Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-25 16:59:25, ended 2025-10-26 15:38:45. lamhar, neutral male human Monk --------- ----------- |.......| |.........| #........| #...........## ------ #|.......| ---- ##|.........| ### |....-##########|.....<.| |..| # |.........-# # |....| ##---|----- |..| # |..........[######.....| ############### -.-- #### -------.---#) --.--- # ## # # ### # ### ##### # # # # ### # # # ##### # -|------ # ##### # # ###############-......| # # ## # #--.--.-- |...)[.| ## # ## # #|...>...####[#-)..)).| --..----- ## # #?##0#####%#e@##.......| |....[_| |.......-######---|--|------- # #-----+-----h |......| -------- |.......| #[............| # #|.........|# -------- |......F| |.............#########0#|..........# --------- |............| ###-.........| -------------- ----------- Lamhar the Initiate St:18 Dx:14 Co:15 In:12 Wi:14 Ch:10 Neutral Dlvl:5 $:6015 HP:0(74) Pw:35(58) AC:4 Exp:9 T:10286 Latest messages: (For instructions type a '?') Done. The dwarf wields a dagger! The golden haze around you disappears. Talk to whom? (in what direction) 7 The dwarf threatens you. The dwarf thrusts her dagger. The dwarf hits! m - a long sword named Vorpal Blade (weapon in hand). You have no secondary weapon readied. You hit the dwarf. The dwarf thrusts her dagger. The dwarf hits! You are empty handed. m - a long sword named Vorpal Blade (alternate weapon; not wielded). What do you want to use or apply? [hnrtyCFKNOQSZ or ?*] Z In what direction? 4 The floating eye is frozen by its reflection. m - a long sword named Vorpal Blade (weapon in hand). You have no secondary weapon readied. You hit the floating eye! You are frozen by the floating eye's gaze! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! The dwarf thrusts her dagger. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 6015 gold pieces Weapons j - 30 +1 darts (at the ready) J - a +1 silver saber m - the rustproof +0 Vorpal Blade (weapon in hand) Armor a - an uncursed +2 pair of leather gloves (being worn) x - a blessed +1 dwarvish cloak v - an uncursed +0 mummy wrapping b - an uncursed +1 robe (being worn) Comestibles g - 2 uncursed food rations Y - 5 uncursed food rations i - 4 uncursed oranges e - an uncursed lichen corpse z - 2 uncursed lizard corpses Scrolls M - an uncursed scroll of confuse monster R - an uncursed scroll of destroy armor T - a blessed scroll of enchant armor G - an uncursed scroll of enchant armor B - 2 uncursed scrolls of remove curse s - 2 blessed scrolls of teleportation p - an uncursed scroll of teleportation Potions u - a cursed potion of extra healing V - an uncursed potion of gain level P - an uncursed potion of levitation L - an uncursed potion of water Rings W - a cursed +1 ring of gain strength l - an uncursed ring of searching k - an uncursed ring of slow digestion named slow digestion Wands K - a wand of create monster (0:0) h - a wand of polymorph named polymorph (0:0) Q - a blessed wand of speed monster named fast (0:3) y - a wand of striking (0:2) Tools F - an uncursed blindfold Z - an uncursed mirror O - a +0 pick-axe t - an uncursed skeleton key C - an uncursed tin opener n - a blessed +0 unicorn horn S - a +0 unicorn horn Gems/Stones f - 2 uncursed diamonds U - 2 uncursed opals d - 2 uncursed worthless pieces of blue glass named real D - 2 uncursed worthless pieces of blue glass A - an uncursed worthless piece of white glass E - 3 uncursed worthless pieces of yellowish brown glass r - an uncursed luckstone N - an uncursed touchstone Lamhar the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 5. You entered the dungeon 10286 turns ago. You had 4180 experience points, 940 more were needed to attain level 10. Basics: You had 0 out of 74 hit points. You had 35 out of 58 energy points (spell power). Your armor class was 4. Your wallet contained 6015 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You were unskilled in long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a large mimic 3 wargs 2 small mimics a large dog 2 tengu an elf mummy 2 human mummies a wraith an ettin zombie a chameleon a giant beetle a quivering blob a cockatrice 8 wolves 2 winter wolf cubs 2 panthers 2 leprechauns an orc-captain a giant spider 2 baby long worms a black light 2 vampire bats 3 gnome kings an orc mummy 2 dwarf mummies a rust monster an owlbear a werewolf a Green-elf 2 lizards 2 jaguars 2 dwarf lords 2 blue jellies 2 white unicorns a plains centaur a gnome mummy a snake 2 apes 4 human zombies 5 soldier ants 2 fire ants 2 bugbears a wood nymph 11 Mordor orcs 17 Uruk-hai 2 orc shamans 2 rock piercers a rock mole a fog cloud a yellow light a shrieker 3 violet fungi 17 gnome lords 5 gnomish wizards 5 kobold mummies 3 elf zombies 2 paper golems a baby crocodile 6 giant ants 3 floating eyes 21 dwarves 3 homunculi a kobold lord a kobold shaman 6 hill orcs 4 rothes 2 rabid rats 2 dwarf zombies 2 wererats 3 iguanas 3 killer bees a coyote a gas spore 7 hobbits 3 large kobolds a hobgoblin a cave spider a green mold 2 red molds 64 gnomes a garter snake 2 geckos 4 jackals 2 foxes 2 kobolds 6 sewer rats 8 grid bugs 3 bats 4 lichens a kobold zombie 9 newts 331 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store, a fountain. Level 3: A fountain, a grave. Stairs down to The Gnomish Mines. Level 4: An untended shop, a fountain. Level 5: <- You were here. An altar to Chih Sung-tzu. Final resting place for you, killed by a dwarf, while frozen by a monster's gaze. Level 6: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: A fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lamhar | | 6015 Au | | killed by a | | dwarf | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lamhar the Monk... You died in The Dungeons of Doom on dungeon level 5 with 29756 points, and 6015 pieces of gold, after 10286 moves. You were level 9 with a maximum of 74 hit points when you died.