Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2024-10-04 18:45:17, ended 2026-02-16 03:45:54. lostlocalb, neutral male gnomish Wizard ------- ..h@..{ ....T.$ ..... --- @ u t Lostlocalb the Thaumaturge St:25 Dx:14 Co:18 In:19 Wi:12 Ch:9 Neutral Dlvl:19 $:0 HP:57(57) Pw:82(82) AC:0 Exp:9 T:11857 Blind Latest messages: The succubus demands that you pay her, but you refuse... What do you want to wear? [brF or ?*] ? Your movements are now unencumbered. You finish your dressing maneuver. What do you want to wear? [bF or ?*] F You finish your dressing maneuver. What do you want to wear? [b or ?*] b You are now wearing a cloak of magic resistance. You hear a door open. You see here an unlocked chest containing 1 item. You hear some noises in the distance. What do you want to use or apply? [ehiklnwyAEGMNSW or ?*] w You produce a strange whistling sound. You descend the stairs. What do you want to put on? [lnx or ?*] n You are now wearing a blindfold. You can't see any more. Please move the cursor to an unknown object. (For instructions type a '?') Really save? [yn] (n) y Saving... Restoring save file... Hello lostlocalb, the gnomish Wizard, welcome back to NetHack! Be careful! New moon tonight. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets D - an uncursed amulet of reflection (being worn) Weapons m - a blessed +1 dagger named +1 (at the ready) q - a +2 dagger named 10 c - 2 +0 daggers s - the +0 Sting (weapon in hand) Armor r - an uncursed corroded -1 pair of gauntlets of power (being worn) F - an uncursed +0 pair of jumping boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Rings J - an uncursed ring of fire resistance (on left hand) P - an uncursed ring of regeneration (on right hand) x - an uncursed ring of teleport control Wands N - a wand of cancellation (0:2) S - a wand of cold (0:0) e - a wand of digging (0:5) i - a wand of sleep (0:4) W - a wand of teleportation (0:7) Tools E - a blessed bag of holding containing 141 items n - an uncursed blindfold (being worn) A - an uncursed brass lantern (lit) w - an uncursed magic whistle y - an uncursed mirror M - an uncursed oil lamp G - an uncursed skeleton key h - an uncursed tin whistle l - an uncursed towel k - a +0 unicorn horn Contents of the bag of holding: 3980 gold pieces a cursed amulet of restful sleep named unholy w a blessed +0 dagger 5 +0 daggers named 1 an uncursed +0 elven cloak an uncursed +0 elven cloak an uncursed +0 cloak of displacement an uncursed +0 robe an uncursed -1 robe 2 uncursed bananas an uncursed candy bar an uncursed carrot 2 uncursed cloves of garlic 7 uncursed food rations an uncursed fortune cookie a cursed sprig of wolfsbane 2 uncursed tripe rations an uncursed tin of gnome meat an uncursed tin of newt meat 2 uncursed lichen corpses an uncursed lizard corpse 2 uncursed scrolls of light a blessed scroll of food detection 2 uncursed scrolls of food detection a cursed scroll of food detection 2 uncursed scrolls of earth 6 uncursed scrolls of enchant weapon 2 uncursed scrolls of genocide 2 uncursed scrolls of enchant armor 2 blessed scrolls of teleportation 7 uncursed scrolls of teleportation an uncursed scroll of confuse monster a cursed scroll of confuse monster 3 uncursed scrolls of charging a cursed scroll of charging 2 blessed scrolls of create monster an uncursed scroll of create monster a cursed scroll of create monster 2 uncursed scrolls of identify a cursed scroll of identify 2 uncursed scrolls of identify a cursed scroll of remove curse a cursed novel named A Hat Full of Sky an uncursed spellbook of fireball an uncursed spellbook of dig an uncursed spellbook of cause fear named read1 an uncursed spellbook of clairvoyance named read1 an uncursed spellbook of confuse monster named read1 an uncursed spellbook of confuse monster an uncursed spellbook of create monster named read1 a cursed spellbook of create monster an uncursed spellbook of drain life named read1 a blessed spellbook of polymorph named read1 an uncursed spellbook of protection named read1 an uncursed spellbook of remove curse named read1 an uncursed spellbook of restore ability named read1 an uncursed spellbook of restore ability a cursed spellbook of restore ability an uncursed spellbook of wizard lock an uncursed spellbook of wizard lock named red1 2 uncursed potions of gain level 2 uncursed potions of fruit juice a cursed potion of fruit juice an uncursed potion of full healing an uncursed potion of sickness a cursed potion of enlightenment an uncursed potion of extra healing 2 uncursed potions of gain ability a blessed potion of booze 5 uncursed potions of booze a cursed potion of booze a blessed potion of gain energy an uncursed potion of gain energy an uncursed potion of confusion 2 uncursed potions of monster detection a cursed potion of monster detection 2 uncursed potions of blindness a cursed potion of blindness a cursed potion of see invisible an uncursed potion of speed an uncursed potion of hallucination a cursed potion of hallucination an uncursed potion of restore ability a cursed potion of restore ability a potion of holy water 2 potions of unholy water an uncursed potion of levitation a cursed potion of levitation a blessed potion of invisibility 3 uncursed potions of