Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-31 23:00:53, ended 2025-12-31 23:24:15. lll, chaotic female elven Wizard --------- |....... --------- #|..F- --- |...<....# #..@.| ..| |.......|# f..fh|@..| |.......|# #......+@| -------+-# #|...--- - # #|......% # #|........{). # #|...........)... # #|...-|---........... ### #|...|.. - ----- ---- # #|...| .. ## #|...| .. | ###|...- --- |..>... ###+... ------ ----- Lll the Evoker St:11 Dx:15 Co:15 In:20 Wi:8 Ch:9 Chaotic Dlvl:6 $:2956 HP:0(15) Pw:7(7) AC:1 Xp:1/0 T:2258 Latest messages: What do you want to use or apply? [cfnowJLS or ?*] w You produce a strange whistling sound. You descend the stairs. The large cat drops a gem. What do you want to wear? [*] f You are now wearing a blindfold. You can't see any more. You try to feel what is lying here on the floor. You feel here a gem. U - a gem. Please move the cursor to an unknown object. (For instructions type a '?') What do you want to remove? [dfq or ?*] f You were wearing a blindfold. You can see again. You hear crashing rock. You stop. Your large cat is in the way! You hear some noises. What do you want to throw? [$a or ?*] * In what direction? 2 The large cat devours a food ration. You swap places with your large cat. You swap places with your large cat. This door is locked. This door is locked. You hear crashing rock. You hear crashing rock. Suddenly, a section of wall closes up! V - a spellbook of force bolt. W - a tiger eye ring. X - a partly used candle. What do you want to wear? [*] f You are now wearing a blindfold. You can't see any more. You hear some noises. What do you want to remove? [dfq or ?*] Never mind. You swap places with your large cat. What do you want to remove? [dfq or ?*] f You were wearing a blindfold. You can see again. Suddenly, a section of wall closes up! You hear someone praising Ptah. The dwarf lord swings his quarterstaff. The dwarf lord hits! The dwarf lord swings his quarterstaff. The dwarf lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 2956 gold pieces Amulets q - an uncursed amulet of ESP (being worn) Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor P - an uncursed +0 elven leather helm (being worn) O - an uncursed +0 pair of leather gloves (being worn) p - a blessed +0 pair of jumping boots (being worn) b - a blessed +0 cloak of magic resistance (being worn) R - an uncursed +0 elven mithril-coat (being worn) Comestibles C - an uncursed food ration Scrolls K - a cursed scroll of destroy armor M - an uncursed scroll of identify i - an uncursed scroll of light k - an uncursed scroll of remove curse Spellbooks V - a cursed spellbook of force bolt Potions z - a potion of unholy water named bc Rings W - a cursed ring of polymorph e - an uncursed ring of polymorph control d - an uncursed ring of stealth (on right hand) Wands c - a wand of digging (0:5) J - a cursed wand of magic missile (0:3) L - a cursed wand of striking (0:5) Tools o - an uncursed wooden flute f - an uncursed blindfold n - a magic marker (0:73) w - an uncursed magic whistle S - a +0 pick-axe X - an uncursed partly used tallow candle Gems/Stones Q - an uncursed citrine stone U - an uncursed worthless piece of blue glass T - an uncursed worthless piece of red glass y - an uncursed worthless piece of violet glass N - 3 uncursed worthless pieces of white glass Lll the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 2258 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 7 energy points (spell power). Your armor class was 1. Your wallet contained 2956 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 8 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had strayed. You were magic-protected. You were telepathic. You had infravision. You were stealthy. You could jump. You were guarded. You are dead. Vanquished creatures: 2 gnome lords 2 dwarves a hobbit a cave spider 6 gnomes 7 jackals 3 goblins 2 sewer rats 7 grid bugs a lichen a kobold zombie 5 newts 38 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: "vault" Many fountains. Level 2: A general store. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 6 Level 3: A grave. Final resting place for Technarch-Sam-Hum-Mal-Law, killed by a gnome. Level 4: Level 5: Level 6: <- You were here. A fountain. Final resting place for you, killed by a dwarf lord, Dorkoski-Wiz-Hum-Mal-Cha, killed by a dwarf lord, pjppp-Wiz-Hum-Mal-Neu, killed by a panther. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lll | | 2956 Au | | killed by a | | dwarf lord | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lll the Wizard... You died in The Gnomish Mines on dungeon level 6 with 2911 points, and 2956 pieces of gold, after 2258 moves. You were level 1 with a maximum of 15 hit points when you died.