Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-14 01:46:24, ended 2025-12-14 01:58:27. lll, chaotic female elven Wizard ------- |....\| ----- |.)...| |..)| |..(.)| #-....# ----.-- #|.>.|# --------- ---------- ### #-----# |.......| +........| ## # # |......<| |.....)..| ## # # |...:..+|# #.).......| # # # # |........#####---------- # # #### #### |.......|# -----@--- # # # --------.-# ........|# |...G(...#`#### # |........|# ---------# |.^.....| ## |........|#################### |........*####### |........| --------- ###.........| |...*....| ---------- Lll the Evoker St:13 Dx:12 Co:14 In:19 Wi:10 Ch:10 Chaotic Dlvl:5 $:338 HP:0(14) Pw:8(8) AC:7 Exp:1 T:1621 Satiated Latest messages: You start playing your leather drum. You pound on the drum. The gnome throws a dagger! You are hit by a dagger. You see here a rock. You find a hidden door. The door opens. You see here a mace. You feel strong! You must have been exercising diligently. You can hear again. You find a hidden passage. With great effort you move the boulder. The gnome wields 2 daggers! What do you want to use or apply? [cdCGH or ?*] d You start playing your leather drum. You beat a deafening row! The gnome turns to flee. The large cat eats a gnome corpse. Please move the cursor to an unknown object. (For instructions type a '?') You see here a thonged club. The gnome king wields a mace! What do you want to use or apply? [cdCGH or ?*] d You start playing your leather drum. You pound on the drum. What do you want to use or apply? [cdCGH or ?*] d You start playing your leather drum. You pound on the drum. The gnome king turns to flee. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. In what direction? 6 In what direction? 6 You see here a locked chest. In what direction? 6 THUD! In what direction? 6 THUD! You break open the lock! You see here a broken chest. You can hear again. There is a broken chest here, loot it? [ynq] (q) y You carefully open the chest... $ - 258 gold pieces. The gnome king swings his mace. The gnome king hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 338 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) N - an uncursed +0 leather armor (being worn) Comestibles C - an uncursed cream pie E - 3 uncursed food rations p - an uncursed tripe ration D - 2 uncursed lichen corpses Scrolls n - an uncursed scroll of blank paper O - an uncursed scroll of confuse monster I - an uncursed scroll of enchant armor i - 2 uncursed scrolls of enchant weapon j - an uncursed scroll of identify L - an uncursed scroll of remove curse Potions f - an uncursed potion of confusion M - an uncursed potion of hallucination o - a blessed potion of monster detection g - an uncursed potion of object detection t - a potion of holy water named holy/unholy s - 4 uncursed potions of water Rings m - an uncursed ring of polymorph r - an uncursed ring of shock resistance e - an uncursed ring of slow digestion (on right hand) Wands H - a wand of create monster (0:11) Tools d - an uncursed leather drum G - a can of grease (0:24) c - an expensive camera (0:77) Gems/Stones J - an uncursed worthless piece of blue glass Lll the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 1621 turns ago. It was nighttime. You had 11 experience points, 9 more were needed to attain level 2. Basics: You had 0 out of 14 hit points. You had all 8 energy points (spell power). Your armor class was 7. Your wallet contained 338 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 10 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You had infravision. You had slower digestion. You were warded. You are dead. Vanquished creatures: a gnome lord a dwarf a kobold lord an acid blob 2 hobbits 2 hobgoblins 2 yellow molds 4 gnomes 2 geckos 5 jackals a fox 3 goblins a sewer rat 4 grid bugs 3 lichens 2 kobold zombies 5 newts 40 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A delicatessen, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: A fountain. Level 5: <- You were here. A throne. Final resting place for you, killed by a gnome king. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lll | | 338 Au | | killed by a | | gnome king | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lll the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 549 points, and 338 pieces of gold, after 1621 moves. You were level 1 with a maximum of 14 hit points when you died.