Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-06 18:44:16, ended 2025-12-06 19:54:09. lll, chaotic female elven Wizard ---------- ---------- |........| ---- |........+ |........| o..| |........| |........| #@@(h%[| |........| |........| # ..(| |..<.....| #.........| # - -- -------.-- #--------.- # ## # ## # # #### # ### # ## # # ####### ##### ## # # # # # # # ##### #------ # # # ## #.....| # ############## -.---- |.....## ---------- # |....| |..>.| |.........|# |....| ------ |.........-# |....| |.........| ------ ---------- Lll the Thaumaturge St:18 Dx:16 Co:13 In:18 Wi:10 Ch:10 Chaotic Dlvl:12 $:313 HP:0(51) Pw:26(95) AC:1 Exp:8 T:8246 Deaf Latest messages: You see here 157 gold pieces. $ - 157 gold pieces. You find a hidden door. The door opens. You kill the large kobold! You find a hidden passage. You hear a sceptre pounded in judgment. The door opens. The Elvenking drinks a potion of speed! The Elvenking is suddenly moving faster. In what direction? 6 The spell hits the gnome! You kill the gnome! The spell hits the Elvenking! The Elvenking resists! The spell hits the bugbear! You kill the bugbear! In what direction? 6 The spell hits the bugbear! You kill the bugbear! The Elvenking hurls a white potion! The vial crashes on your head and breaks into shards. The white potion evaporates. This burns! Call a white potion: thrown white Please move the cursor to an unknown object. (For instructions type a '?') In what direction? 6 The spell hits the Elvenking! The spell hits the hobgoblin! You kill the hobgoblin! The spell hits the hobgoblin! You kill the hobgoblin! What do you want to use or apply? [b-dfgjkpstwxAFKQSV or ?*] d You start playing your leather drum. You beat a deafening row! The bugbear turns to flee. The bugbear picks up an iron skull cap. The bugbear puts on an iron skull cap. The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 313 gold pieces Amulets C - a cursed amulet versus poison (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor H - an uncursed +0 dwarvish iron helm (being worn) P - an uncursed +0 pair of iron shoes (being worn) m - an uncursed rotted +0 cloak of magic resistance (being worn) Comestibles u - an uncursed food ration Scrolls G - a cursed scroll of destroy armor B - an uncursed scroll of gold detection z - a blessed scroll of identify E - an uncursed scroll of identify Rings v - a cursed ring of polymorph o - an uncursed ring of searching Wands g - a cursed wand of cancellation (0:5) Q - a wand of cold (0:7) c - a wand of digging (0:8) A - a wand of light (0:11) V - a wand of magic missile (0:7) F - a wand of nothing (0:14) p - a wand of striking (0:3) Tools b - an uncursed bag of holding containing 54 items x - an uncursed sack containing 1 item S - an empty uncursed sack d - an uncursed leather drum f - an uncursed blindfold t - an uncursed magic lamp (lit) K - a magic marker (0:89) w - an uncursed magic whistle k - an uncursed skeleton key s - an uncursed stethoscope Gems/Stones j - an uncursed luckstone Contents of the bag of holding: 551 gold pieces a cursed amulet of ESP an uncursed amulet of unchanging an uncursed +1 cloak of protection 2 uncursed bananas an uncursed food ration an uncursed melon an uncursed tripe ration a blessed scroll of charging a cursed scroll of confuse monster 2 uncursed scrolls of create monster a cursed scroll of create monster an uncursed scroll of destroy armor a blessed scroll of enchant armor an uncursed scroll of enchant weapon 2 uncursed scrolls of gold detection an uncursed scroll of identify 4 uncursed scrolls of identify 2 uncursed scrolls of light a cursed scroll of light a cursed scroll of punishment an uncursed scroll of remove curse a cursed scroll of remove curse an uncursed spellbook of confuse monster a cursed spellbook of cure sickness an uncursed spellbook of magic missile an uncursed potion of booze a cursed potion of booze a blessed potion of enlightenment an uncursed potion of full healing an uncursed potion of gain energy 2 uncursed potions of gain energy an uncursed potion of healing an uncursed potion of levitation an uncursed potion of see invisible an uncursed potion of sickness an uncursed potion of sleeping a cursed potion of sleeping 2 uncursed potions of speed an uncursed potion of water a potion of unholy water an uncursed ring of free action a cursed -1 ring of increase accuracy an uncursed ring of invisibility a cursed ring of sustain ability an uncursed ring of teleportation a wand of magic missile (0:4) a wand of probing (0:5) a cursed wand of striking (0:0) a +0 pick-axe 2 uncursed diamonds 3 uncursed emeralds an uncursed ruby a cursed touchstone Contents of the sack: a blessed potion of invisibility Lll the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 12. You entered the dungeon 8246 turns ago. There was a full moon in effect when your adventure ended. You had 2012 experience points, 548 more were needed to attain level 9. Basics: You had 0 out of 51 hit points. You had 26 out of 95 energy points (spell power). Your armor class was 1. Your wallet contained 313 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 16 (peak:17, limit:18). Your constitution was 13 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 10 (limit:18). Final Status: You were deaf. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You had a small defense bonus (+5). You were warded. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 3 large mimics 4 small mimics a freezing sphere a shocking sphere a large cat an elf mummy a crocodile 2 cockatrices a leprechaun 3 giant spiders a scorpion a baby long worm a black light a vampire bat 2 gnome kings a brown pudding 2 yetis 2 gold golems a housecat a blue jelly 2 snakes an ape 2 human zombies 2 bugbears 7 Uruk-hai a pony a shrieker a violet fungus 15 gnome lords 3 gnomish wizards 2 red naga hatchlings a baby crocodile a little dog a floating eye 21 dwarves a kobold lord a kobold shaman 5 hill orcs 7 rothes 3 giant bats a monkey 3 orc zombies 2 iguanas 4 killer bees a coyote 7 hobbits 2 manes 3 large kobolds 3 hobgoblins 8 giant rats a brown mold 3 yellow molds a red mold 57 gnomes 3 garter snakes 2 geckos 6 jackals a fox 2 kobolds 7 goblins 5 sewer rats 12 grid bugs 3 bats 3 lichens 12 newts 261 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain. Level 5: A fountain. Level 6: A general store. Level 7: "wraith" A sink. Level 8: Some fountains, a grave. Level 9: Many fountains. Level 10: A very big room. Level 11: "nymph upstairs =prot" A temple to Anhur. Level 12: <- You were here. A throne. Final resting place for you, killed by an Elvenking. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Final resting place for relapseV-Arc-Hum-Fem-Neu, killed by an arrow. Level 6: Many shops, a temple, many fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lll | | 864 Au | | killed by an | | Elvenking | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lll the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 13438 points, and 864 pieces of gold, after 8246 moves. You were level 8 with a maximum of 51 hit points when you died.