invisibility 4 uncursed potions of object detection 2 cursed potions of object detection an uncursed potion of paralysis a cursed potion of sleeping a cursed ring of hunger an uncursed ring of slow digestion a cursed ring of aggravate monster an uncursed ring of fire resistance an uncursed ring of fire resistance an uncursed ring of shock resistance an uncursed ring of teleport control a wand of secret door detection (0:14) a wand of slow monster (0:6) a blessed wand of striking (0:3) a wand of striking (0:6) a wand of create monster (0:11) a wand of create monster (0:13) a wand of digging named empt (0:0) a wand of fire named empt (0:0) a wand of magic missile (0:5) a wand of magic missile (0:6) a wand of magic missile (0:0) a wand of opening (0:7) a cursed wand of sleep (0:2) a wand of speed monster (0:7) an empty uncursed sack an empty uncursed sack a blessed tallow candle an uncursed magic whistle a +0 pick-axe named unc an uncursed skeleton key an uncursed tin opener a +0 unicorn horn a +0 unicorn horn 2 uncursed worthless pieces of violet glass a cursed worthless piece of yellowish brown glass an uncursed worthless piece of yellowish brown glass 3 uncursed amethyst stones an uncursed aquamarine stone an uncursed black opal a cursed black opal an uncursed chrysoberyl stone 2 uncursed diamonds 4 uncursed emeralds an uncursed garnet stone 2 uncursed rubies an uncursed topaz stone an uncursed turquoise stone 2 uncursed worthless pieces of black glass 2 uncursed luckstones an uncursed touchstone Lostlocalb the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 11857 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 4947 experience points, 173 more were needed to attain level 10. Basics: You had all 57 hit points. You had all 82 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:10, innate limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 9 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were shock resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You could jump. You regenerated. You had a moderate defense bonus (+9). You were warded. You were fast. You had reflection. You survived. Vanquished creatures: a trapper a baby red dragon a shopkeeper 2 aligned priests 2 black puddings a mind flayer an umber hulk 3 couatls a black naga a sergeant a water demon 4 small mimics a steam vortex a xan an ettin mummy 2 quantum mechanics a troll 2 sasquatches a pyrolisk 2 flaming spheres 2 shocking spheres a tiger a dwarf king a tengu a leocrotta a human mummy a python a wraith 2 leather golems 6 Grey-elves 3 watchmen a succubus 2 chameleons a crocodile 2 cockatrices a winter wolf cub a panther an iron piercer a mumak a giant spider 2 scorpions 2 ice vortices a baby long worm a black light a vampire bat a gnome king an orc mummy a dwarf mummy an ogre a brown pudding 2 rust monsters an owlbear 2 yetis a gold golem 2 lizards a dingo a dog a dwarf lord 2 blue jellies 3 white unicorns a dust vortex 2 ravens an ape a rope golem a Woodland-elf a soldier ant 9 fire ants 11 bugbears 3 imps 2 wood nymphs 3 water nymphs a mountain nymph 4 Mordor orcs 3 Uruk-hai 2 rock piercers a fog cloud 3 yellow lights 6 shriekers 4 gnome lords a kobold mummy a red naga hatchling 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling 2 gray oozes 2 barrow wights 4 elf zombies 2 ghouls 3 straw golems 12 giant ants a little dog 4 floating eyes 8 dwarves 2 kobold lords 5 kobold shamans 4 hill orcs 11 rothes a centipede a giant bat 6 monkeys 3 orc zombies 3 dwarf zombies a wererat 6 iguanas 9 killer bees 4 acid blobs 4 coyotes a gas spore 11 hobbits 12 manes a large kobold 15 hobgoblins 5 giant rats 4 cave spiders a brown mold a yellow mold 17 gnomes 7 garter snakes 3 gnome zombies 5 geckos 7 jackals a fox 4 kobolds 2 goblins 2 sewer rats 8 grid bugs 3 lichens 2 kobold zombies 14 newts 378 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 19 Level 1: Level 2: "vault" A fountain. Level 3: "vault" A general store, some fountains. Level 4: "MINES-left box" A sink. Stairs down to The Gnomish Mines. Level 5: "!! POOLS !! (BONE??)" An altar, a fountain, a grave. Final resting place for rschaff-Val-Hum-Fem-Law, killed by a water demon. Level 6: "Water demon upstairs!" Some fountains. Level 7: Many fountains. Level 8: "SOK-left" Stairs up to Sokoban, level 7. Level 9: "BIG ZOO - UPPER RIGHT" Level 10: "POLY" A very big room. Level 11: A throne, a fountain. Level 12: "Got ring suc pud" Some fountains, a sink. Level 13: Summoned by Neferet the Green. Portal to The Quest. Level 14: Level 15: A temple. Level 16: A primitive area. Level 17: "fire ants" Level 18: "poly" An altar, a fountain, some graves. Level 19: <- You were here. A fountain. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: "SHOCK" Many shops, a temple to Thoth, some fountains, a sink. Level 9: "POLYTRP POISON" Level 10: Level 11: Level 12: "WINE CELLAR" The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Unsolved. Level 5: "white uni" Solved. Level 6: "COLD" Solved. Level 7: Solved. Goodbye lostlocalb the Wizard... You quit in The Dungeons of Doom on dungeon level 19 with 24708 points, and 3980 pieces of gold, after 11857 moves. You were level 9 with a maximum of 57 hit points when you quit.