Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-25 03:48:14, ended 2025-11-25 05:51:55. lll, chaotic female elven Wizard ------- |..[<.| |.....+ ---|-- ### # ## # ------- ### ### |.....| # # # --- |.....| ----------- # # ###### +.... |.....| |.........| ############## ##----- |..@.| |.....| |.........| # # #|...| #####...@.-####%#...)..| |.........| # # #|*..| #### ------ |.....| |.........-# # # #-....####### ------- |.........|# # # |...| |.........|# -.--.-- ----- -----------## |....E| ###......| |..>..| ------- Lll the Thaumaturge St:13 Dx:14 Co:16 In:20 Wi:10 Ch:10 Chaotic Dlvl:13 $:1060 HP:0(51) Pw:17(94) AC:-7 Exp:9 T:10569 Satiated Latest messages: The door opens. You miss the crocodile. The crocodile bites! The crocodile hits! You hit the crocodile! You hit the crocodile. You miss the crocodile. The crocodile bites! The crocodile hits! What do you want to put on? [dfgijQR or ?*] ? Which ring-finger, Right or Left? [rl] r Q - a blessed +2 ring of adornment (on right hand). The crocodile bites! The crocodile hits! You feel strong! You must have been exercising diligently. You feel foolish! You haven't been paying attention. In what direction? 6 The spell hits the crocodile! You fail to cast the spell correctly. You hit the crocodile! The crocodile bites! The crocodile misses! You fail to cast the spell correctly. In what direction? 6 The spell hits the crocodile! You kill the crocodile! What do you want to put on? [dfgijR or ?*] Never mind. What do you want to wear? [M or ?*] M You finish your dressing maneuver. What do you want to take off? [qMZ or ?*] ? Never mind. What do you want to remove? [vQ or ?*] ? You were wearing a blessed +2 ring of adornment (on right hand). What do you want to put on? [dfgijQR or ?*] g Which ring-finger, Right or Left? [rl] r g - an uncursed coral ring (on right hand). You see here a crocodile corpse. You see here an elven dagger. You see here a crocodile corpse. The priestess of Ptah swings her mace. The priestess of Ptah hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 1060 gold pieces Amulets v - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor M - a blessed +2 dwarvish iron helm (being worn) q - an uncursed +0 pair of jumping boots (being worn) e - an uncursed +0 pair of water walking boots Z - an uncursed +0 cloak of magic resistance (being worn) E - an uncursed +0 robe O - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles P - 2 uncursed slime molds w - a cursed slime mold I - an uncursed carrot r - 3 uncursed food rations x - a cursed food ration X - an uncursed egg F - an uncursed lichen corpse G - an uncursed lizard corpse Scrolls B - an uncursed scroll of enchant armor V - 2 uncursed scrolls of magic mapping U - a cursed scroll of teleportation Potions N - an uncursed potion of hallucination T - an uncursed potion of healing W - a blessed potion of speed S - an uncursed potion of water Rings Q - a blessed +2 ring of adornment g - an uncursed ring of conflict (on right hand) j - a cursed ring of fire resistance i - a cursed ring of hunger d - a cursed ring of levitation R - an uncursed ring of slow digestion Wands t - a wand of cold (0:1) p - a cursed wand of cold (0:0) m - a cursed wand of locking (0:3) n - a wand of make invisible (0:3) c - a wand of polymorph (0:8) H - a wand of secret door detection (0:12) o - a cursed wand of speed monster named empty (0:0) A - a cursed wand of striking (0:0) z - a cursed wand of teleportation (0:6) L - a wand of undead turning (0:6) Tools b - an empty uncursed sack h - an uncursed bugle f - an uncursed blindfold J - an expensive camera (0:74) k - an uncursed lock pick y - a cursed oil lamp s - a cursed stethoscope named cursed u - a +0 unicorn horn l - an uncursed partly used wax candle Gems/Stones D - an uncursed luckstone Lll the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 13. You entered the dungeon 10569 turns ago. It was nighttime. You had 3170 experience points, 1950 more were needed to attain level 10. Basics: You had 0 out of 51 hit points. You had 17 out of 94 energy points (spell power). Your armor class was -7. Your wallet contained 1060 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (peak:11, limit:20). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You caused conflict. You could jump. You had a small defense bonus (+5). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a stalker a small mimic a warhorse a quantum mechanic a sasquatch a gelatinous cube an ochre jelly a carnivorous ape 2 chameleons a crocodile 3 winter wolf cubs 3 giant spiders a horse an ice vortex a baby long worm a vampire bat a gnome king a dwarf mummy an owlbear a lizard 2 housecats 2 jaguars a dwarf lord a gray unicorn 2 ravens a snake a soldier ant a bugbear an imp a wood nymph 2 Mordor orcs an orc shaman a pony a fog cloud a shrieker 12 gnome lords 4 gnomish wizards 2 golden naga hatchlings a guardian naga hatchling a straw golem 5 giant ants a little dog 5 floating eyes a kitten 16 dwarves a kobold lord 2 kobold shamans 6 hill orcs a rabid rat a giant bat an orc zombie 7 dwarf zombies a wererat 2 killer bees an acid blob 2 coyotes 2 hobbits 9 manes a hobgoblin 2 giant rats a yellow mold a green mold 52 gnomes 2 garter snakes 2 gnome zombies a gecko 6 jackals a goblin 3 sewer rats 12 grid bugs a bat 4 lichens 8 newts 225 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: A sink. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A weapon shop, a fountain. Level 4: "vaulttel" Level 5: Level 6: A general store. Level 7: Level 8: "cockatrice" Level 9: "wraith" Many fountains, a grave. Oracle of Delphi. Final resting place for shaybegoorrah-Rog-Hum-Mal-Cha, killed by a chameleon imitating a leocrotta. Level 10: "cockatrices" A very big room. Stairs up to Sokoban, level 9. Level 11: Level 12: A fountain. Level 13: "temple, cockatrice" <- You were here. A temple. Final resting place for you, killed by a priestess of Ptah. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: "many spellbooks" Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lll | | 1060 Au | | killed by a | | priestess of | | Ptah | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lll the Wizard... You died in The Dungeons of Doom on dungeon level 13 with 14254 points, and 1060 pieces of gold, after 10569 moves. You were level 9 with a maximum of 51 hit points when you died.