Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-27 06:09:15, ended 2025-12-27 06:25:57. lll, chaotic female elven Wizard ---------- |........| |........| |....<...| %.........| #-+-------- ## # # ## # # # ------ # |...>.|# |......# |....F| |...@. ------ Lll the Evoker St:12 Dx:16 Co:13 In:20 Wi:8 Ch:7 Chaotic Dlvl:10 $:180 HP:0(19) Pw:22(22) AC:4 Exp:2 T:2703 Burdened Latest messages: You pound on the drum. The iguana turns to flee. What do you want to use or apply? [cdoH or ?*] d You start playing your leather drum. You pound on the drum. What do you want to use or apply? [cdoH or ?*] d You start playing your leather drum. You pound on the drum. You can hear again. You hit the iguana. You hit the iguana. What do you want to use or apply? [cdoH or ?*] d You start playing your leather drum. You beat a deafening row! You kill the iguana! You see here an iguana corpse. There is an iguana corpse here; eat it? [ynq] (n) y This iguana corpse tastes terrible! You finish eating the iguana corpse. Where do you want to travel to? (For instructions type a '?') You descend the stairs. You see here a potion of paralysis. You have a little trouble lifting a potion of paralysis. Continue? [ynq] (q) y You have a little trouble lifting Q - a potion of paralysis. Your movements are slowed slightly because of your load. You can hear again. What do you want to drop? [$a-orsu-zA-IKM-Q or ?*] K You drop 2 cram rations. Your movements are now unencumbered. You hit the brown mold! You are suddenly very cold! You see here a whistle. R - a whistle. What do you want to use or apply? [cdoHR or ?*] R You produce a strange whistling sound. What do you want to adjust? [a-orsu-zA-IM-R or ?*] R Adjust letter to what [pqtJ-LR-Z] (? see used letters)? w Swapping: w - a whistle. There is a staircase down here. You see here a stethoscope. S - a stethoscope. What do you want to adjust? [a-orsu-zA-IM-S or ?*] S Adjust letter to what [pqtJ-LS-Z] (? see used letters)? s Swapping: s - a stethoscope. KAABLAMM!!! You triggered a land mine! Your movements are slowed slightly because of your load. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 180 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an uncursed melon z - an uncursed lichen corpse Scrolls M - a blessed scroll of earth N - an uncursed scroll of earth E - an uncursed scroll of enchant armor S - 2 uncursed scrolls of enchant weapon k - an uncursed scroll of gold detection i - 2 uncursed scrolls of identify j - an uncursed scroll of light O - an uncursed scroll of light G - an uncursed scroll of remove curse Spellbooks D - an uncursed spellbook of create monster u - an uncursed spellbook of extra healing P - an uncursed spellbook of finger of death l - a blessed spellbook of force bolt B - an uncursed spellbook of polymorph m - an uncursed spellbook of slow monster Potions x - an uncursed potion of confusion g - an uncursed potion of gain energy y - a cursed potion of hallucination A - an uncursed potion of oil h - an uncursed potion of paralysis Q - an uncursed potion of paralysis f - an uncursed potion of restore ability R - an uncursed potion of water Rings n - a blessed +5 ring of protection (on right hand) I - an uncursed ring of see invisible e - an uncursed ring of slow digestion (on left hand) Wands c - a wand of lightning (0:8) o - a wand of lightning (0:7) H - a wand of speed monster (0:8) Tools d - an uncursed leather drum w - an uncursed magic whistle s - an uncursed stethoscope Gems/Stones v - 2 uncursed citrine stones C - an uncursed jade stone F - an uncursed worthless piece of green glass Lll the Wizard's attributes: Background: You were an Evoker, a level 2 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 2703 turns ago. You had 31 experience points, 9 more were needed to attain level 3. Basics: You had 0 out of 19 hit points. You had all 22 energy points (spell power). Your armor class was 4. Your wallet contained 180 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 16 (base:17, limit:18). Your constitution was 13 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 8 (limit:20). Your charisma was 7 (limit:18). Final Status: You had wounded legs. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You had slower digestion. You had a small defense bonus (+5). You were guarded. You are dead. Vanquished creatures: a kitten a giant bat a dwarf zombie 2 iguanas a coyote a hobbit a manes a cave spider 2 gnomes 2 geckos 2 jackals a fox a sewer rat a grid bug 3 lichens a kobold zombie a newt 23 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A delicatessen, a sink. Level 4: Some fountains. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: An altar to Anhur, some fountains. Stairs up to Sokoban, level 6. Level 8: A throne, some fountains. Level 9: A fountain. Level 10: <- You were here. Final resting place for you, killed by a land mine. The Gnomish Mines: Level 3: Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lll | | 180 Au | | killed by a land | | mine | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lll the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 736 points, and 180 pieces of gold, after 2703 moves. You were level 2 with a maximum of 19 hit points when you died.