Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-01 22:59:08, ended 2026-01-02 02:38:51. lll, chaotic female elven Wizard -------- ------ |f|>.).---.`..| |.|-.@........| |.||...`|.....| |.||....|.....| |.|------.----| |.| |......| |.------......| |.............| |..-----%.....| ---- -------- Lll the Enchantress St:25 Dx:16 Co:16 In:15 Wi:14 Ch:12 Chaotic Dlvl:7 $:0 HP:81(106) Pw:209(209) AC:-17 Xp:15/176113 T:21422 Satiated Latest messages: You cannot stash something you are wearing. You put a ring of poison resistance into the bag called holding. You put an uncursed ring of polymorph into the bag called holding. You cannot stash something you are wearing. You put an uncursed ring of teleport control into the bag called holding. What do you want to use or apply? [bce-lnpsuwxDGKLNPSU-WYZ or ?*] b What do you want to use or apply? [bce-lnpsuwxDGKLNPSU-WYZ or ?*] u Nothing happens. What do you want to use or apply? [bce-lnpsuwxDGKLNPSU-WYZ or ?*] u Nothing happens. What do you want to use or apply? [bce-lnpsuwxDGKLNPSU-WYZ or ?*] u Nothing happens. What do you want to use or apply? [bce-lnpsuwxDGKLNPSU-WYZ or ?*] u Nothing happens. What do you want to remove? [dfqE or ?*] f You were wearing an uncursed blindfold. You can see again. What do you want to use or apply? [bce-lnpsuwxDGKLNPSU-WYZ or ?*] b What do you want to use or apply? [bce-lnpsuwxDGKLNPSU-WYZ or ?*] b You put a wand of cold (0:6) into the bag called holding. You put a wand of create monster into the bag called holding. You put a wand of create monster into the bag called holding. You put a wand of create monster into the bag called holding. You put a wand of death (0:0) into the bag called holding. You put a wand of digging into the bag called holding. You put a wand of fire (0:3) into the bag called holding. You put a wand of light (0:11) into the bag called holding. You put a wand of light into the bag called holding. You put a wand of lightning into the bag called holding. You put a wand of magic missile (0:0) into the bag called holding. You put a wand of make invisible into the bag called holding. You put a wand of wishing into the bag called holding. r - a cursed wand of cancellation (0:7). e - a wand of magic missile (0:2). x - a wand of magic missile. R - a wand of make invisible (0:6). W - a wand of make invisible. c - a wand of polymorph (0:6). g - a wand of speed monster (0:2). Y - a wand of striking (0:4). i - a wand of striking (0:1). S - a wand of teleportation (0:4). j - a wand of teleportation. T - a wand of teleportation. K - a wand of wishing (1:3). What do you want to use or apply? [bce-lnprsuwxDGKR-WYZ or ?*] b As you put a cursed wand of cancellation (0:7) inside, you are blasted by a magical explosion! Unknown command '^J'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets E - the blessed Eye of the Aethiopica (being worn) Weapons a - the rustproof +2 Magicbane (weapon in hand) Armor A - a blessed rusty +2 dwarvish iron helm (being worn) C - an uncursed +0 helm of opposite alignment J - a blessed +2 pair of gauntlets of power (being worn) o - an uncursed burnt +0 pair of speed boots (being worn) I - an uncursed +0 pair of water walking boots F - an uncursed +0 cloak of magic resistance (being worn) M - a blessed greased +2 silver dragon scale mail (being worn) Rings q - a cursed ring of invisibility (on right hand) d - an uncursed ring of slow digestion (on left hand) Wands e - a wand of magic missile (0:2) x - a wand of magic missile (0:1) R - a wand of make invisible (0:6) W - a wand of make invisible (0:4) c - a wand of polymorph (0:6) g - a wand of speed monster (0:2) Y - a wand of striking (0:4) i - a wand of striking (0:1) j - a wand of teleportation (0:5) S - a wand of teleportation (0:4) T - a cursed wand of teleportation (0:7) K - a wand of wishing (1:3) Tools U - a frost horn (0:6) h - an uncursed tooled horn Z - the Bell of Opening (0:3) f - an uncursed blindfold l - an uncursed leash n - a magic marker (0:90) G - a magic marker (0:52) w - an uncursed magic whistle p - a +0 pick-axe k - an uncursed skeleton key s - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones D - an uncursed luckstone V - an uncursed touchstone Lll the Wizard's attributes: Background: You were an Enchantress, a level 15 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 7. You entered the dungeon 21422 turns ago. It was nighttime. You had 176113 experience points, 143887 more were needed to attain level 16. Basics: You had 81 out of 106 hit points. You had all 209 energy points (spell power). Your armor class was -17. