......| ---------- -------- Ksw the Wanderer St:18/06 Dx:14 Co:15 In:8 Wi:11 Ch:9 Lawful Dlvl:10 $:1670 HP:0(62) Pw:35(35) AC:-5 Xp:8/2201 Satiated Burdened Hallu T:8387 Latest messages: The couatl misses! The vampire lord misses! You kill the giant mummy! There is a doorway here. You see here a green gem. You have a little trouble lifting N - a green gem. You climb up the stairs. You hit the owlbear! The large dog misses! You hit the doppelganger! You destroy the red dragon! That door is closed. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [efhxUY or ?*] e In what direction? h Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. The orc-captain swings his crossbow. The kobold mummy misses! The brown pudding kicks! The newsgroup troll misses! You hit the fire giant! The giant bath swings his crossbow. The nurse hits! The wererat kicks! The lizard kicks! You miss the yeti. You miss the kitten. The baby purple worm swings his crossbow. The fire ant hits! The lemure misses! The baby red dragon misses! The baby yellow dragon swings his crossbow. The ettin misses! The gnomish wizard kicks! The cardboard golem misses! The wererat swings his crossbow. The giant beetle hits! The dust vortex kicks! The samurai rabbit misses! The stone golem swings his crossbow. The gnome lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1670 gold pieces Amulets l - an uncursed amulet versus poison (being worn) Weapons b - a burnt +2 sling a - a +1 club (weapon in hand) Armor D - a blessed +1 elven leather helm (being worn) K - an uncursed +0 pair of gauntlets of fumbling q - an uncursed +1 pair of speed boots (being worn) E - a blessed +0 elven shield (being worn) Z - an uncursed +0 cloak of protection (being worn) t - a blessed +0 bronze plate mail (being worn) Comestibles z - 2 uncursed slime molds y - an uncursed clove of garlic n - an uncursed food ration v - 4 uncursed food rations A - 3 cursed food rations Scrolls L - an uncursed scroll of magic mapping Tools f - an uncursed sack containing 10 items x - a can of grease (0:16) U - a magic marker (0:65) Y - an uncursed mirror e - an uncursed skeleton key h - an uncursed towel Gems/Stones N - an uncursed aquamarine stone M - an uncursed jet stone m - an uncursed worthless piece of white glass G - an uncursed worthless piece of yellowish brown glass c - 14 uncursed flint stones (in quiver pouch) Q - an uncursed luckstone Contents of the sack: an uncursed scroll of amnesia 2 uncursed scrolls of enchant armor an uncursed spellbook of dig an uncursed potion of booze an uncursed potion of invisibility an uncursed potion of levitation an uncursed potion of object detection an uncursed potion of restore ability an uncursed potion of see invisible an uncursed ring of regeneration Ksw the Caveman's attributes: Background: You were a Wanderer, a level 8 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 10. You entered the dungeon 8387 turns ago. You had 2201 experience points, 359 more were needed to attain level 9. Basics: You had 0 out of 62 hit points. You had all 35 energy points (spell power). Your armor class was -5. Your wallet contained 1670 sporebucks. Autopickup was off. Final Characteristics: Your strength was 18/06 (peak:18/09, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were hallucinating. You were satiated. You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were protected. You were very fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 ghosts a small mimic an ogre lord a large cat an ochre jelly a pit viper a chameleon 2 giant beetles a wolf a lynx a panther a spotted jelly a leprechaun a mumak a black light a gnome king 2 chickatrices a dingo 2 jaguars an ape 4 Woodland-elves a bugbear an imp a quasit a wood nymph 8 Mordor orcs 2 ponies 2 yellow lights a shrieker 4 gnome lords 3 kobold mummies 5 elf zombies a ghoul a straw golem 2 giant ants 2 little dogs 4 floating eyes a kitten 3 homunculi a kobold lord 3 rothes a rabid rat a giant bat 2 monkeys 2 orc zombies a dwarf zombie a wererat an iguana 4 acid blobs 4 coyotes 3 gas spores a hobbit 2 large kobolds a giant rat a yellow mold 2 red molds 12 gnomes a garter snake a gnome zombie 7 geckos 9 jackals 2 kobolds 7 goblins 3 sewer rats 9 grid bugs 4 bats 10 lichens a kobold zombie 10 newts 178 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A grave. Level 2: A general store, a fountain. Level 3: A fountain, a grave. Stairs down to The Gnomish Mines. Level 4: Level 5: Some fountains. Level 6: An altar to Anu, a fountain, a grave. Level 7: Level 8: Some fountains. Stairs up to Sokoban, level 7. Level 9: A fountain. Level 10: <- You were here. A sink. Final resting place for you, killed by a hallucinogen-distorted mountain centaur. Level 11: Some fountains, some sinks. Level 12: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Some graves. Final resting place for quax592-Sam-Hum-Mal-Law, killed by a crossbow bolt, lordthingy-Rog-Orc-Mal-Cha, killed by a gnome lord. Level 6: Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ksw | | 1670 Au | | killed by a | | hallucinogen-dis | | torted mountain | | centaur | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ksw the Caveman... You died in The Dungeons of Doom on dungeon level 10 with 10867 points, and 1670 pieces of gold, after 8387 moves. You were level 8 with a maximum of 62 hit points when you died.