Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-10 21:31:12, ended 2026-06-10 23:13:37. levoittiel, chaotic female orcish Barbarian ..| -.| |[|.. ----------- .|--V|.-. |.........| ..)@!*).... |.........|-----..-[d..... |....<....-...|.[ |)...... |.........|--.|.--|.--- ..| |.........|.|.|...|.... .. -----------.|.|.|.|.--- -- |..[.*|...|...| |.---.---.---.|.--- |...%.|..%..|.[.| ------|%-----...| |.........| ----------- Levoittiel the Bandit St:18 Dx:16 Co:18 In:8 Wi:10 Ch:7 Chaotic Dlvl:11 $:15 HP:0(80) Pw:12(12) AC:1 Xp:7/1279 T:9441 Lev Latest messages: The carnivorous ape turns to flee. The carnivorous ape turns to flee. What do you want to use or apply? [ad-fhjmr-tvFIKLUX or ?*] h You now wield an uncursed pick-axe. In what direction do you want to dig? [4789321<] 2 You start digging. You hit the rock with all your might. You hear some noises. You make an opening in the wall. What do you want to use or apply? [ad-fhjmr-tvFIKLUX or ?*] h In what direction do you want to dig? [476321<] 1 What do you want to use or apply? [ad-fhjmr-tvFIKLUX or ?*] h In what direction do you want to dig? [47632<] 4 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to use or apply? [ad-fhjmr-tvFIKLUX or ?*] h In what direction do you want to dig? [483<] 8 You start digging. You hit the rock with all your might. You make an opening in the wall. What do you want to wield? [- ahZ or ?*] a a - a thoroughly rusty +1 axe (weapon in right hand). Idefix picks up a mummy wrapping. The vampire turns to flee. You smite the vampire. The vampire hits! The vampire bites! You avoid harm. You smite the vampire! You smite the vampire. The vampire hits! The vampire bites! You avoid harm. You miss the vampire. The vampire hits! The vampire bites! You smite the vampire. The vampire hits! The vampire bites! You smite the vampire. The vampire hits! The vampire bites! Goodbye level 8. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 15 gold pieces Weapons (')') Z - 13 +0 daggers (at the ready) a - a thoroughly rusty +1 axe (weapon in right hand) Armor ('[') u - an uncursed +0 helm of brilliance (being worn) b - an uncursed +0 pair of iron shoes (being worn) Y - an uncursed +0 mummy wrapping y - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') T - 2 uncursed lizard corpses Rings ('=') D - an uncursed ring of levitation (on right hand) Wands ('/') m - a wand of enlightenment (0:13) f - a wand of magic missile (0:0) L - a wand of speed monster (0:6) t - a wand of stasis (0:5) j - a wand of striking (0:3) K - a wand of undead turning (0:4) Tools ('(') r - an uncursed bag of holding containing 24 items d - a bag of tricks (0:9) F - a bag of tricks (0:7) X - an uncursed blindfold s - an uncursed lock pick U - a magic marker (0:73) I - an uncursed magic whistle v - an uncursed oil lamp h - a +0 pick-axe Gems/Stones ('*') e - an uncursed touchstone Contents of the bag of holding: 515 gold pieces 5 blessed +1 daggers a cursed -2 pair of levitation boots an uncursed scroll of blank paper a cursed scroll of enchant weapon an uncursed potion of blindness an uncursed skeleton key an uncursed agate stone 3 uncursed aquamarine stones 2 uncursed black opals an uncursed chrysoberyl stone 2 uncursed citrine stones an uncursed dilithium crystal an uncursed fluorite stone a cursed jade stone an uncursed worthless piece of black glass an uncursed worthless piece of blue glass 5 uncursed worthless pieces of green glass 4 uncursed worthless pieces of orange glass 5 uncursed worthless pieces of red glass 5 uncursed worthless pieces of violet glass 5 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellowish brown glass Levoittiel the Barbarian's attributes: Background: You were a Bandit, a level 7 female orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were right-handed. You were in the Gnomish Mines, on level 11. You entered the dungeon 9441 turns ago. It was nighttime. You had 1279 experience points, 1 more was needed to attain level 8. Basics: You had 0 out of 80 hit points. You had all 12 energy points (spell power). Your armor class was 1. Your wallet contained 15 zorkmids, and you had 515 more stashed away in your pack. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 7 (limit:16). Final Status: You were levitating. You weren't hungry. You were unencumbered. You were wielding an axe. You were skilled in axe and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You were guarded. You were fast. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour and 10 minutes. Major events: Turn 1: levoittiel the chaotic female orcish Barbarian entered the dungeon 452: entered the Gnomish Mines 525: attained the rank of Pillager (level 3) 2591: attained the rank of Bandit (level 6) 3496: reached Mine Town 9441: killed by a vampire You didn't know any spells. Skills: Fighting Skills bare handed combat [Basic] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] axe [Skilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Basic] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] spear [Unskilled] trident [Unskilled] bow [Unskilled] Spellcasting Skills attack spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Pillager. You entered a shop. You attained the rank of Bandit. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains. Level 2: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a vampire. Vanquished creatures: a warg 2 small mimics an ettin mummy a freezing sphere a large cat a tengu 2 elf mummies 2 quivering blobs 3 leprechauns 3 giant spiders a black light a rust monster a giant eel 4 lizards a dingo a dog a housecat a jaguar a dust vortex 2 gnome mummies 2 snakes a rope golem 4 Woodland-elves 2 soldier ants a quasit a wood nymph a mountain nymph 2 Mordor orcs an orc shaman 3 rock piercers a rock mole a pony 3 yellow lights 2 shriekers a violet fungus 15 gnome leaders 7 gnomish wizards 3 Kop Lieutenants 2 kobold mummies 4 gray oozes a ghoul a paper golem 2 giant ants a little dog 9 floating eyes 18 dwarves a homunculus 5 rothes a centipede 2 giant bats a monkey 2 orc zombies a dwarf zombie 2 wererats 4 iguanas 7 killer bees 2 acid blobs a coyote 3 hobbits a large kobold 6 giant rats 4 cave spiders a yellow mold a red mold 63 gnomes 4 garter snakes a gnome zombie 4 geckos 14 jackals 4 kobolds 4 goblins 12 grid bugs 3 bats 3 lichens 9 newts 286 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | levoittiel | | 530 Au | | killed by a | | vampire | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye levoittiel the Barbarian... You died in The Gnomish Mines on dungeon level 11 with 18237 points, and 530 pieces of gold, after 9441 moves. You were level 7 with a maximum of 80 hit points when you died.