Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-03 13:51:12, ended 2025-10-06 01:00:53. lamhar, chaotic female elven Ranger ######### ---- --------- ####### # #(+..\| |(......|### -----------# # |)@)| |........# ..........|# # |@..| ---.-----# |.......[*|# # |...| # ## |.........|# [# |..(| # |.........|####### ### ----- # -..........#####-.------ # # ----------- #-......| # # |......| # # |.......### # -------- # ## #----- #|.[.| #|.... #.<..| ----- Lamhar the Reconnoiteress St:18 Dx:17 Co:16 In:13 Wi:15 Ch:9 Chaotic Dlvl:7 $:976 HP:0(61) Pw:57(57) AC:-3 Exp:10 T:14929 Burdened Latest messages: You carefully open the chest... $ - 93 gold pieces. r - a cyan spellbook. You have a little trouble removing a spellbook of sleep. Continue? [ynq] (q) y You have a little trouble removing t - a spellbook of sleep. You have a little trouble removing x - a long wand. You have a little trouble removing z - a maple wand. Your movements are slowed slightly because of your load. In what direction? 4 Something's in the way. There is an open door here. You see here a bow. You have a little trouble lifting B - a bow. In what direction? 4 The door closes. What do you want to use or apply? [adiopxzDHWXZ or ?*] * In what direction? 4 Lock it? [yn] (n) y You succeed in locking the door. What do you want to drop? [$a-zA-QT-Z or ?*] * What do you want to drop? [$a-zA-QT-Z or ?*] * You drop a bow. What do you want to read? [rtACF or ?*] * You begin to memorize the runes. You know "sleep" quite well already. What do you want to read? [rtACF or ?*] * You feel threatened. The Elvenking wields a mace! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 976 gold pieces Weapons q - 2 blessed +0 arrows (in quiver) n - 10 +0 arrows E - a blessed +0 elven arrow c - 6 +2 elven arrows Q - 4 poisoned +0 orcish arrows b - a +1 elven bow y - a poisoned +0 dart g - the blessed fireproof +1 Orcrist (weapon in hand) Armor I - an uncursed +0 dwarvish iron helm (being worn) v - an uncursed +0 pair of leather gloves (being worn) J - an uncursed greased +0 pair of iron shoes (being worn) e - an uncursed very rotted +2 elven cloak (being worn) u - an uncursed greased +1 elven mithril-coat (being worn) Comestibles N - 6 uncursed food rations f - 3 uncursed lembas wafers O - 3 uncursed lembas wafers s - an uncursed sprig of wolfsbane Y - an uncursed egg V - an uncursed lizard corpse Scrolls C - a blessed scroll of confuse monster F - an uncursed scroll of confuse monster A - an uncursed scroll of punishment Spellbooks r - a cursed spellbook of haste self t - an uncursed spellbook of sleep Potions m - an uncursed potion of fruit juice h - an uncursed potion of healing T - an uncursed potion of object detection U - an uncursed potion of water Rings K - an uncursed ring of fire resistance (on left hand) P - a cursed -1 ring of increase accuracy j - an uncursed +3 ring of protection G - an uncursed ring of teleport control (on right hand) Wands Z - a blessed wand of cold (0:1) W - a wand of fire (0:6) a - a wand of light (0:10) x - a wand of lightning (0:5) X - a wand of make invisible (0:1) z - a wand of sleep (0:4) Tools D - an uncursed brass lantern p - a can of grease (0:3) o - an expensive camera (0:93) i - a +0 grappling hook H - an uncursed skeleton key d - a +0 unicorn horn Gems/Stones k - an uncursed aquamarine stone w - 2 uncursed fluorite stones l - 2 uncursed jasper stones L - an uncursed worthless piece of black glass M - 2 uncursed luckstones Lamhar the Ranger's attributes: Background: You were a Reconnoiteress, a level 10 female elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 14929 turns ago. It was nighttime. You had 6271 experience points, 3729 more were needed to attain level 11. Basics: You had 0 out of 61 hit points. You had all 57 energy points (spell power). Your armor class was -3. Your wallet contained 976 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 13 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a broadsword. You were unskilled in broadsword and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had automatic searching. You had infravision. You were stealthy. You aggravated monsters. You could teleport. You had teleport control. You were guarded. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost 2 giant mimics a small mimic a warhorse an ogre lord a gelatinous cube 2 pyrolisks a freezing sphere a tiger a tengu an ochre jelly a wraith 2 ettin zombies a crocodile 2 giant beetles a quivering blob 5 wolves 2 lynxes a spotted jelly 3 giant spiders a horse 2 ice vortices a vampire bat 3 gnome kings an orc mummy 2 brown puddings 2 owlbears a werewolf a lizard 3 chickatrices a dog a housecat a jaguar a dwarf lord 2 blue jellies a white unicorn a dust vortex a raven an ape a human zombie 2 rope golems a fire ant a quasit a wood nymph 2 water nymphs 7 Uruk-hai an orc shaman a rock piercer a pony 2 yellow lights a shrieker 3 violet fungi 14 gnome lords 5 gnomish wizards 2 black naga hatchlings 3 gray oozes a barrow wight 2 elf zombies 2 straw golems 3 baby crocodiles 4 giant ants 3 little dogs 5 floating eyes 16 dwarves a kobold lord 2 kobold shamans 4 hill orcs 6 rothes a rabid rat 3 giant bats an orc zombie a dwarf zombie 3 werejackals 3 iguanas 21 killer bees 4 acid blobs 3 gas spores 8 hobbits a large kobold 8 hobgoblins 5 giant rats 5 cave spiders a brown mold 4 yellow molds a green mold a red mold 58 gnomes 20 garter snakes 2 gnome zombies 8 geckos 9 jackals a fox 3 kobolds 2 goblins a sewer rat 6 grid bugs 7 bats 9 lichens 4 kobold zombies 7 newts 366 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: A general store, an altar to Mars, a fountain, a grave. Level 5: Many fountains. Oracle of Delphi. Level 6: A general store. Stairs up to Sokoban, level 5. Level 7: <- You were here. A throne. Final resting place for you, killed by an Elvenking, while reading a book. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: A fountain. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lamhar | | 976 Au | | killed by an | | Elvenking | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lamhar the Ranger... You died in The Dungeons of Doom on dungeon level 7 with 26483 points, and 976 pieces of gold, after 14929 moves. You were level 10 with a maximum of 61 hit points when you died.