Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-08 00:52:50, ended 2025-11-08 07:59:40. lamhar, chaotic female human Rogue ----------- --- --- |.......M.-- ---.-- --- ---.-- |..------..----- ----- |.....--- |..-- -----....| --..| --.%.^.-----...-- |.......----...| --- |.-|.....| --.--- ------..........| |..............-- ---.--- |..|-....| |...---..| |.....>....-- --..............| |.....| |..--....| ---- ---......| -.--........| --.^...........| |.|.|.--|.-.....-- |..| ---....--.-||........| |........-...-- |.|-|%.||.......| |..| --- ---.......-.--........| --...........| |.| --.||.......-- |.-- --.-- |...........)).%.....-- |....%......-----.| |.-|.|.---..| |.| |...| ---..............|....--- --....@<.....%....| |..|.|-- |..-- |.-------..-- |................|.--...--------....r.!....------ |..|.| --..| |..........|---.^....---..|......|---..|................-- --...| ---- |....-------|...------ ---...--- --........%......)------- --..----- |....| |..-- -------.....- -----------.......--...-- |-.....-- --...-- ---- ---............ |..--.............--- |....-..| --....--------------.&.------..|. |...................| --..%.-.-- |.......).....%..@...--- ---- |........---..------- ---.....| --.---.--.------------ |.......-- ---- --.--.| --- ------ ---.--.-- --- -- --- -- Lamhar the Rogue St:16 Dx:18 Co:14 In:9 Wi:10 Ch:11 Chaotic Dlvl:6 $:35 HP:0(81) Pw:38(38) AC:3 Exp:9 T:6607 Blind Hallu Latest messages: You destroy the lichen! R - 2 +1 daggers named throw (at the ready). You see here a mummy wrapping. l - a mummy wrapping. You see here a pick-axe. You see here a dwarf corpse. What do you want to put on? [c or ?*] c You are now wearing a blindfold. You can't see any more. You hit the horse. You kill the killer penguin! It hits! It hits! It grabs you, but cannot hold onto your greased hooded cloak! The grease wears off. In what direction? 6 You throw 3 daggers named throw. The 1st dagger named throw hits it. The 2nd dagger named throw hits it. The 3rd dagger named throw hits it. It misses! It hits! In what direction? 6 You destroy it! You try to feel what is lying here on the floor. You feel here 4 +1 daggers named throw. w - 4 +1 daggers named throw (wielded in other hand). You try to feel what is lying here on the floor. You feel here a dwarf corpse. You climb up the stairs. You descend the stairs. It hits! You have no ammunition readied. What do you want to throw? [$gjw or ?*] Never mind. What do you want to ready? [- $jw or ?*] * You are dual wielding 5 daggers. Ready 4 of them? [ynq] (q) y n - 4 +1 daggers named throw (at the ready). In what direction? 2 You throw 2 daggers named throw. The 1st dagger named throw hits the pit fiend! The 2nd dagger named throw hits the giant zombie! It misses! The orc zombie hits! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 35 gold pieces Weapons j - 34 poisoned +0 darts g - a greased +1 dagger named alternate (weapon in hand) n - 2 +1 daggers named throw (at the ready) w - a +1 dagger named throw (wielded in other hand) Armor A - an uncursed greased +0 pair of iron shoes (being worn) C - a blessed +0 dwarvish cloak (being worn) l - an uncursed +2 mummy wrapping k - a cursed -2 mummy wrapping x - an uncursed +2 studded leather armor (being worn) Comestibles a - an uncursed food ration N - 4 uncursed food rations Scrolls D - an uncursed scroll of confuse monster J - a cursed scroll of confuse monster Q - an uncursed scroll of create monster O - an uncursed scroll of enchant armor q - an uncursed scroll of teleportation Potions S - an uncursed potion of gain ability E - an uncursed potion of gain energy H - an uncursed potion of object detection h - a potion of holy water Rings p - a blessed +2 ring of increase damage (on right hand) Wands z - a wand of cold named ice (0:1) v - a wand of fire (0:5) y - a wand of sleep named sleep or death (0:4) B - a wand of striking (0:4) Tools f - an uncursed sack containing 2 items c - an uncursed blindfold (being worn) d - a can of grease (0:11) e - an uncursed lock pick m - an uncursed mirror o - an uncursed oil lamp r - a +0 unicorn horn Gems/Stones G - an uncursed worthless piece of red glass I - 2 uncursed worthless pieces of white glass M - an uncursed luckstone named luckstone Contents of the sack: 206 gold pieces an uncursed potion of object detection Lamhar the Rogue's attributes: Background: You were a Rogue, level 9 female human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 6607 turns ago. There was a full moon in effect when your adventure ended. You had 3886 experience points, 1234 more were needed to attain level 10. Basics: You had 0 out of 81 hit points. You had all 38 energy points (spell power). Your armor class was 3. Your wallet contained 35 cirbozoids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 11 (limit:18). Final Status: You were hallucinating. You were deliberately blind. You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You were stealthy. You could teleport. You had a small damage bonus (+2). You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a lich a frost giant a watch captain 2 small mimics a djinni a pyrolisk a freezing sphere a tengu a human mummy a green slime a python 4 watchmen a giant beetle 3 quivering blobs a cockatrice 5 wolves a panther an iron piercer a scorpion a black light a vampire bat 3 gnome kings an orc mummy a dog a jaguar a dwarf lord a white unicorn a raven a plains centaur a rope golem 2 soldier ants a bugbear a wood nymph a water nymph 4 mountain nymphs a rock piercer 2 rock moles a pony 3 fog clouds 2 violet fungi 9 gnome lords 3 gnomish wizards a kobold mummy a black naga hatchling 2 golden naga hatchlings a guardian naga hatchling a gray ooze an elf zombie a ghoul a paper golem a giant ant 3 little dogs 3 floating eyes 15 dwarves a homunculus 12 hill orcs a rothe a rabid rat 8 monkeys 3 orc zombies 2 dwarf zombies a killer bee an acid blob 2 coyotes 4 hobbits 7 manes a large kobold a hobgoblin 2 giant rats 3 cave spiders 2 yellow molds 47 gnomes 2 garter snakes 2 geckos 3 jackals 3 foxes a kobold 5 goblins 3 sewer rats 4 grid bugs 3 lichens a kobold zombie 4 newts 233 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, a sink. Level 6: <- You were here. Final resting place for you, killed by a hallucinogen-distorted dwarf lord. Level 7: Level 8: Level 9: Level 10: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lamhar | | 241 Au | | killed by a | | hallucinogen-dis | | torted dwarf | | lord | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lamhar the Rogue... You died in The Gnomish Mines on dungeon level 6 with 16251 points, and 241 pieces of gold, after 6607 moves. You were level 9 with a maximum of 81 hit points when you died.