Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-14 02:36:42, ended 2025-12-14 05:24:25. lordthingy, chaotic male elven Priest ------------------------ |...^^^^^^^^/^^^^^^^^..| |..-------------------.| ----.| ----- |.| |..|@-- --...| |.| |.....|--|.0..| |.| |.0000|..|.00.| |.| --....|0....0-- |.| |00%....|0..| ------|.| |.0..|..|.0%| --|.....|.| |.000---|0..| |.+.....|.| |.......|%.-- |-|.....|.| ----.0%.|.-- |.+.....+.| ---.--.| |-|.....|-- |.....| |.+.....| |>.|..| --|.....| ------- ------- Lordthingy the Adept St:16 Dx:9 Co:16 In:11 Wi:18 Ch:9 Chaotic Dlvl:3 $:443 HP:0(65) Pw:74(138) AC:0 Exp:9 T:12710 Blind Latest messages: The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat misses! You miss the vampire bat. The vampire bat misses! The vampire bat bites! The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat just misses! You kill the vampire bat! You hear a sound reminiscent of a seal barking. You stop searching. You hear a jackal howling at the moon. The dust vortex engulfs you! You can't see in here! You hit the dust vortex. You get expelled! It hits! You hit it. It hits! It hits! You hit it. It engulfs you! You hit the dust vortex. You get expelled! You attack thin air. It hits! You hit it. It engulfs you! You destroy the dust vortex! You attack thin air. Wait! There's something there you can't see! It bites! It misses! You hit it. You hit it. You kill it! You try to feel what is lying here on the floor. Touching the chickatrice corpse is a fatal mistake... You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 443 gold pieces Weapons m - 2 poisoned +0 orcish arrows U - 5 poisoned +0 orcish arrows w - a +0 elven dagger a - a blessed rusty +1 mace (weapon in hand) Armor A - a blessed very rusty +2 dwarvish iron helm (being worn) z - a +0 pair of iron shoes (being worn) c - a +0 small shield (being worn) b - a +0 robe (being worn) N - a blessed +1 leather armor (being worn) Comestibles D - 2 slime molds e - 2 cloves of garlic T - 4 food rations V - 2 lizard corpses Scrolls y - 3 scrolls of blank paper W - a cursed scroll of blank paper S - a scroll of charging j - a blessed scroll of confuse monster named sell 38 F - a blessed scroll of earth named earth, sokoban G - a cursed scroll of earth named earth, sokoban s - a scroll of genocide named sell 113 x - a blessed scroll of identify u - a scroll of identify k - a scroll of light named sell 19 R - a cursed scroll of light P - a scroll of punishment named sell 113 C - a scroll of stinking cloud r - a blessed scroll of taming named sell 75 Potions n - a potion of blindness l - a potion of gain ability L - a potion of object detection named object detection, likely d - a potion of holy water J - a potion of water Rings Q - a ring of conflict I - a ring of see invisible q - a ring of stealth named sell 50 Wands Y - a wand of digging (0:5) K - a wand of speed monster named speed monster (0:3) X - a wand of striking (0:0) E - a wand of undead turning named no effect (0:6) Tools i - a wooden harp H - a can of grease (0:22) t - a lock pick p - a +0 pick-axe Lordthingy the Priest's attributes: Background: You were an Adept, a level 9 elven Priest. You were chaotic, on a mission for Offler who was opposed by Blind Io (lawful) and The Lady (neutral). You were in Sokoban, on level 3. You entered the dungeon 12710 turns ago. It was nighttime. You had 4252 experience points, 868 more were needed to attain level 10. Basics: You had 0 out of 65 hit points. You had 74 out of 138 energy points (spell power). Your armor class was 0. Your wallet contained 443 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 9 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 11 (limit:20). Your wisdom was 18 (peak:20, limit:20). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You were guarded. You are dead. Vanquished creatures: a giant mimic 2 stalkers a small mimic a wood golem a pyrolisk a shocking sphere a large cat a tengu a leocrotta an elf mummy a human mummy 2 ettin zombies 2 leather golems a succubus 2 crocodiles 7 wolves an iron piercer 3 giant spiders a horse a vampire bat a rust monster an owlbear 2 yetis 2 lizards a chickatrice a dingo a dog a jaguar a dwarf lord 2 blue jellies 2 dust vortices a raven a plains centaur an ape 4 human zombies 2 rope golems a fire ant a bugbear 3 wood nymphs a mountain nymph 16 Uruk-hai 2 orc shamans 2 rock piercers 2 rock moles 2 ponies 2 fog clouds a yellow light 4 shriekers a violet fungus 2 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling 2 black naga hatchlings a barrow wight an elf zombie a straw golem 2 paper golems a giant ant 2 little dogs 2 floating eyes 4 dwarves a kobold lord a kobold shaman 7 hill orcs 8 rothes a rabid rat 2 giant bats a wererat a werejackal 3 iguanas 8 killer bees 6 coyotes a gas spore 3 hobbits 9 manes 2 hobgoblins 2 giant rats 9 cave spiders a brown mold 2 yellow molds 2 green molds 2 red molds 20 gnomes 2 garter snakes 6 geckos 7 jackals 6 foxes a kobold 5 goblins 3 sewer rats 9 grid bugs 2 bats 8 lichens 4 kobold zombies 12 newts 274 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A sink. Level 2: "vault here" A general store. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: A sink. Level 6: Many fountains. Oracle of Delphi. Level 7: A general store, a sink. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: levels 6 up to 3 Level 3: <- You were here. Unsolved. Final resting place for you, petrified by touching a chickatrice corpse bare-handed. Level 4: Solved. Level 5: Solved. Level 6: "books left here" Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lordthingy | | 443 Au | | petrified by | | touching a | | chickatrice | | corpse | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lordthingy the Priest... You turned to stone in Sokoban on dungeon level 3 with 17737 points, and 443 pieces of gold, after 12710 moves. You were level 9 with a maximum of 65 hit points when you turned to stone.