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, innate limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 12 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You could teleport. You had slower digestion. You had a moderate defense bonus (+9). You were warded. You took half spell damage. You were very fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Medusa a master lich a storm giant a glass golem a purple worm a silver dragon a black dragon a green dragon 3 minotaurs the Dark One 2 baluchitheria a Nazgul a titanothere a baby silver dragon a guardian naga a disenchanter 5 shopkeepers the Oracle 2 aligned priests a captain 2 liches 4 Aleaxes a frost giant 2 golden nagas 3 vampires 4 lieutenants a watch captain 3 ghosts 3 queen bees 3 giant mimics a zruty a fire giant 2 ogre kings 2 rock trolls a flesh golem an Elvenking a doppelganger a large mimic 4 stalkers a fire elemental an earth elemental a hill giant 3 giant mummies a black naga 5 xorns a giant zombie 5 sergeants 2 wargs a winter wolf 4 small mimics a glass piercer 2 warhorses 3 xans 2 ettin mummies an ogre lord 2 quantum mechanics 12 trolls a sasquatch 2 wood golems a gelatinous cube 2 pyrolisks 4 freezing spheres 2 shocking spheres 2 large cats a tiger 5 dwarf kings 12 tengu a leocrotta 2 energy vortices 2 mountain centaurs 2 stone giants 4 human mummies 3 pythons a pit viper a cobra 9 wraiths 2 carnivorous apes 3 ettin zombies 2 leather golems a Grey-elf 36 soldiers 2 watchmen 3 succubi a crocodile 2 giant beetles 2 quivering blobs 3 cockatrices 4 wolves 3 winter wolf cubs a lynx 2 panthers a gremlin a spotted jelly a leprechaun an orc-captain 2 iron piercers 8 giant spiders 2 scorpions 3 horses 2 ice vortices a baby long worm 3 black lights 28 vampire bats 2 forest centaurs 3 gnome kings 3 orc mummies 7 dwarf mummies 2 ogres 2 brown puddings 3 rust monsters 2 owlbears 3 gold golems 2 werewolves a giant eel a lizard 8 chickatrices 2 dogs a housecat 2 jaguars 2 blue jellies 2 white unicorns 3 gray unicorns 3 dust vortices 20 ravens 3 plains centaurs 15 apes 3 human zombies a rope golem 7 soldier ants 10 bugbears 5 imps 7 quasits a wood nymph 3 water nymphs 10 Uruk-hai 3 orc shamans 5 rock piercers 4 rock moles 2 ponies a fog cloud 3 yellow lights 2 shriekers 3 violet fungi 15 gnome lords 2 gnomish wizards 2 kobold mummies a black naga hatchling 6 gray oozes a barrow wight 5 elf zombies 3 ghouls 2 baby crocodiles 3 giant ants 3 little dogs 2 floating eyes 2 kittens 17 dwarves 4 homunculi 2 kobold lords 3 kobold shamans 8 hill orcs 5 rothes a rabid rat a centipede 8 giant bats 2 monkeys 3 orc zombies 2 dwarf zombies 4 iguanas 18 killer bees an acid blob 2 coyotes a gas spore 4 hobbits 5 manes a large kobold 19 hobgoblins 4 giant rats 4 cave spiders a brown mold 3 yellow molds 3 green molds 5 red molds 50 gnomes 8 garter snakes 4 gnome zombies 7 geckos 6 jackals 2 foxes a kobold 3 goblins 6 sewer rats 4 grid bugs 7 bats 6 lichens 2 kobold zombies 11 newts 750 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 29 Level 1: "vault tel" Level 2: A grave. Level 3: A fountain. Level 4: "ministash" A fountain. Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: A fountain. Level 7: "blackuni" Many fountains. Oracle of Delphi. Level 8: An untended shop, a fountain. Stairs up to Sokoban, level 7. Level 9: Some altars. Level 10: Level 11: "temple" A temple, some fountains, a sink. Level 12: Level 13: A grave. Summoned by Neferet the Green. Portal to The Quest. Level 14: A fountain. Level 15: Level 16: A fountain. Level 17: A primitive area. Level 18: "wratih" A fountain. Level 19: Level 20: A grave. Level 21: Level 22: A fountain. Level 23: Some fountains, a grave. Level 24: Level 25: Many trees. Level 26: "pickax" Level 27: Level 28: Level 29: A throne, a fountain. The castle (play notes "ECBED" to open or close drawbridge). The Gnomish Mines: levels 5 to 13 Level 5: A grave. Final resting place for Pneumatic-Wiz-Elf-Fem-Cha, killed by a dwarf. Level 6: Level 7: Level 8: Many shops, a temple to Anhur, some fountains, some trees. Level 9: Level 10: Level 11: Level 12: "polytrap" Level 13: Some fountains. The Quest: levels 1 to 5 Level 1: Given quest by Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: <- You were here. Solved. Goodbye lll the Wizard... You quit in Sokoban on dungeon level 7 with 137410 points, and 0 pieces of gold, after 21422 moves. You were level 15 with a maximum of 106 hit points when you quit.