Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-14 00:51:32, ended 2026-04-14 03:49:20. lordthingy, chaotic male orcish Rogue ---- ----------- --.>-------- |.........| |.0.......%| |.........| |..-----.-.| |.......j.| |.0|[..|00%| |....<....| |.........-| |=........| |.....[.|..| |.........| |.----.)--.| |......x..| |........|.-- |.......Z.| |.---.-.).(.------------@| |...|/..-.)[[)...))..).)d| |.......[[---------------- -----..|.!| ------- Lordthingy the Rogue St:18/02 Dx:16 Co:11 In:12 Wi:11 Ch:8 Chaotic Dlvl:6 $:32 HP:0(53) Pw:38(38) AC:1 Exp:8 T:7209 Latest messages: There is an apple here; eat it? [ynq] (n) y Core dumped. Some text has been burned into the floor here. You read: "Elbereth". Some text has been burned into the floor here. You read: "Elbereth". There are several objects here. The large dog drops an uncursed wand of create monster. You see here 14 runed arrows. You see here a leather hat. You see here 2 +0 orcish daggers. The large dog picks up a runed broadsword. You see here a runed spear. You see here a runed dagger. You see here a +0 orcish dagger. You see here a runed dagger. You see here a +0 orcish dagger. You see here a runed dagger. You see here a +0 orcish dagger. J - a +0 orcish dagger (at the ready). You see here a runed dagger. You see here an elven mithril-coat. There is an open door here. You see here a golden naga hatchling corpse. Pick an object. The ettin zombie hits! The ettin zombie misses! You hit the ettin zombie! The ettin zombie just misses! The ettin zombie misses! You hit the ettin zombie! The ettin zombie hits! The ettin zombie hits! You hit the ettin zombie! It hits! You hit the ettin zombie! It hits! The ettin zombie hits! The ettin zombie hits! The grid bug bites! It hits! There is an open door here. You see here a golden naga hatchling corpse. The ettin zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 32 gold pieces Amulets I - an uncursed amulet versus poison Weapons y - 6 +0 daggers J - 5 +0 orcish daggers (at the ready) a - a +0 elven short sword (weapon in hand) Armor M - an uncursed +0 orcish helm (being worn) p - an uncursed +0 pair of iron shoes (being worn) A - an uncursed +0 cloak of displacement (being worn) G - an uncursed +0 elven mithril-coat (being worn) Comestibles O - 2 uncursed food rations Scrolls U - 2 uncursed scrolls of earth named earth, sokoban S - a cursed scroll of food detection W - a cursed scroll of identify b - an uncursed scroll of teleportation Potions g - an uncursed potion of full healing Rings F - an uncursed ring of see invisible Wands X - a wand of fire (0:4) d - a wand of lightning (0:5) Y - a wand of polymorph named polymorph (0:3) x - a wand of striking (0:0) Tools f - an uncursed sack containing 10 items P - a bag of tricks (0:12) N - an uncursed blindfold q - an uncursed leash e - an uncursed lock pick K - an uncursed magic lamp named magic! H - a cursed magic lamp named magic! z - an uncursed magic whistle s - a +0 pick-axe Contents of the sack: 424 gold pieces a blessed scroll of enchant weapon an uncursed scroll of fire a cursed scroll of genocide 2 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed potion of object detection named object detection Lordthingy the Rogue's attributes: Background: You were a Rogue, level 8 male orc. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in Sokoban, on level 6. You entered the dungeon 7209 turns ago. It was nighttime. You had 1850 experience points, 710 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had all 38 energy points (spell power). Your armor class was 1. Your wallet contained 32 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (peak:18/03, limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 12 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 8 (limit:16). Final Status: You were unencumbered. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You had infravision. You were displaced. You were stealthy. You were guarded. You are dead. Vanquished creatures: a small mimic a glass piercer a gelatinous cube a freezing sphere a tiger a dwarf king a human mummy a python a pit viper an ettin zombie a watchman a crocodile 2 giant beetles a quivering blob 2 wolves a lynx a spotted jelly an iron piercer 2 dwarf mummies an ogre an owlbear 4 Green-elves 2 housecats 5 blue jellies 4 Woodland-elves 3 fire ants 2 mountain nymphs an orc shaman a rock mole 2 yellow lights a shrieker a violet fungus 4 gnome lords 3 gnomish wizards 2 golden naga hatchlings 5 giant ants 5 floating eyes a kitten 5 dwarves 2 homunculi a kobold shaman 4 hill orcs 4 rothes a rabid rat a centipede 5 monkeys 3 dwarf zombies 2 iguanas 9 coyotes 2 gas spores 5 hobbits a large kobold 4 cave spiders a brown mold 2 yellow molds 2 green molds a red mold 32 gnomes 6 garter snakes a gnome zombie a gecko 6 jackals a fox a goblin 3 sewer rats 8 grid bugs 5 lichens a kobold zombie 4 newts 194 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: "vault here" A potion shop. Level 3: "vault here" Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Level 6: "vault here" Level 7: Many fountains. Level 8: Stairs up to Sokoban, level 7. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Some shops, a temple, some fountains, a sink. Sokoban: levels 7 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by an ettin zombie. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | lordthingy | | 456 Au | | killed by an | | ettin zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye lordthingy the Rogue... You died in Sokoban on dungeon level 6 with 8191 points, and 456 pieces of gold, after 7209 moves. You were level 8 with a maximum of 53 hit points when you died.