Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-24 01:15:33, ended 2026-03-26 23:56:01. lordthingy, chaotic male orcish Rogue -------- ---.|....| |.....0..|---------- |.-...-00|.|.......| |.%Z-....0.|.......| |.-....|...|.......| |...[-.--.-|...<...| |......Zi..|..^....| |.--aZ.|..%|0...[..| |...@-.|---|.......| ---.[a.-----------[| |...>[......%....| ------------------ Lordthingy the Rogue St:17 Dx:18 Co:16 In:8 Wi:13 Ch:9 Chaotic Dlvl:3 $:11 HP:0(52) Pw:36(36) AC:-2 Exp:8 T:9287 Latest messages: You were wearing an uncursed blindfold. You can see again. Something is written here in the dust. You read: "_? e e h". You see here a cram ration. You descend the stairs. What do you want to use or apply? [e-gloAKRVY or ?*] g You are now wearing a blindfold. You can't see any more. What do you want to use or apply? [e-gloAKRVY or ?*] g You were wearing an uncursed blindfold. You can see again. There is an open door here. You see here a mummy wrapping. The kitten bites! The kitten misses! You hit the kitten! The kitten bites! The kitten bites! You hit the kitten! The kitten misses! The kitten bites! You kill the kitten! You see here a kitten corpse. You see here a leather armor. The soldier ant bites! The soldier ant misses! The soldier ant bites! The soldier ant stings! You hit the soldier ant! The dwarf zombie hits! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant misses! The soldier ant stings! The soldier ant bites! The soldier ant misses! You miss the soldier ant. The dwarf zombie misses! The soldier ant bites! The soldier ant misses! The soldier ant bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 11 gold pieces Weapons h - a +0 dagger n - 9 +0 daggers Z - 2 +0 elven daggers b - 5 +0 orcish daggers a - a +0 dwarvish short sword (weapon in hand) Armor r - a blessed +0 elven leather helm (being worn) P - a blessed +3 pair of iron shoes (being worn) u - a cursed +0 pair of levitation boots v - a cursed +0 cloak of magic resistance named magic resist (being worn) k - an uncursed +0 elven mithril-coat (being worn) Comestibles y - a cursed partly eaten food ration Scrolls q - a blessed scroll of blank paper x - a cursed scroll of blank paper s - an uncursed scroll of destroy armor H - 2 uncursed scrolls of earth named earth, sokoban i - an uncursed scroll of light named sell 25 J - an uncursed scroll of light w - 2 cursed scrolls of remove curse named sell 40 T - an uncursed scroll of teleportation named sell 50 O - a cursed scroll of teleportation Potions M - a cursed potion of blindness D - a blessed potion of booze c - an uncursed potion of booze m - an uncursed potion of gain energy S - an uncursed potion of object detection d - an uncursed potion of sickness p - an uncursed potion of sickness Q - an uncursed potion of sleeping j - a cursed potion of speed W - 2 uncursed potions of water Rings N - an uncursed +2 ring of adornment U - an uncursed ring of fire resistance E - a cursed ring of fire resistance X - an uncursed ring of poison resistance F - a cursed ring of poison resistance L - a cursed -2 ring of protection G - a cursed ring of regeneration C - an uncursed ring of stealth Wands o - a wand of cold named cold (0:2) Y - a wand of magic missile named magic missile (0:6) V - a wand of polymorph named polymorph (0:5) A - a wand of probing named no effect (0:4) l - a wand of striking named striking (0:7) Tools f - an empty uncursed sack K - a drum of earthquake (0:8) g - an uncursed blindfold e - an uncursed lock pick R - a +0 unicorn horn Lordthingy the Rogue's attributes: Background: You were a Rogue, level 8 male orc. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in Sokoban, on level 3. You entered the dungeon 9287 turns ago. It was nighttime. You had 1975 experience points, 585 more were needed to attain level 9. Basics: You had 0 out of 52 hit points. You had all 36 energy points (spell power). Your armor class was -2. Your wallet contained 11 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a short sword. You had expert skill with short sword. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You were guarded. You are dead. Vanquished creatures: a ghost a giant mimic an ogre lord a pyrolisk a human mummy a wraith a leather golem a wolf a panther a black light a gnome king a yeti a werewolf a dog a gray unicorn 2 dust vortices a raven a gnome mummy a snake 2 water moccasins 2 apes a rope golem a Woodland-elf 2 water nymphs a shrieker a violet fungus 5 gnome lords 3 gnomish wizards a kobold mummy a black naga hatchling 2 guardian naga hatchlings an elf zombie a ghoul a paper golem 2 baby crocodiles 3 giant ants a floating eye 3 kittens 7 dwarves 2 kobold lords 3 kobold shamans 4 rothes a rabid rat a centipede a giant bat a monkey 2 dwarf zombies a wererat a werejackal 5 iguanas 7 killer bees an acid blob a coyote 2 hobbits a hobgoblin a giant rat 4 cave spiders a brown mold a yellow mold 2 red molds 15 gnomes 3 geckos 6 jackals a fox 3 kobolds 2 goblins 8 sewer rats 8 grid bugs 2 bats 4 lichens 4 kobold zombies 3 newts 163 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: Some fountains. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A shop, a fountain, some sinks. Level 5: "stash (pile) here" Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 4 to 6 Level 4: A grave. Final resting place for Sluggoman-Wiz-Hum-Mal-Neu, killed by a crossbow bolt. Level 5: Level 6: "bookshop here" Many shops, a temple, some fountains. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: <- You were here. Solved. Final resting place for you, killed by a soldier ant. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lordthingy | | 11 Au | | killed by a | | soldier ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lordthingy the Rogue... You died in Sokoban on dungeon level 3 with 8190 points, and 11 pieces of gold, after 9287 moves. You were level 8 with a maximum of 52 hit points when you died.